According to this article, Crytek had only worked on the DX11 path from November onwards. I thought the engine would be able to port over and make the developmental process easier for the developers to finish this kind of work. I think honestly that 5 months would be enough to be able to recode the game with their engine, including focus on their apparently main focus of the console versions. The only way this didn't come together inside that time period was obviously poor planning and developmental idiocy that would render such relationships with the community on this matter moot and useless. So how come with at least 5 months of work on the game in that mode were they unable to finish this?
So now we have to wait the supposed 2-3 months period time that I guessed would happen in conjunction with their previous releases to get possibly an editor and DX11. Unfortunately, I think that this company will certainly be done for if they can not deliver longevity to the game within a reasonable amount of time, which I think is out of the window if they have to spend that long to recode. I can honestly say that with that long of a wait period to get something long-lasting for a game, most PC gamers would be moving on. I know I would.