I don't see how I could call you a change hater when you are asking for a change, namely to ignore aliens in the future, which hasn't been done by any Fallout game as far as I know. And I'm pretty sure you are confusing your opinion with fact. I get it, you don't like the Aliens, but that does not make aliens in Fallout wrong. I think your are over-estimating your importance as a consumer because your opinion is no more important than mine or anyone else's.
Only in the smallest way possible. Aliens in the Fallout series were nothing more but easter eggs until Fallout 3 came along and it was decided that they make an entire DLC about it, and yes I will call it nonsense, please refrain from telling me to not call it nonsense just because you like it.
And Fallout always had an emphasis on human struggle and war. Human struggle is the very reason the setting of Fallout exist in the first place and it has always been a main theme for the series as it is always pointed out in every intro of the Fallout games.
I don't think that's it. I'm more inclined to believe that Bethesda introduced the aliens (and they way they were introduced) to be connected with the Roswell incident from 1947. The similarities are too great. Crashed UFOs, technology progress and so on. A lot in common with the speculation around the Roswell incident. But they know best, I'm just stating what it looks like from where I'm standing... then again the earth looks flat from where I'm standing, so I don't know.
The difference is they have always been non-canon they are Easter Eggs in Fallout 1, 2, New Vegas (and I hope), Fallout 3-vanilla. Only in Mothership Zeta, a DLC, were they ever possibly anything else.
It's fine if they are in the game, so long as it is clear they are non-canon. Fallout has never been about aliens, it has always been about humanity. Want a source? Check out Fallout 1, 2, Tactics, Fallout 3 intro and New Vegas. All clearly describe humanity.
And why does the theme of human struggle preclude the idea of aliens existing in the universe?
As it is, they're just an oddity. They're not responsible for the vast majority of problems that appear in the setting.
As for the idea of them being non-canon: We have mentions in terminals in the Citadel of an alien crash pre-war that wasn't recovered. The best energy weapon in most games has been the Alien Blaster. They're canon, but not a huge deal.
Does it matter if they're canon? They're irrelevant to literally everything else that happens in the wasteland. Only possible way Mothership Zeta could matter at all is if us shooting the death ray at Earth was somehow mentioned, which I highly doubt. And I don't see how the theme about humanity makes aliens an absolute no-go.
I just find it funny that aliens are a point of contention, but nobody cares about intelligent talking Mole Rats or Deathclaws, or wasteland tribals.
And supermutants, ghouls, death claws, plant monsters, clones, androids, giant robots, small robots, medium robots, six robots. Pretty much every sci-fi element in the book...
Actually it does matter: Mothership Zeta was suggestive that aliens started the great war, making humanities struggle a result of aliens; additionally, Lone Wanderer would have alien technology, a space ship and death ray.
The other stuff has been in Fallout, but yes, people do argue about the genius scorpion and other nonsensicals unless it's properly explained. There is a difference between being a part of Fallout and tossing in material that contradicts every game, including Bethesda's own game.
Are a part of Fallout.. Your point being? That other stuff wasn't an Easter Egg. Ghouls, Super Mutants, Death Claws, Plant Monsters, Clones, Androids and Robots were created by.. Guess who? HUMANS. It adds to the games being about humanities struggle.
I never said that it precluded their existence. The main thing I was getting at was only in correcting EvilFish in thinking Fallout was never about human struggle when it obviously is. It has always been about humanity. And quite frankly, I'd say that's a fact.
I'm in no control of what Bethesda wants to do with the universe so I can't deny aliens now exist in the universe, and I don't deny it. But I will always find Mothership Zeta an unnecessary occurrence within the Fallout series and where I would draw the line with the occasional ridiculousness that the series takes on from time to time. I personally believe they should have stayed as easter eggs and nothing more, but that's just my opinion now at this point.
