» Sat Oct 17, 2009 11:47 am
I hope that if we do get to kill him then we don't get to use "our weapons" to kill him, more like using something in the area to "kill him".
And when he "dies" he later show up in the ending slider that shows that he's survived yet again and that his legend continues to live on.
No, I don't think he should be killable.
We should be able to defeat him and for our characters to believe he's dead but he should not be killable.
His legend should continue on no matter how much anyone hates him.
Cause I think it'll downplay his legend if we're able to run up to him and shoot him in the face and then he's dead.
Like, he's survived so much only for us to be able to kill him thanks to our demi-god bias.
Basically; he's not suppose to die.
For Willis' sake he's been reported as shot by 1st Recon several times, lit on fire and thrown into the grand canyon.
Like hell we're suppose to be able to kill him.
If no one else could, then neither should we.
Like I said, we should be able to defeat him.
Here's a quick pitch as to how I thought of it: He's up on a platform throwing things at us, Donkey Kong style, then we have to use some terminals in the immediate area to make a crane knock him off the platform off a canyon cliff and have him land in the green forest below.
When we get down there, he's gone for the rest of the DLC and doesn't show up until the ending slider.
But we should not be able to kill him.