Will Skyrim Be On HD-DVD, Blu-Ray and/or multiple DVDs?

Post » Fri Dec 03, 2010 9:00 pm

So please, cite your insider sources if you have any.

Oblivion launched eight months before the PS3 was even on the market. Fact.
User avatar
Angelina Mayo
 
Posts: 3427
Joined: Wed Jan 24, 2007 4:58 am

Post » Sat Dec 04, 2010 2:35 am

Oblivion launched eight months before the PS3 was even on the market. Fact.

That does not mean they changed their primary development platform. Point invalid.
User avatar
Robyn Howlett
 
Posts: 3332
Joined: Wed Aug 23, 2006 9:01 pm

Post » Sat Dec 04, 2010 2:55 am

Todd Howard said directly back with Oblivion that the 360 is their primary development platform. Meaning, it is ported to PS3 and PC, with any necessary changes made for the platform, IE controls, and Graphics settings menu for PC. I know the point you have been making, but its wrong. Thats the point I have been making. More game data, yes, we both agree on that. Enough to merit 2 discs, give that the game will be exactly the same, content wise, not a chance.

Why would I be bothered by the PC players "enjoying an overall better game" when I myself am a strictly PC gamer? (Nintendo DS not counted) Only console Ive ever owned was a Gamecube and I only ever bought 3 games for that.

That may have been the case back in 2006, but they cannot get away with that now. PC gaming has progressed a lot, to the point where porting a game from 6-year-old hardware is very inefficient if they plan to get the most out of current technology, or even technology within the last 2 years. Oblivion =/= Skyrim. It's a whole new beast. And you have nothing to backup your argument but Oblivion interviews from 6 years ago, and game data from games running on old engine technology.
User avatar
Sarah Kim
 
Posts: 3407
Joined: Tue Aug 29, 2006 2:24 pm

Post » Sat Dec 04, 2010 5:49 am

That does not mean they changed their primary development platform. Point invalid.

That ship sailed long ago.
User avatar
Sakura Haruno
 
Posts: 3446
Joined: Sat Aug 26, 2006 7:23 pm

Post » Fri Dec 03, 2010 6:06 pm

That may have been the case back in 2006, but they cannot get away with that now. PC gaming has progressed a lot, to the point where porting a game from 6-year-old hardware is very inefficient if they plan to get the most out of current technology, or even technology within the last 2 years. Oblivion =/= Skyrim. It's a whole new beast. And you have nothing to backup your argument but Oblivion interviews from 6 years ago, and game data from games running on old engine technology.

IIRC someone posted some CURRENT game file sizes.

And how about a more current game, Fallout 3. Just over 2 years.
User avatar
Krystina Proietti
 
Posts: 3388
Joined: Sat Dec 23, 2006 9:02 pm

Post » Sat Dec 04, 2010 8:56 am

IIRC someone posted some CURRENT game file sizes.

And how about a more current game, Fallout 3. Just over 2 years.

Two years is not current.

Instead of telling me to cite sources why don't you cite a source saying that 360 is the lead platform for Skyrim?
User avatar
Rach B
 
Posts: 3419
Joined: Thu Mar 08, 2007 11:30 am

Post » Fri Dec 03, 2010 11:42 pm

IIRC someone posted some CURRENT game file sizes.

Okay, Dr. Who. So, you got in your time machine traveled to the future and were able to obtain a FULL copy of the PC game, not just a few "current" game file sizes?
User avatar
Adam Kriner
 
Posts: 3448
Joined: Mon Aug 06, 2007 2:30 am

Post » Sat Dec 04, 2010 7:36 am

The simple fact of the matter is, ALL the versions of the game are going to have the same data content, aside from minor platform specific changes. The 360 version is going to HAVE TO be around 7-8GB at most. So what in gods name are they putting on the PC version that is going to add another 1-2GB? And PLEASE don't say textures, because Ive already flattened that nonsense with Mipmaps.

PLEASE, explaine to me where that extra 1-2GB is coming from. If it sounds logical, then we can end this, otherwise, you are dead wrong.
User avatar
Josh Trembly
 
Posts: 3381
Joined: Fri Nov 02, 2007 9:25 am

Post » Fri Dec 03, 2010 10:52 pm

The simple fact of the matter is, ALL the versions of the game are going to have the same data content, aside from minor platform specific changes. The 360 version is going to HAVE TO be around 7-8GB at most. So what in gods name are they putting on the PC version that is going to add another 1-2GB? And PLEASE don't say textures, because Ive already flattened that nonsense with Mipmaps.

