Will be be playing as Dovahkiin? I'm worried...

Post » Tue Mar 30, 2010 5:05 pm

Is character customization a thing of the past? Maybe we will play as Dovahkiin and follow his story?
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OJY
 
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Post » Tue Mar 30, 2010 5:12 pm

Look at Morrowinds story. You can be any gender/race and still become Neverarine(?)

Bethesda are not stupid enough to get rid of customization.
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Amysaurusrex
 
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Post » Tue Mar 30, 2010 11:33 pm

Look at Morrowinds story. You can be any gender/race and still become Neverarine(?)

Bethesda are not stupid enough to get rid of customization.

Trailer seems to suggest otherwise.
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Ally Chimienti
 
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Post » Wed Mar 31, 2010 5:33 am

Trailer seems to suggest otherwise.


Its a teaser trailer, the only thing it really suggests is the release date >.>
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phillip crookes
 
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Post » Tue Mar 30, 2010 8:01 pm

Bethesda will never get rid of customization. It's a large part of what has made the Elder Scrolls franchise the Elder Scrolls and what has made Bethesda a very popular company. I have no doubt that if we are Dovakiin, then we will be able to still customize our character. Look at Morrowind. Nerevar was a male dunmer, yet we could still be any of the other races and sixes we wanted.
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Judy Lynch
 
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Post » Tue Mar 30, 2010 9:34 pm

Let's just all rant and complain. That seems to work...... Sometimes... :hubbahubba:
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Pants
 
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Post » Tue Mar 30, 2010 7:01 pm

Just because the main character has been named "Dovahkiin" by the dragons, it doesn't mean that character customization is suddenly "out". It was the same thing in Morrowind, you played the Nerevarine. Who or what the Nerevarine was in-game was entirely up to the player. It'll be the same thing with Skyrim.
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RUby DIaz
 
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Post » Tue Mar 30, 2010 10:20 pm

Just because the main character has been named "Dovahkiin" by the dragons, it doesn't mean that character customization is suddenly "out". It was the same thing in Morrowind, you played the Nerevarine. Who or what the Nerevarine was in-game was entirely up to the player. It'll be the same thing with Skyrim.


I think this is probably right. The way that the trailer is worded, it makes it sound like "Dovahkiin" is a title given to the hero by the antagonists of the game, and not his real name, if this is the case, then it leaves the identity of Dovahkiin unknown. If this is the case, then the player could still be Dovahkiin without sacrificing character customization, just as in Morrowind you were the Nerevarine but you could decide for yourself just who the Nerevarine was, which sounds quite likely, and I hope this is the way things are. I suppose Bethesda could make Dovahkiin like Martin in Oblivion, in other words, the "hero", but not the character the player plays as, but I doubt it, since many did not seem pleased with the decision to do that. Still we won't know for sure until we get some real information, I suppose.
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LuBiE LoU
 
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Post » Wed Mar 31, 2010 9:01 am

I think you'll be a supporting character to the Dovahkiin. All of this "you're the chosen one to lead us to safety, oh macho man supreme leader commander lord of magnificence!" stuff just gets old.
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Kelsey Hall
 
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Post » Wed Mar 31, 2010 3:38 am

I think you'll be a supporting character to the Dovahkiin. All of this "you're the chosen one to lead us to safety, oh macho man supreme leader commander lord of magnificence!" stuff just gets old.

If we are just the supporting man then it's just Oblivion's story but with dragons.
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Laura Mclean
 
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Post » Wed Mar 31, 2010 12:24 am

If we are just the supporting man then it's just Oblivion's story but with dragons.

You're right, because that is the ONLY way you can pull off a supporting role.

Jeez, some people just can't be satisfied...
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lilmissparty
 
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Post » Wed Mar 31, 2010 9:18 am

Given the information from the trailer, that Dovahkiin is the dragon's enemy, its unlikely the player would be playing the Dovahkiin's lancer or anything. Its even more unlikely they'd be use the supporting protagonist trope two games in a row. Unlikely however, is not impossible so it could still happen. Of course any writer worth his salt would avoid using the same trope again.
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steve brewin
 
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Post » Tue Mar 30, 2010 10:28 pm

In Oblivion, you really felt like you were the super-duper-kick-ass-master-of-the-universe until the VERY end, where you were suddenly the supporting character. I mean, you did everything BUT light the fires.
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Eire Charlotta
 
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Post » Tue Mar 30, 2010 6:30 pm

I think you'll be a supporting character to the Dovahkiin. All of this "you're the chosen one to lead us to safety, oh macho man supreme leader commander lord of magnificence!" stuff just gets old.


They did that in Oblivion already, and it really did not work out so well. I'd take being the hero over being the hero's sidekick who still has to do all the work any day, unless for some reason being the hero just isn't possible.

Just because something has been done before doesn't mean it gets old, it only gets over when it's been done so many times that it starts to get boring, and being the hero is by nature NOT boring because one usually assumes that all the most interesting things are happening to the hero, and if the person who gets to have the most interesting adventures is someone other than the main character, then in most cases, there's really no reason why the main character shouldn't be that person instead, since I'd surely rather be playing as that person.

Now the notion that just because it's been done before means that it's now suddenly a bad idea for the protagonist to be the hero, on the other hand, is getting old.

You're right, because that is the ONLY way you can pull off a supporting role.


