Will six and love be returning to the wasteland?

Post » Wed Nov 25, 2009 9:48 am

While we are on the subject of six,............ how do super mutants re-produce?

You never see female ones......


Apparently, there's some in Fallout Tactics. Styles would know. Granted, I own Tactics, I jsut never felt inspired to fire it up.





The Fallout 3 super mutants are all asixual beings, while in the other Fallouts they aren't (since I could take Marcus to a brothel, and he worried about the girl getting pregnant even though that was a joke since all super mutants are sterile... but in Fallout 3 they're not only sterile, they're asixual and apparently has no reproducive organs! That's why they constantly need other people to transform.)


Spoiler Warning Here! Read with caution.

What SavageBeating has said about the DC Mutants is 100% right. The FEV In vault 87 is out of FEV so no more DC super mutants. They still kidnap because they are dumb and that's all they know.

The West Coast Mutants are male and female. We don't see any female ones in fallout one or two but the graphics are alot different so maybe we do but it was not important to show. The first super Mutants were created by the master with FEV Vats at mariposa get taken out. (well the first were created before the war in an attempt to make super men but they were destroyed)

More Super Mutants were created in fallout two when the Enclave found Mariposa and started digging it up to get a FEV sample. The workers after spending so much time in the place became super mutant and the Enclave closed the place up. We can open it again in fallout two. Does this mean more people can find it and become super mutant? I don't know.

Fallout tactics Female Mutants are shown. There is even Super Mutant prosttute along with some ghoul ones.
There was a Super Mutant Scientist (yes a smart super mutant because west coast SM can remain as smart as they were when human) working on a cure for sterilization in super mutants. you have a couple options when at this Lab. You can A) take out the lab and kill everything. B ) Just do your orders and take out the power generators.

Doing good and just taking out the generators and moving on will result in the Midwestern BoS taking the Lab and the scientists back to an unknown bunker to continue the search for a cure. They do not destroy it because it's so important to the super mutants that they become whiling to help the BoS inorder to keep their project safe. A bargaining chip if you will.

So there are some questions left. The mariposa base is still open so others could find it maybe a new master?
Does the Midwestern BoS find a cure so super mutants (West Coast) can have kids.

If we don't get an answer to those and no more super mutants come from Meriposa or the Midwestern BoS does not find a cure (Or if we ever learn of anything at all from them) then that means all super mutants are Endangered.

DC ones will become older and bigger and more crazy. West Coast will just get older and die off over time. The ones in New Vegas must be getting to the point were they will start dying off. Marcus in fallout two as well as the others were already pretty old and that takes place 70 years before New Vegas.
So maybe more Mariposa Mutants or a cure was found or Other?
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steve brewin
 
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Post » Wed Nov 25, 2009 8:50 am

^ ^ ^ Thankyou Styles :goodjob:


I'd love to see a baby super mutant.
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Cathrine Jack
 
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Post » Wed Nov 25, 2009 12:32 am

Don't you remember the ever-loving Ronald Lauren? :P

If there was six in this game, the popularity and sales would skyrocket. Look at the mods for DA:O and F3, all the advlt ones were the top downloaded, viewed, and rated, etc.
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Laura Simmonds
 
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Post » Wed Nov 25, 2009 9:23 am

I was thinking about this while playing fallout 3 earlier... I realized what annoys me isn't that there isn't a six component, but rather it feels there's an unfinished six component.

There are prosttutes, but no fade to black six "scenes".

It doesn't feel like they were afraid of controversy, because if that were the case I would think they just wouldn't put in prosttutes, but that's not the case. It feels rather that it's a part of the game they intended to put in, but just left out for an unknown reason.

I don't think they left it out 'cause of worry of controversy, the fact you can't kill children seems more like fear of controversy (which I'm not disagreeing with) since there really doesn't feel like any reason to kill children... Prostitution, and six, on the other hand do fit.
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stevie trent
 
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Post » Wed Nov 25, 2009 1:33 am

I think it would be very dumb for any of this to be in Fallout 3.
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Andrew
 
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Post » Wed Nov 25, 2009 1:30 am

I think it would be very dumb for any of this to be in Fallout 3.

There all ready are loads of sixual references in Fallout 3, to list a few, 'sixY sleepware' most of the things you can say with the black widow perk, the megaton prosttute, Ducov and his two 'friends' Cherry&fantasia, the creepy guy who wants six with the weird nuka cola girl, in the nuka cola quest.... need i continue? all these things are already in fallout 3, and i wouldn't say they make it 'Dumb' :)
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GLOW...
 
