Will Skyrim be as amazing as its made out to be?

Post » Fri Dec 31, 2010 1:32 pm

Oblivion was probably one of the most anticipated games for me. The trailers and the way it was talked about made it seem like it was going to be so amazing. I really loved the game no doubt, but when I played it, It wasn't as special as it was made out to be. I guess it's the way devs hype it up.
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Cheville Thompson
 
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Post » Fri Dec 31, 2010 10:43 am

I hope so. I have no doubt in Bethesda this time around due to the whole new engine which has nearly limitless possibilities with it. Personally I cannot wait.
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pinar
 
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Post » Fri Dec 31, 2010 1:29 pm

Great game developers tend to make a great first game, often followed by a sequel that doesn't quite add up to they're first, before finally coming back to knock everyone away on they're third installment.

I have high hopes for Bethesda - as long as they keep they're eyes on TES and away from Fallout, and remember what made Daggerfall and Morrowind great, they'll create a wonderful game and world.
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Ownie Zuliana
 
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Post » Fri Dec 31, 2010 7:12 pm

What I can say, with 100% certainty and full faith, is...maybe.
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Paula Rose
 
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Post » Fri Dec 31, 2010 4:57 pm

It's made out to be amazing? Gee, judging from over half of the comments here, it sounds like the worst, most disappointing game ever made.

But in all seriousness, yes. Yes it will be. Oblivion was such a big improvement over Morrowind gameplay-wise. I have no doubts that Skyrim will be too. Bethesda is full of people who play video games and enjoy them. They know what makes a good game. It'll be awesome and we'll love it.
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Mark
 
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Post » Fri Dec 31, 2010 8:43 pm

Defininetly not. People are getting their hopes way to high. Im not saying its gonna be bad, but it's not gonna be perfect. I seriously doubt I will ever play a game that is perfect. However, I do think this is gonna end up being my favorite game. So I guess Im included in the high hopes group.
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clelia vega
 
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Post » Fri Dec 31, 2010 7:37 pm

I hope so. I have no doubt in Bethesda this time around due to the whole new engine which has nearly limitless possibilities with it. Personally I cannot wait.

It is really interesting how much people think that GameBryo affected the quality of the previous games, although both Morrowind and Oblivion were made over it, they had quite different quality in different aspects of the game.

Although my hopes and expectation are high for Skyrim, and I think that they have learned from their past mistakes, I know that very few problems from their past games are related to their choice of the "rendering engine: GameBryo", and most of them were bad design decisions, or the result of time constraints and unavailability of hardware to the later stages of the game development.

Morrowind for it's time was almost perfect, and had one of the best visuals for its time, using GameBryo, but some implementations like combat mechanism, and the like impaired it a little bit.

Oblivion had a lot of flaws, most of which were because of bad design decisions and trying new and radical ideas without predicting their impact on the game-play, and some problems because of time constraints and the fact that XBox 360 was not available until it was almost too late, and the fact that they wanted to implement a lot of new features with little resource at hand.

And my pet grief: Complete voice acting with little resources at hand.

Again in the GameBryo's department, i.e. graphics, Oblivion was ahead of its time.

New rendering engine would help a lot, increasing level of detail, but would not magically correct all the problems of their past games, but better design decisions and more resources at hand would, and it seems that this time, we are lucky.

I like almost every aspect of their announced new features and the design decisions, and I think we will see another classic, that may even surpass Morrowind's unique experience, if they can deliver.
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Lewis Morel
 
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Post » Fri Dec 31, 2010 11:03 am

This is going to be a long post, so if you're the impatient type or just can't focus because you have ADHD, just skip to the last paragraph ;)

It's like that with all games. Two that I can think of off the top of my head are Halo: Reach and Red Dead Redemption. They are both equally amazing games that I was so hyped for and had preordered MONTHS before release, but when I finally got my eager little hands on em...

Well my mind was still blown away. BUT, after the initial shock of excellence wears off, you realize that the devs over sold at least one aspect of the game and you feel a little cheated. For RDR it was the multiplayer. The single player mode was beyond all my expectations, but when I jumped online with other cowboys for the first time I was like WTF mate?!

With Halo: Reach, once again the campaign exceeded all of my expectations. Especially the space combat, which is a first for the series. But then I jump into matchmaking and discovered the horrible implementation of the Armor Lockup ability. It was literally game breaking for me. How the devs ever thought it was a good idea is beyond my comprehension. In a fast paced FPS like Halo, having a button that makes you instantly invincible for any amount of time just destroys the balance and flow of battle. Any of you who play that game probably know what I'm talking about here.