If you have another idea, I'm sure we're all willing to hear it. Admitably, it's not the only approach you can pull this off in SOME mediums, I mean, books can get away with having the story told from the perspective of a different character from the one who is actually most central to it, but books differ from video games in the fact that they're not interactive. In books, as long as you get to see (Okay, read about, but you get the idea.) the important things, it won't ruin the work if they're not necessarily done by the person whose perspective the story is told from. But in games, you have pretty much no choice but to have the player character do the important work, because it would be pretty boring to sit around and watch SOMEONE ELSE do quests. Thus, by nature, if you try to have the player be a supporting character, you'll get a situation like Oblivion where you're actually the one doing all the work, but someone else get's the biggest honor. The only real way to avoid this would be if the player controlled more than one character over the course of the game, thus, you can have multiple people having the important adventures, since each of them is controlled by the player, but that wouldn't work for a game like the Elder Scrolls.

In Oblivion, you really felt like you were the super-duper-kick-ass-master-of-the-universe until the VERY end, where you were suddenly the supporting character. I mean, you did everything BUT light the fires.


And that's part of why I found the conclusion to the main quest rather unsatisfactory. Really, because I did all the difficult work, yet in the end, Martin is the one who gets the honors, I just get a crappy suit of armor. I have other problems with it as well, but this is the one relevant to this subject.
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Josh Sabatini
 
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Post » Tue Mar 30, 2010 10:58 pm

As long as NPC's from the start are not hailing me as Dovakiin dragon slayer Ill be happy.

I rarely finish MW/OB MQ because i LIKE being a nobody.. I like being called scum by guards.. I HATE being the Madgod.

"hail our lordship lord of lordness" meh.. no thanks.
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Jarrett Willis
 
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Post » Wed Mar 31, 2010 5:05 am

'E-e-e-e-excuse me, Dovahkiin' greetings from everyone for the entire game? :P
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Isaac Saetern
 
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Post » Tue Mar 30, 2010 9:46 pm

You're right, because that is the ONLY way you can pull off a supporting role.

Jeez, some people just can't be satisfied...

Ironic, considering the post you made before that.
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Gemma Archer
 
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Post » Wed Mar 31, 2010 3:33 am

Trailer seems to suggest otherwise.

In Oblivion's trailer it showed an Imperial wearing legion armor when it was talking about the player. I don't think it really matters, and I'm pretty sure that we are going to play as the Dovahkiin.
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james reed
 
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Post » Wed Mar 31, 2010 7:20 am

In Oblivion, you really felt like you were the super-duper-kick-ass-master-of-the-universe until the VERY end, where you were suddenly the supporting character. I mean, you did everything BUT light the fires.

I know, you did literally everything for Martin just so he could take credit.
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carla
 
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Post » Wed Mar 31, 2010 2:23 am

i think u will be the dovahkiin but u will go thru stages to reach that level where everyone calls u it, but u will jus be an average joe who jus happens to have a the greatest destiny in skyrim of that time.
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TASTY TRACY
 
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Post » Wed Mar 31, 2010 6:53 am

If I see another thread like this, I may murder a baby. Not to get angry at people for just speculating, but there are like, 200 other threads about the exact same thing, and at this point they really just start to seem like spam based on how frequent and pointless they are.

I will say what I've said before: A teaser trailer is just that, a teaser. It is not conclusive proof. It merely identifies that there will, in fact, be a game coming out, and give you small tidbits to get excited about, like the Dovahkiin. It is a necessity of the Elder Scrolls universe to be whoever you want to be and play however you want to play. I seriously doubt they will stop that now. In Morrowind, the protagonist is referred to as a "he" a few times, yet the Nerevarine can be a woman. I think this is one topic of speculation that needs to just stop for a while, because it's been overtalked and there really is no conclusive evidence to even speculate on.
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Kit Marsden
 
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Post » Tue Mar 30, 2010 9:25 pm

I doubt it, I think we will be Dovahkiins right-hand man (or woman)
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Blessed DIVA
 
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Post » Wed Mar 31, 2010 8:52 am

I'd rather be The Chosen One than be an errand boy again. I'd truly prefer neither of these in favor of something more like what the PC was in Daggerfall, but judging from the trailer, it looks like that's not in the cards.
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Alex Blacke
 
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Post » Wed Mar 31, 2010 1:09 am

Perhaps our "heroes" quest will be to "choose" or "figure out" from several possibilities who will end up as Dovahkiin? I doubt it, but that's another way of not being the "chosen one" and still having lots to do in order to bring the story to its thrilling conclusion.

I don't really care as long as I can choose NOT to follow the main quest, and that the game doesn't "end" for that character if I complete the main quest. I read that one or both Fallout games did "end" with the conclusion of the main quest. I don't like that. I know there are work arounds, but I'd prefer to be able to finish any or all quests and keep playing the game.

Peace, +Petrose
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Sudah mati ini Keparat
 
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Post » Wed Mar 31, 2010 9:09 am

I hope we'll be Dovahkiin. But we have to work really hard for it, like in Morrowind. It felt so awesome in Morrowind, being a true hero who went into the forsaken red mountain alone to face the evil threatening the lands. That was just plain awesome.

Anyway if we are going to be the Dovahkiin, it's a must that we actually get treated properly then. Even though you basically saved the world in Oblivion, you barely noticed it afterwards...
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Laura Richards
 
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