Getting married, becoming a pormstar, and having the game imply that you were [censored] by a Super Mutant are mature themes? They seemed pretty immature to me, not to mention pretty boring as I ignored all 3 features in F2.
They are mature themes as in "advlt" themes. Themes that you don't want people under 18 getting involved in. But that's the nice thing about an rpg like Fallout, it's all choice. You don't have to mess around with that content, but if you want to you can. But the thing is it's there if you want it.
I just don't like what bethesda did, fallout was the world of cruelty and vulgarity.
And bethesda changed that a lot in the fallout 3, and possibly in every future fallout game.
Aye, it was a harsh world where people struggled to survive and rebuild. Fallout 3 was a pathetic wasteland where people didn't eek out a survival they just hid in shacks and died. No rebuilding, no farming, no nothing. Shady Sands in F1 was more representitive of the general themes of the setting than anything in F3. Along with the removal of sixual themes it felt like they understood part of what defines a Post-apoc setting (struggle for survival and living of the ruins) but missed the parts that give it life (people trying to rebuild, people living their lives in this abnormal world, etc).
In case you didn't notice, the developer(s) that created the IP in question here are bankrupt and disbanded. Bethesda has every right (having purchased said IP) to not include any content from the original IP that might jeopardize their quite successful standing in the gaming industry and leave themselves in the same boat as Interplay/Black Isle. I'm not saying that said content is responsible for their demise but rather, Bethesda is smart enough not to take that risk. I'll support that decision so long as we are allowed to mod in those aspects that we expect from Fallout.
Yeah, not quite. While it's their property and they can do anything with it (they could make it about flying ponies if they wanted), if they change too much, the game's not Fallout anymore. And that's something I felt they got dangerously close to with Fallout 3. Plus Interplay fell because of bad investment decisions and a string of [censored] games. Not because of mature content in their games. Games that won awards, made tons of money and built up a fanbase that made it a juicy pick for Bethesda later on.
That and I don't think them removing the sixual content was done to avoid a risk. This is the game that had slow motion fatality shots where you ripped someone's head off and saw the decapitated lumpspinning through the air with full graphic shots of the bloody, gorey hole complete with esophagus. Rather I think it was that they're just uncomfortable with any romantic/sixual content. Look at most of their games up till now. There's pretty much nothing even regarding light romantic themes in either Morrowind or Oblivion. And when it was added in little bits to Fallout 3 it was done very amateurishly compared to how they handled other aspects of the game (pretty well in my opinion). It was like they realized that you can't have a Fallout game without sixual themes, so they threw in little hints to make people happy if they asked, and then ignored it.
There was alot of opertunity too, especially in the DLC. You have a ufo abduction setting and a backwoods swamp setting and no bad six jokes.