/shrug I don't see the big issue here. I've played OB plenty of times with either putting off the MQ or never even doing it at all. For all the folks here who claim casual gamers can't handle complexity and that for themselves they prefer thought provoking game play I would imagine them capable of handling an issue as trivial as this on their own without Beth having to hand hold them to explore the world instead of rushing through the MQ.
I'm sort of surprised that it took this long for this particular bit of diversionary scorn to make an appearance on this thread.
Yes - I certainly have, and have used, the ingenuity necessary to overcome Oblivion's terrible main quest design. I've made believe that the Emperor didn't entrust my character with the most valuable artifact in Cyrodiil (which is a bit tough, since it's a quest object and is thus stuck in your inventory forever). Far more often, I've delivered the Amulet, just to get it out of inventory, and then I've made believe that Jauffre didn't actually tell my character that s/he has to go find Martin or made believe that my character told Jauffre "No." Of course, that fairly simple (if ideally unnecessary) bit of metagaming runs into another problem, because then, far more often than not, I have to make believe that that enormous smoking hulk of a daedra-overrun city up on the hill between Skingrad and Anvil
doesn't even exist. And there's pretty much no way around that. One way or another, at some point along the way, you have to start ignoring Kvatch, because if you finish all of the Kvatch quests, then there's no turning back - the main quest is going, whether you want it or not. So the only real "choice" in that regard is to just ignore Kvatch from the beginning (as I've done more often) or to go up there, talk to Savlian, then ignore Kvatch from that point on. There's no other choice - if you finish all the Kvatch quests, then you're stuck with Martin until you deliver him to Weynon Priory, and delivering him to Weynon Priory brings in the Mythic Dawn AND the Oblivion gates.
Yes - I certainly possess the ingenuity necessary to metagame my way into ignoring an enormous smoking hulk of a city. I really shouldn't have to though. I should be applying that ingenuity to playing the game - not to working out ways to get around the devs' lousy design decisions.