The belief in other extraplanetary intelligence is a belief humanity struggles with even today. That is a fact. Accept it or not, that is your business. I get it that after a while a famous brand gets that vicious fan base who think they know what's best for everyone, like Star Wars and Star Trek, imposing these basemant-made rules on the people in charge of delivering the said story or in this case, game, but that does not make them right, just slightly annoying. That being said, the Aliens will show up in Fallout 4. You can deal with that or not, I don't care. But just in case, I will remind Bethesda that there were people who enjoyed Mothership Zeta a lot too, before the minority in question establishes that everyone hated it and looked down upon Aliends in Fallout.
Outside of easter eggs, no, aliens shouldn't be a thing in the story or part of the universe.They have always been nothing but jokes and if you really think they belong why don't we also add dinosaurs, doctor who, and king arthur because those are in the same boat as aliens from the old games.
Too bad, so sad, go back to the 90s if you don't like it.
And still has nothing to do with the main theme of Fallout in regards to humanity's struggle between themselves that caused the Great War and created the entire setting of Fallout.
Again I say androids AND aliens? I'll pass.
I never said the Aliens were a vital part of the Fallout universe but they are a part of it, like it or not and more than just an easter egg or whatever so yes they have something to do with the Fallout theme. They may not be a part as active as the Super Mutants or the Brotherhood, but they have their role, obscure as it is, which is why they are very interesting. And it appears Bethesda agrees.
No, I'll complain as much as I want, especially when it comes to having things as stupid as aliens outside of jokes in the games.
If you don't like it then too bad so sad ,go back to kindergarten where an argument like that actually holds water.
Yes, the same bethesda that ignored half of the lore and made aliens an actual thing. No, they really have nothing to do with fallout's theme which is more or less the post-war ethics and struggle of humanity. They've always been easter eggs, nothing more than that.
Find a wreck, loot some stuff, and that's about it for me.
Nowhere is it stated that aliens do not exist. And adding onto or expanding on the existing Fallout universe in ways that you personally disapprove of is not ignoring lore. How does the existence of extraterrestrial technology go against the 'theme'? Factions fighting over valuable technology is about as 'Fallout' as it gets.
The thing is that when intellectual properties like Fallout, Star Wars and Star Trek are launched, they set out to establish certain concepts, ideas, worlds and universes which people latch onto. When something goes against why people love a certain franchise, it understandably causes major issues.
You seem to like the idea of aliens existing in Fallout, but others who love Fallout and cite the complete or near-complete nonexistence of aliens as a reason are going to be highly resistant to the presence of aliens in a Fallout game. It would pretty much be like trying to convince people that it would be a good idea if TES VI goes "humans only" or even "humans and elves only" in regards to race selection. That would not go over well at all because the ability to play as any one of the ten playable races they've been featuring is a popular feature of the TES series that people have latched onto, much like how the human-centered absent aliens setting is a reason why many people like Fallout.
I also wouldn't think aliens would be too terribly hard to mod in anyway, so long as there's decent modelers and texture artists willing to do the necessary art assets. Hopefully all three platforms will eventually support mods, but at least two of them will.
Ultimately, there's no real way to do aliens in the Fallout setting outside of non-canonical easter eggs or situations where the tech could still be of human origin despite having an alien aesthetic to it, but never really confirmed either way. Not without a lot of outrage over it like what appeared to had happened when BGS did Mothership Zeta.
They don't mention anywhere that Doctor Who or King Arthur don't exist either.
Then would you care to explain to me the fact that F.E.V exists on the East Coast along with jet which were both exclusively west coast creations, The Brotherhood of Steel and Enclave even having a presence on the East Coast at all, especially the Enclave who were all but destroyed but become a major powerhouse again because reasons? These are only a couple of the things Beth messed up regarding lore
I never said anything about aliens going against the theme, if you read what I quoted from Evilfish, he says "...whatever so yes they have something to do with the Fallout theme" to which I disagree with because they have nothing to do with the theme, whether they're for or against it.
Fighting over valuable technology is about as "Brotherhood of Steel" as it gets, not the fallout games as a whole.