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Post » Wed Nov 25, 2009 8:43 am

There all ready are loads of sixual references in Fallout 3, to list a few, 'sixY sleepware' most of the things you can say with the black widow perk, the megaton prosttute, Ducov and his two 'friends' Cherry&fantasia, the creepy guy who wants six with the weird nuka cola girl, in the nuka cola quest.... need i continue? all these things are already in fallout 3, and i wouldn't say they make it 'Dumb' :)


Yes, well it seems to me many people on these forums want more. I, on the other hand, believe that this is the least valuable aspect of the game and thus think it would be extremely unwise for the developers to spend their time on this when there are many other things that could be delved into.
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Add Me
 
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Post » Tue Nov 24, 2009 9:39 pm

Yes, we dirty old scabs.

Not sure if you played the originals, but six played a big part. It wasn't important to your adventure but nearly every town had SOME six going on. Which when you think about it, is quite normal for humans. Why we want six? Well why we want violence? Because it's primal and we're simple creatures, easily aroused. You on the other hand, are probably far more advanced and clean than we are, so I get how you don't see this. Ultimately, six and violence fall under the same category - action.
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Lily Something
 
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Post » Wed Nov 25, 2009 1:08 am

six is definitely a big part of Fallout (up until 3 at least), it would be EXTREMELY out of place not to have it in this time, considering it's in Vegas.
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BlackaneseB
 
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Post » Wed Nov 25, 2009 10:20 am

I agree,it should be included.This would add more depth to the game.
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vicki kitterman
 
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Post » Wed Nov 25, 2009 8:02 am

its not in because of how people and news would slander it and say its bad for our children but foxs maked effin pormos for god sake hypocrits but it was missing badly but i have to say its still out
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Jennifer May
 
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Post » Wed Nov 25, 2009 2:04 am

There all ready are loads of sixual references in Fallout 3, to list a few, 'sixY sleepware' most of the things you can say with the black widow perk, the megaton prosttute, Ducov and his two 'friends' Cherry&fantasia, the creepy guy who wants six with the weird nuka cola girl, in the nuka cola quest.... need i continue? all these things are already in fallout 3, and i wouldn't say they make it 'Dumb'


sixy sleepwear isn't even sixy, and you don't need to continue because there is nothing more.
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Alisia Lisha
 
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Post » Wed Nov 25, 2009 8:32 am

Yes, well it seems to me many people on these forums want more. I, on the other hand, believe that this is the least valuable aspect of the game and thus think it would be extremely unwise for the developers to spend their time on this when there are many other things that could be delved into.


For sure you haven't played old fallouts. In the apocalyptic world where all morality is gone, especially in the sin city there must be lot's of six (not mentioning other things, because this topic is about six).
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Smokey
 
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Post » Wed Nov 25, 2009 1:59 am

Yeah. You need six in a primal world. Besides, it doesn't need to be fap-worthy material (though it certainly can), in can just be implied. Or fade to black.
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renee Duhamel
 
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Post » Tue Nov 24, 2009 10:29 pm

The basic instincts of all animals, including humans (the four F's):
Fighting
Fleeing
Feeding
F*cking


We do atleast on of those in Fallout already, and that's fighting. Occasionally we flee aswell, when things get rough (or just spam stimpaks). Feeding will be implemented in hardcoe mode for New Vegas where you have to eat and drink. What about the last one?
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Jeff Tingler
 
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Post » Wed Nov 25, 2009 5:55 am

I say that it should return with extents. In FO2, you could get married and your spouse would follow you. Heck you can't even get a girlfriend in Fallout 3. I guess Amata could be considered a girlfriend but only for like...5 quests. The only way you could get anything remotely close to a girlfriend is by using a certain mod....its for you to figure out.

But a great feature in FO3 that Bethesda should have done are "romance" quests. Heck, all you have to do is a decent plot line, some cheesy dialogue, some enemies, a favor or two, and a black screen for...10 seconds. That's all. I mean the side quests are epic but I never understood why Bethesda couldn't do that.

New Vegas should have some romances but the "six" scenes should be just a black screen with no background noise. Also, I don't give a crap about prosttutes and I don't care if they are worthless as in Fallout 3. But then again...

Fallout 3 had a great idea of getting the PLAYER and the CHARACTER simultaneously attached to the NPC. Such as when you first leave the vault, unless your a [censored], you would kind of like Amata as a player. When you get to do "Take it Back" and a couple missions before, you feel attached to Sarah Lyons. Heck even the Lone Wanderer Females might like Butch or Jericho, or what ever. But if in New Vegas, no such thing exists, don't have love scenes..
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Catharine Krupinski
 
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Post » Wed Nov 25, 2009 7:02 am

It can work but the characters have to be mature about it. people like mister bruke I found the only serious characters but everyone else doesnt seemed to give a [censored] about the burning radioactive zombie mutant infested wasteland they live in. Even when talking to the people of big town they sound hardly concerned theres a chance there going to die.
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Chris Cross Cabaret Man
 
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Post » Wed Nov 25, 2009 9:44 am

What, Amata and Lyons were intolerable. >.<

The one time I can remember I was being in total sync with my char was when I first left the vault cavern. Light, music. Epic.
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Javaun Thompson
 
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Post » Tue Nov 24, 2009 8:45 pm

What, Amata and Lyons were intolerable. >.<

The one time I can remember I was being in total sync with my char was when I first left the vault cavern. Light, music. Epic.