Oblivion I happened to luck out on because I knew literally nothing about the game other than that it was an RPG for the Xbox 360. When the game first came out, I was fortunate enough to have a friend who owned it on the 360 and after watching him play it for a few hours, and even playing a little myself, my mind was shattered. I'm a huge fan of RPGs and so naturally I asked my parents for an xbox 360 and Oblivion for Christmas/Birthday (they're really close together). I got my wish, and three characters later (and hundreds of hours of my social life lost) here I am on the Skyrim forums posting in your thread..

But I digress... Concerning Skyrim, I will just say this. Do not get yourself over hyped. It's cool to preorder what is sure to be an amazing game, but just remember that no game is without it's flaws (except Tetris and Chess) and you can't let those flaws ruin the overall experience.
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Killer McCracken
 
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Post » Fri Dec 31, 2010 5:27 pm

Oblivion was such a big improvement over Morrowind gameplay-wise.

I laughed, really hard. XD

Anyway, I think I'm going to have to wait and see, sadly. They are removing key RPG elements from what we know so far, and I do not like that. They are also taking the "TES" out of TES. Making it a action/adventure hack'n'slash. Of coarse, I don't know this, that's just speculation based on what we DO know. But what we DO know points to the dumbing down even more of this series. Which scares me.
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Etta Hargrave
 
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Post » Fri Dec 31, 2010 7:30 pm

I'd stake my life on it that it is as good as it's cut out to be.

I laughed, really hard. XD


I don't know what's so funny.
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Laura-Jayne Lee
 
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Post » Fri Dec 31, 2010 10:57 pm

It's made out to be amazing? Gee, judging from over half of the comments here, it sounds like the worst, most disappointing game ever made.

But in all seriousness, yes. Yes it will be. Oblivion was such a big improvement over Morrowind gameplay-wise. I have no doubts that Skyrim will be too. Bethesda is full of people who play video games and enjoy them. They know what makes a good game. It'll be awesome and we'll love it.


Oblivion was a improvement over Morrowind gameplay wise? lol what?
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Harry Leon
 
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Post » Fri Dec 31, 2010 8:33 am

I laughed, really hard. XD

Anyway, I think I'm going to have to wait and see, sadly. They are removing key RPG elements from what we know so far, and I do not like that. They are also taking the "TES" out of TES. Making it a action/adventure hack'n'slash. Of coarse, I don't know this, that's just speculation based on what we DO know. But what we DO know points to the dumbing down even more of this series. Which scares me.

RPG elements are not only the amount of skills or attributes, but the opportunity to be able to role play and improve your character over time to be able to reach heights that was out of reach before.

IMHO, perks can replace any attributes or the combination of a few skills, and I like the more immersion that we get from relieving our minds from skill grinding to improve attributes. and It's a step forward.

I'd stake my life on it that it is as good as it's cut out to be.

I really feel so.

I don't know what's so funny.

Don't mind him, but he has a point there. ;)
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Kelsey Anna Farley
 
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Post » Fri Dec 31, 2010 3:19 pm

I really hope Bethesda is reading the forums.
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James Wilson
 
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Post » Sat Jan 01, 2011 12:01 am

I laughed, really hard. XD

Anyway, I think I'm going to have to wait and see, sadly. They are removing key RPG elements from what we know so far, and I do not like that. They are also taking the "TES" out of TES. Making it a action/adventure hack'n'slash. Of coarse, I don't know this, that's just speculation based on what we DO know. But what we DO know points to the dumbing down even more of this series. Which scares me.

Got to agree with this. Ot seems like they are dumbing sown the series to appeal to the more casual gamer, but I hope it will be good anough to keep me entertained for another 5 years until they release a new TES game(if they will of course)
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Keeley Stevens
 
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Post » Fri Dec 31, 2010 11:42 pm

One could only hope. For me it will all come down to the amount of content within the game, if it can keep me entertained for hundreds of hours (something Fallout 3 failed to do) then I will call it a masterpiece.
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Antony Holdsworth
 
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Post » Fri Dec 31, 2010 11:46 am

nope.

I was really burned by oblivion (take that with a grain of salt, I still put hundreds of hours into it) and I expect they will continue the "dumbing down" trend.

But as much as I will curse it for not being morrowind 2, it will still be better than everything else out at the time :)
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Amy Gibson
 
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Post » Fri Dec 31, 2010 10:37 am

Not right now, almost everything everyone's excited about has been tried and proven uninteresting before. "Radiant Story" yeah we've got that before, "Radiant Ai" was supposed to be the second coming of Zeus before Oblivion came out. "Perks" sound like, at best, the skill trees or etc. from Diablo, and why do we need something beyond skills/attributes anyway? Chopping down trees and doing "jobs", that might be good for ultra hardcoe roleplayers but I've tried the "jobs" thing in Fable 2 and 3. They're just annoying mini games. "Better combat!" is also something we've gotten before, with the word "visceral" up in highlights as well.

