For the sake of realism, I don't like that there's aliens in the Fallout universe, and would be happier if there were none in FO4. But having said that, they're obviously a part of the series' quirky style and that's also fine with me.
For the sake of realism, I don't like that there's aliens in the Fallout universe, and would be happier if there were none in FO4. But having said that, they're obviously a part of the series' quirky style and that's also fine with me.
You forgot the dirty little secret from the series; the non-easter egg ghost NPC.
Bethesda reintroduces aliens into the series after they appear in every other game = they are runining the lore and series itself. Black Isle throws a ghost in Fallout 2.... like it never happened and still are creative geniuses.
Pretty much par for the course on the fourms.
Yep, Mr Chris Avellone certainly dislikes that one. Along with the aliens, talking deathclaws, and "over-the-top psychic powers".
Yes I understand it. I also understand that everything you enumerated is subjective and it's based on personal preference. Much like you disliking MZ and me liking it. But aliens are still part of the Fallout series and that is a fact. Now don't misunderstand me. What I liked about the aliens in Fallout was the obscure method they were presented so when I say I like aliens in Fallout I'm not talking about a full scale invasion with Aliens at every corner of the map and everywhere in between. As far as I'm concerned they did a great job so far even with MZ, that being said, I want to see small doses of Alien content in the upcoming Fallout games.
Nice that he dislikes them and still let the WW encounter in NV happen. It's simply hypocritical. Even since FO1 is the wacky stuff part of Fallout, but the big criticism is always only used for FO3.
MZ wasn't meant serious and as lore bible. It was the last DLC and simply meant as let us have some fun and yes it fits in the wacky 50's vision of the future.
But people who sit in their holy Fallout church being miserabel and frustrated the whole time because their Van Buren didn't happen have no humor I know.
I'll be happy if the aliens are treated as a small thing, maybe tucked into a little corner of the map where you run into almost no other people. Heck, to make it even better, make it so we can scrap their ship for building parts. It doesn't need to be a whole DLC in which we fight another ship... Heck, if anything, what we'll encounter is survivors of the wreckage of the other ship from Mothership Zeta (the one you blow up at the end). Isolated, disorganized, and indistinguishable from the other mutants in the wasteland.
Lone Survivor: "Man, I've seen rotten men, big green men, crawling horrors, giant bugs... Now little green men..." BANG! "Wonder if he'll taste like chicken..."
With all the nonsense going on in the Wasteland, how is this any different?
First of all, MCA wasn't the lead designer or director of FNV. Secondly, Wild Wasteland is what it is. Weird encounters and referential jokes, all of which are small enough to be missed.
The criticism is "always only used for FO3" because the subtle jokes became serious business in there
If you think you can deflect any argument using the "personal preference" card, any discussion is pointless. I could say cars are a part of Fallout, so they should turn it into a racing game. I think a lot of people like mainly the FPS part, so they should turn it into a pure FPS...like Anchorage . Funny how that "it's always been a part of the series" argument didn't stand with Fallout 3 devotees when others (not I) complained about the shift from turn-based isometric into FPS. Or from silent protagonist with full lines at your disposal to voiced protagonist with ambiguous blips.
Oh well, at least we agree on the small doses. Now what small means is the question!
Just like with GTA they are fine as a easter egg but making them a canon thing is stupid.
No but what good is lore if your just going to ignore it?
This is sensible. While I enjoy the aliens (MZ is my favorite F3 DLC; true story) I don't expect Beth to feature them strongly because they're pretty much exhausted after MZ. I wouldn't be at all surprised to see the Institute owning an artifact or two, or an Alien Blaster random encounter, but I doubt our space brothers will make another major appearance.
Well I do think they'll be back in some fashion: I remember seeing them in at least 2 separate pieces of artwork while going through the E3 showcase.
Whether they'll have a bigger part to play or will only be there as a unique encounter/easter-egg? Dunno.
I do hope they don't get something like Mothership Zeta again. That was a bit too much for my liking.
Okay... I can understand why aliens are out of place but Anchorage? Nah. I really enjoy Anchorage, even though it isn't what actually happened but it gives more of a pre-war history lesson feeling to the game. One of the most intriguing things in the Fallout series, in my opinion, is the history and I would enjoy more aspects of the pre-war era (which is why I'm happy we get to experience pre-war life at the beginning of Fallout 4).