PLEASE, explaine to me where that extra 1-2GB is coming from. If it sounds logical, then we can end this, otherwise, you are dead wrong.


I fully support this.
User avatar
Phoenix Draven
 
Posts: 3443
Joined: Thu Jun 29, 2006 3:50 am

Post » Fri Dec 03, 2010 9:54 pm

PLEASE, explaine to me where that extra 1-2GB is coming from. If it sounds logical, then we can end this, otherwise, you are dead wrong.

PLEASE, explain to me where it is stated by an official source that 360 is the lead platform.
User avatar
Jessica Phoenix
 
Posts: 3420
Joined: Sat Jun 24, 2006 8:49 am

Post » Sat Dec 04, 2010 4:09 am

The simple fact of the matter is, ALL the versions of the game are going to have the same data content, aside from minor platform specific changes. The 360 version is going to HAVE TO be around 7-8GB at most. So what in gods name are they putting on the PC version that is going to add another 1-2GB? And PLEASE don't say textures, because Ive already flattened that nonsense with Mipmaps.

PLEASE, explaine to me where that extra 1-2GB is coming from. If it sounds logical, then we can end this, otherwise, you are dead wrong.

NO. You haven't "flattened" [censored] with mip-maps. I swear, it's like you skip over every other word in my responses. I understand how mip-maps work, but full-resolution PC textures simply cannot be included on the 360 disc without cutting other parts of the game. You are insane if you really believe BGS would cut parts of the game so that the 360 disc can storage mip-maps of ultra-high resolution PC textures. That's crazy, that's inefficient use of disc storage, and it's detrimental to the game on all platforms.
User avatar
Sammykins
 
Posts: 3330
Joined: Fri Jun 23, 2006 10:48 am

Post » Sat Dec 04, 2010 8:50 am

NO. You haven't "flattened" [censored] with mip-maps. I swear, it's like you skip over every other word in my responses. I understand how mip-maps work, but full-resolution PC textures simply cannot be included on the 360 disc without cutting other parts of the game. You are insane if you really believe BGS would cut parts of the game so that the 360 disc can storage mip-maps of ultra-high resolution PC textures. That's crazy, that's inefficient use of disc storage, and it's detrimental to the game on all platforms.

This.
User avatar
Victor Oropeza
 
Posts: 3362
Joined: Sun Aug 12, 2007 4:23 pm

Post » Sat Dec 04, 2010 11:23 am

I've heard rumors of a 3d dvd
User avatar
Cayal
 
Posts: 3398
Joined: Tue Jan 30, 2007 6:24 pm

Post » Sat Dec 04, 2010 2:58 am

I've heard rumors of a 3d dvd

No you haven't. Get out of here.
User avatar
Robert DeLarosa
 
Posts: 3415
Joined: Tue Sep 04, 2007 3:43 pm

Post » Fri Dec 03, 2010 11:45 pm

Thats really small... better compress though low rez textures for 360!

I wouldnt mind 40 gigs of content like OP said, though thats a little extreme and dont think any game is that large. I just dont want them cutting stuff to make it fit.

age of conan is around 32 gigs and + the updates and stuff its about 38... keep in mind its an mmorpg
User avatar
JaNnatul Naimah
 
Posts: 3455
Joined: Fri Jun 23, 2006 8:33 am

Post » Sat Dec 04, 2010 9:29 am

NO. You haven't "flattened" [censored] with mip-maps. I swear, it's like you skip over every other word in my responses. I understand how mip-maps work, but full-resolution PC textures simply cannot be included on the 360 disc without cutting other parts of the game. You are insane if you really believe BGS would cut parts of the game so that the 360 disc can storage mip-maps of ultra-high resolution PC textures. That's crazy, that's inefficient use of disc storage, and it's detrimental to the game on all platforms.

So you still pulling the textures BS, eh? Fine, You think the game will be on 2 discs.

Have fun and enjoy.
User avatar
DAVId Bryant
 
Posts: 3366
Joined: Wed Nov 14, 2007 11:41 pm

Post » Fri Dec 03, 2010 10:22 pm

Fine, You think the game will be on 2 discs.

Have fun and enjoy.

