My first character is loosely based on myself (but with all the badass skills I obviously don't have), while I think I'll base my second character on Roland Deschain from the Dark Tower series.
Nah, I like to make someone new and fresh each time. And it depends on what his coice sounds like etc. There are more factors to take into account now than before, if the voice doesn't match it will just feel goofy.
My first character will be based off of an NPC from a PnP game that I ran.
My character will be based off myself.
Nah, not really.. I tried making a Fallout:NV character based on Lucky Luke (the comic book hero) once, but it didn't quite work out
I'm thinking of using a character that's named after Brigadier Alistair Gordon Lethbridge-Stewart and Captain Jack Harkness, both from Doctor Who. I think Alistair Harkness has a nice ring to it (assuming Mr. Handy can pronounce Alistair).
My character will be high intelligence and (probably - still deciding for sure) high luck. As far as what he looks like, it'll depend a bit on how flexible the character creator will be. I'd like to go younger (late teens/early 20's) and kind of a bit of a punk look/hairstyle, but I'm not sure if that'll be possible (given that you're married at the start of the story, so implied a bit older). We shall see. I intend to play with it til I get something I like.
I've also considered a female character, but we'll see; I tend to lean towards male since, well, I am male. But female could be fun too.
I have a base character that I always use, based on myself and some chaos gnosticism more or less. Sometimes takes a female form, sometimes a male form. And sometimes an alian form.
Eh, sort of and sort of not really...
My character's never look like me or talk like me, but they typically do what I would want them to do in a given situation. I would like to have a character that's sort of like Randall Clark (but not really) from FNV. A pragmatic, lone wolf marksman that shepherded a group of kids into a successful community. Equally merciful as he was brutal.
I try to stick to that guide line, but I tend to deviate. I feel like we all inevitably allow a bit of "us" to bleed into our characters.
I've never even considered trying to recreate myself for a game. I don't think I could ever role play as myself since as myself I would simply find the safest place to be and then stay there. Me in F3 "Holy crap, that escape was insane.. Well, this place megaton looks nice. I think I'll just stay here." The End.
Don Quixote. High Strength, Intelligence, and Charisma and woefully bad Perception. So bad, in fact, that he perceives the wasteland as a medieval fantasy setting, and takes up arms as a chivalrous knight-errant that wanders the land righting wrongs and saving princesses. Gonna svcker one of the companions into being my squire.
My characters are pretty much based on the very first d&d character I ever made. CN female rogue with a bow. .. I can't stop playing that character. .. If there are guns involved I simply change bow to a sniper rifle. It's still basically the same strategy, be really far away when you start attacking something. "oops, missed, they know where I am, run away." It's a pretty cowardly tactic. .. but hey, I'm a rogue. You shouldn't trust rogues.
For the female I was going to try Pvt. Vasquez from the movie Aliens, but with the voiced PC that isn't going to be possible.
In fact with the voiced PC I'm not sure how I would base the PC on some other character. The voice would never be right.
EDIT: I guess I could base the female off of Jack from ME since it is the same voice actress.
Probably not. My Courier was named after my father but thats about it.
Man, I couldn't even get the dialog to work for Wasteland Don Quixote when it was silent. Never stopped me.