Meanwhile the graphics remain sub-par even compared to games that came out last year, you're still going to spend forever loading between going into and out of every building, and we haven't seen any new gameplay features besides smithing at all. No thrown weapons, no climbing, no etc. etc. It just seems like their trying to make everything they did before "better" and further eliminating gameplay features. How is hand to hand redundant?

I'm glad that they seem to have gotten magic to the point that their competition is at, sort of (cough, Dragon Age, etc.) And TES is more about how everything comes together than any one individual gameplay aspect. But I was hoping for something vastly cooler and more ambitious.
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sam westover
 
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Post » Fri Dec 31, 2010 5:39 pm

I personally love almost all the new features announced - the only things i dislike are the possibilities of no attributes and no spellmaking.

For this game to be a failure imo, they would have to implement those features in the most arkward and clumsy way possible, or pull a Fable and just not have the promised features present in the actual game.

Look, even if this was just "same exact oblivion game but in new snow land oh and we has duel wielding nao"...sold. Oblivion was an excellent game, with the right complement of mods an extraodinary game, and if Skyrim is improving as much as they say they are...it might be the defining game of the next 5 years.


I trust 3 gaming companies to make good on their announced games: Bioware, Blizzard, and Bethesda.
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Amy Siebenhaar
 
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Post » Fri Dec 31, 2010 9:53 pm

Building a new engine is fine and all but with a new engine comes many... many new problems. It's not often you see a brand new engine come out with minimum problems. With the scope of this game brings even more possible bugs.... However seeing that behesda has been around and Todd likes his fame i'm sure they will give Skyrim 120% but most game makers do anyway... they just don't have the funding that bethesda/TES has. So it all boils down to Money, and I think they have enough to make all our dreams and hopes come true but in return we need to give them money back =D Thus the Cycle of wow I kinda lost what i was talking about anyway GOOD LUCK Bethesda!
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Add Me
 
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Post » Fri Dec 31, 2010 8:45 pm

To make this a fair and balanced thread, I hated Morrowind. The atmosphere was great, the RPG elements were fantastic, but the gameplay was just awful. You could barely hit anything. You walk slower than a snail and too often there is an enemy way stronger than you. Oblivion was a much better game overall. It has its own set of flaws, but I just had more fun playing it.
I'm glad Bethesda is heading this direction with Skyrim. Less pencil and paper, more fun.
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Elina
 
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Post » Fri Dec 31, 2010 7:59 pm

I reckon it will depend on how unrealistic expectations are. If someone has read all the suggestions that have been posted on forums like this, and expect them all to be in, then they will be disappointed. I'm trying not to hype it up in my head, as whenever that happens (with films, books, games etc.) the end product is never as good as how I imagine it, as the real thing will never be the exact product of your imagination. going purely on the info that's been given though, I'm optimistic. :thumbsup:
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Nany Smith
 
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Post » Fri Dec 31, 2010 4:57 pm

I don't think anything really ever lives up to hype. I love the hype around Skyrim, but I tend to be a realist when it comes to things like this. I know the game will have its flaws, and I know in some ways it will be really good. Based on experience with the TES serious, even if there are major faults, I'll probably still love the game. The way they think at Bethesda, especially in the area of rpgs just clicks with what I'm looking for in an rpg.
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Laura Elizabeth
 
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Post » Fri Dec 31, 2010 5:25 pm

Nothing's ever as good as it's marketed to be. Marketing is designed to do two things. 1) Let you know if you are the kind of person who they would consider a part of their audience. 2) Get those people to buy the product. Whether or not they inflate expectations unreasonably in the process is irrelevant, as long as they don't technically falsely advertise.

My advice after decades of gaming? Don't get hyped. Read the information you want to know about, but take it just as that: information. Keep your expectations low. Don't let your imagination run wild. Then when the game comes out, nine times out of ten it will actually surprise you.
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Justin Hankins
 
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Post » Fri Dec 31, 2010 6:46 pm

To make this a fair and balanced thread, I hated Morrowind. The atmosphere was great, the RPG elements were fantastic, but the gameplay was just awful. You could barely hit anything. You walk slower than a snail and too often there is an enemy way stronger than you. Oblivion was a much better game overall. It has its own set of flaws, but I just had more fun playing it.
I'm glad Bethesda is heading this direction with Skyrim. Less pencil and paper, more fun.


Agreed except I didn't hate morrowind I thought it was a good direction but DaggerfallDemons Souls Combat System in a TES world.
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lacy lake
 
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Post » Fri Dec 31, 2010 10:03 am

No matter how perfect we all hope Skyrim will turn out, it probably wont. There is going to be something that disappoints, something that we should should have been done differently. I say, take it or leave it. Just enjoy it for what it is.
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Chenae Butler
 
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