Will we see a new Sacrifice?

Post » Fri May 01, 2009 6:03 pm

I personally would LOVE TO DEATH if we got a new one. One of the best games I've ever played. When I heard the troubles before my heart sank cause I knew we'd never see another game like it again.

But since gamesas is back, and hopefully still has the creativity, maybe we'll see a new installment? That game is really was the best RTS to ever come out.

Who's with me on this one?
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hannaH
 
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Post » Fri May 01, 2009 5:45 pm

Sacrifice has had the longest shelf life of any game I have ever owned. It never gets boring. There are almost endless combinations between gods (creatures & spells), maps, map settings and skill level of the opposition. The small but devoted following will probably keep the original going for some time. However, I am afraid that eventually as hardware and operating systems progress it will be harder and harder to keep the old software working.

This game is almost a work of art. I have had times where I have observed games and just panned back and enjoyed the vista and watching high level spells go off.

I would love to see a new version come out. I guess the big question is what would a Sacrifice 2 be like? Would it be an overhaul/update of the old software? Would it have new Gods with corresponding creatures and spells?

I would say my preference would be for maybe a new God or two in addition to the five old ones. Lots of people seem to want a sixth slot for online play (I am not sure if connection issues would make more then six realistically doable). A new campaign would be nice, but as long as you have a Scapex 2 and can make your own maps and scenarios its not a must (lets face it head to head play against people is where this game really shines). I wouldn't mind an abort key stroke that would allow you to cancel a spell in progress (or at least an option that can be set for this in multi play). Also, of course fix some of the "bugs" like the problem with Tornado on maps like twirl and the teleport bug that crashes the game occasionally.

The trick is obviously coming up with something that is new but still true to the original and not something that plays completely different using the name.

One of the things that I don't think should be under emphasized (imo) is how Scapex helped keep this game fresh. I admit that there are a lot of bad maps out there, but the people that are good at map design really have given this game a shot in the arm longevity wise. Any new version would hopefully include another map/scenario editor.

Chaseno
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CxvIII
 
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Post » Fri May 01, 2009 12:43 pm

Hi !

I'm currently playing Sacrifice multiplayer, so I won't write much :P When I found some info of Sacrifice 2 possibility I had to look for it, so here I am :)


Another FAN wishes the sequel. And I'll even buy it if it come around :D

greetings and good luck
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Silvia Gil
 
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Post » Fri May 01, 2009 7:08 pm

What I'd love to see would be a prequel that deals with the main characters dealings in his previous world and subsequent conjuring of Ashur. I think there are some good story possibilities there.
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Dan Wright
 
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