» Fri Jun 03, 2011 12:37 pm
It's not a console port. It has very big, open areas and levels that allow for many ways to complete objectives, just like the first Crysis.
That would be a rational argument, if it were not for the fact that it has all those things on console. As it is thats not even a valid point.
Lol, that doesn't even make any sense. So just because there's a console version, it's automatically a console port despite having large, open levels with many ways to complete objectives, just like the first Crysis? What kind of logic is that? According to your logic, let's make an example- Crysis 3 is fifty times larger than Crysis 1 but has console versions as well, so automatically it's a console port, despite having fifty times bigger maps. Just shut your filthy mouth.
If it's in the console version then the fact that it's also in the PC version doesn't prove it wasn't ported from the console. How can you not understand this argument?
Is there some other language you would prefer me to use to communicate this principle?
PS: I'm sure you think the addition of "LOL" at the start of your paragraph assures that my statement is flawed but unfortunately it doesn't work that way.
RE CRysis 3: YES!!! Thats probably exactly what will happen Crysis 3 will be made for PS4 and 720 and ported onto PC. Only in this case it will most likely look better on console at least until PC hardware catches up.