Anyways. As for aliens... No major DLC about them. Just a minor little reference and the famous alien blaster hidden somewhere.
No argument there, this discussion has always been pointless because it's based on opinion. I like aliens, you don't. The outcome? We argue over who is right and who is wrong when everyone is right and everyone is wrong at the same time wile basing our arguments on our own perspective of what should be rather than what is. And I have to admit that me arguing with you is more pointless than the other way around because I'm already getting what I want. To what degree, remains to be seen.
You know I am sure thar Chris and all of the Fallout devs are for more relaxed then some of the so called "Fans" of the series and I am very glad about it.
He is!
https://pbs.twimg.com/media/CHo9FjYWgAIfjVt.jpg:large
The lore is the game's identity. It's the history of the universe, it's what the universe is made around.
You have yet to provide any argument, thus my need to reassert the statement.
I'm asking for sources because you're claiming things as objective facts like you know about the development in the game. If anyone is speaking like a broken record, it's you.
I have already provided sources and information, yet you refuse to actually count it. In all Fallout games aside from a DLC in Fallout 3 they were nothing more than Easter Eggs and non-canon entities. I really loathe the fact that you continually force me to repeat myself. If they were meant to be anything more than a joke or non-canon Easter Egg, then the developers would have done so in any of the other games. Unfortunately you may not like that, but it's the truth.
If you want a source from Bethesda that the games are about humanity, then I will gladly provide https://youtu.be/iJcuAau2RKA?t=2m
The games are, and have always been about humanity, not aliens. The struggles created by human nature; the mistakes of humanity. I'm also curious why you're insistent on them, when they go against the series and a large number of people are adamantly against their presence. Hell as I pointed out, the MZ DLC was not received very well as evidenced by the pitiful metacritic score.
They have always been fine as a wild wasteland/non-canon entity where their appearance is minimal. When they become a major entity and canon is where they no longer make sense.
None of the DLC are confirmed canon or otherwise to my knowledge, but generally people accept them as canon until developers say they are not.
Besides my issue with them in the series as canon entities, I think nu_clear_day (was rude to misspell) made a good point (missed it earlier). I found them as fun little nods in all of the games, I just felt like MZ has taken the mystery out of the experience. There isn't much more to them since we've found their toys, we've seen their crashed space ships, we've been abducted and we have had a ship to ship conflict with giant death rays of deathnesstitude!
I dunno, they were always little fun things like in New Vegas, I just think MZ ruined the whole experience when they made them something they are not.
i asked gstaff if ailens was canon his reply was "well we did have MZ " also i think there will be a rocket and hoping we going to the moon more about that on my thread called the moon
Gstaff knows jack [censored], you should ask Emil Pagliarulo, that is if you can actually find a way to contact the guy.
Anyhow, I'm fine with aliens as easter eggs. Part of the plot, or having a quest centered around them is just insanity. If Bethesda is stupid enough to do that then I'm actually saving myself the trouble of looking forward to TES VI. I'm also saving myself the money I would have spent on their games lol.
I cackle with great pleasure that aliens are a deal breaker with some people. How passionate. How firey.
It's the same as how Bethesda has been breaking Elder Scrolls lore (in Oblivion or Dawnguard, for instance). I'm sure that if you can symphatise with that you can understand why people hate the possibility of aliens having started the Great War. As others said, it even contradicts the Fallout 3 intro. Now, if aliens are present as any more than easter eggs, they will have officially spat on themselves too, not just the Fallout franchise. Not a sign of good things to come for the Elder Scrolls series, not at all.
Not necessarily, there was a Fallout 3 concept art that showed a mutated James. That wasn't in the game.
I'll be honest...my stance is this. They make the games, I play the games. Lore get's rewritten all the time, in books, movies, video games. Really, it does nothing to detract from my playing and enjoying myself. Really, it's such a little thing, having aliens. They were easter eggs in the past, which still hints that they are, in fact, out there. MZ just concretes the fact that we are not alone in the universe. Something many people in our real world either grasp or dismiss, and is a major question...Are we really alone out there in this cosmic ocean? MZ proves that...well, nope, not really.
And I'm fine with that, really.
Just as man learned of war long ago, learning the killing potential of stone and bone, so too did they look to the heavens and wonder...what was out there. And some even feared what might transpire, when and if that certain what came to pay a visit.
Science Fiction. I love it.