I will. *saves to watched topics*
User avatar
Britta Gronkowski
 
Posts: 3475
Joined: Mon Apr 09, 2007 3:14 pm

Post » Sat Dec 04, 2010 7:40 am

@ archmage, even if the 360 version doesn't include the high res textures for the PC, it would still have to be around the 7.5 - 8GB mark for the extra assets used for the PC version to bump it over onto 2 discs. Seeing as both Fallout 3 and Oblivion were roughly 5Gb, then Skyrim would have to be 50% bigger than Oblivion. Whether or not it will be remains to be seen, but that is what will decide it.
User avatar
AnDres MeZa
 
Posts: 3349
Joined: Thu Aug 16, 2007 1:39 pm

Post » Sat Dec 04, 2010 3:24 am

PLEASE, explain to me where it is stated by an official source that 360 is the lead platform.

Sorry dude...the graphics development starts first on xbox....it's smoother. The graphics are then ported over. Other stuff is authored to PC.
I believe the game will be one disc and no more. If it is more than one,what difference does it make when you can install it to hard-drive and still use one disk.
It wouldn't matter if it was 1,2 or 3 discs. This generation of consoles does not need blu-ray...future consoles ...yes,but not the current ones.
User avatar
Tom
 
Posts: 3463
Joined: Sun Aug 05, 2007 7:39 pm

Post » Sat Dec 04, 2010 10:01 am

Sorry dude...the graphics development starts first on xbox....it's smoother.

Source or fail.
User avatar
helen buchan
 
Posts: 3464
Joined: Wed Sep 13, 2006 7:17 am

Post » Sat Dec 04, 2010 10:21 am

Not even worth arguing anymore. I will come back to this topic when the minimum specs for PC is announced.
User avatar
rheanna bruining
 
Posts: 3415
Joined: Fri Dec 22, 2006 11:00 am

Post » Sat Dec 04, 2010 12:13 pm

@ archmage, even if the 360 version doesn't include the high res textures for the PC, it would still have to be around the 7.5 - 8GB mark for the extra assets used for the PC version to bump it over onto 2 discs. Seeing as both Fallout 3 and Oblivion were roughly 5Gb, then Skyrim would have to be 50% bigger than Oblivion. Whether or not it will be remains to be seen, but that is what will decide it.



Not even worth arguing anymore. I will come back to this topic when the minimum specs for PC is announced.


Argue with me :D
User avatar
Heather Kush
 
Posts: 3456
Joined: Tue Jun 05, 2007 10:05 pm

Post » Fri Dec 03, 2010 10:26 pm

Sorry dude...the graphics development starts first on xbox....it's smoother. The graphics are then ported over. Other stuff is authored to PC.
I believe the game will be one disc and no more. If it is more than one,what difference does it make when you can install it to hard-drive and still use one disk.
It wouldn't matter if it was 1,2 or 3 discs. This generation of consoles does not need blu-ray...future consoles ...yes,but not the current ones.

Sure they do. We can easily fill a DVD - that means we need more space. We don't need 50GB of space, but we do need more than 8, and the overhead would be nice.
User avatar
Laura Richards
 
Posts: 3468
Joined: Mon Aug 28, 2006 4:42 am

Post » Sat Dec 04, 2010 10:07 am

Sure they do. We can easily fill a DVD - that means we need more space. We don't need 50GB of space, but we do need more than 8, and the overhead would be nice.

Xbox is going strong without blu-ray,it's shown that it's not needed yet. If one disc holds 8 like you say,then it will require 2 discs,but both would be installed to the hard-drive,meaning you only need one disc to start the game off,it's not rocket science. Why do PS3 games require you to install to hard-drive,if they have that amount of space on blu-ray disc?
User avatar
Carlos Rojas
 
Posts: 3391
Joined: Thu Aug 16, 2007 11:19 am

Post » Sat Dec 04, 2010 1:26 pm

Xbox is going strong without blu-ray,it's shown that it's not needed yet. If one disc holds 8 like you say,then it will require 2 discs,but both would be installed to the hard-drive,meaning you only need one disc to start the game off,it's not rocket science. Why do PS3 games require you to install to hard-drive,if they have that amount of space on blu-ray disc?


Is it mandatory?? I thought it was just to decrease load times?
User avatar
Brittany Abner
 
Posts: 3401
Joined: Wed Oct 24, 2007 10:48 pm

PreviousNext

Return to V - Skyrim