The metallic screech of the Vault gate opening... best sound in the game!!!
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Euan
 
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Post » Wed Nov 25, 2009 9:15 am

Give us a little dirty up front, then give us an expansion pack. Heck you could even make an R rated DLC. Why not? It's Vegas after all. The developers would be completely missing the point of choosing that location if they intended on a 'clean' game. Add some fun, cheeky side quests and some optional relationships and I'll be happy.
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benjamin corsini
 
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Post » Tue Nov 24, 2009 8:44 pm

I think people should realise six would be a valuable commodity, the world is essentialy lawless, society has broken down and when that happens humanity turns to its most base instincts for survival.

Prostitution & [censored] would be commonplace among the violence and need to find food and water. People need to have something to trade or something other people want and often six is something everybody wants especialy in a world where you might die anytime from all manner of affliction, starvation, violence or nature. We currently live in a civilised, lawfull society and [censored] and prostitution are already commonplace.

I think the issue is people seem to think if you include sixual refferences it has to be pormographic which is simply not true unless you're mind is so closed to the subject you refuse to even consider alternatives, it just has to be implied you don't have to witness it first hand to see it happens, you don't need animated intercourse or sixual acts to know its happened.

The problem is mostly the US, they have a very specific view of six, nudity and sixuality and in their culture its far more offensive to see a naked person or any ammount of intimacy in a computer game then it is to "blow someones head off" Games made in europe with sixual content are often censored when marketed in the US and games made in the US often shy away from six altogether. Bioware is trying which is commendable but I cringed a little with their marketing strategy of "look if you give gifts to people you can sleep with em!" still its a start.
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Claire Lynham
 
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Post » Wed Nov 25, 2009 12:19 am

It can work but the characters have to be mature about it. people like mister bruke I found the only serious characters but everyone else doesnt seemed to give a [censored] about the burning radioactive zombie mutant infested wasteland they live in. Even when talking to the people of big town they sound hardly concerned theres a chance there going to die.


Remember most of the people have had 200 years of evolution to get used to what you percieve as danger. When things becomes facts of life you learn to deal with them without freaking out every 5miutes because your life has to continue.

When you get out of bed in the mornings do you consider all the possible dangers in your own life? how many times could your life be drasticaly changed or ended by somebody else or an accident on a daily basis as you go about living? crossing the street, walking down some stairs, chopping an onion, driving to work, eating a piece of steak, taking a shower the list of ways you could die are endless but the more you do something and don't die the more you accept that its something that just happens or dosn't.
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X(S.a.R.a.H)X
 
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Post » Wed Nov 25, 2009 2:50 am

I think people should realise six would be a valuable commodity, the world is essentialy lawless, society has broken down and when that happens humanity turns to its most base instincts for survival.

Prostitution & [censored] would be commonplace among the violence and need to find food and water. People need to have something to trade or something other people want and often six is something everybody wants especialy in a world where you might die anytime from all manner of affliction, starvation, violence or nature. We currently live in a civilised, lawfull society and [censored] and prostitution are already commonplace.

I think the issue is people seem to think if you include sixual refferences it has to be pormographic which is simply not true unless you're mind is so closed to the subject you refuse to even consider alternatives, it just has to be implied you don't have to witness it first hand to see it happens, you don't need animated intercourse or sixual acts to know its happened.

The problem is mostly the US, they have a very specific view of six, nudity and sixuality and in their culture its far more offensive to see a naked person or any ammount of intimacy in a computer game then it is to "blow someones head off" Games made in europe with sixual content are often censored when marketed in the US and games made in the US often shy away from six altogether. Bioware is trying which is commendable but I cringed a little with their marketing strategy of "look if you give gifts to people you can sleep with em!" still its a start.

^ ^ ^ This is truth. the world is changing though, things like six are a natural part of life. Its not a sin to reproduce, and if we didnt then our world as we know it would cease to exist.
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Sarah Knight
 
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Post » Tue Nov 24, 2009 7:27 pm

^ ^ ^ This is truth. the world is changing though, things like six are a natural part of life. Its not illegal to reproduce, and if we didnt then our world as we know it would cease to exist.


Let's just leave anything that involves some kind of religion out, lest this turn into a religious debate :P
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Abel Vazquez
 
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Post » Wed Nov 25, 2009 10:55 am

Let's just leave anything that involves some kind of religion out, lest this turn into a religious debate :P

ahh, :( point taken. My Heathen views got the better of me,...
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Ash
 
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