Judging from Todd Howard's interviews....the game is going to get a lot of inspriation from RDR---which was able to make one massive seamless open world without cells--as large as Oblivion if not bigger. In Red Dead you could enter almost every building and it was fairly detailed inside. I think that it can be done with technology today.
That said, I wouldnt be disapointed if they go the classic route. I do hope Skyrim makes advances for Bethesda games in general though in terms of the engine capabilities--this game is supposed to be raising the bar after all.
Yeah. Red Dead Redemption was something I'd hoped for a lot. A very good RPG with great visuals and great stuff like this; no damn loading screens.
This is quite a disappointment to me. Not being able to see through windows is sad. Disappointing.
But what's even worse is that it completely ruins any hasty action, like combat or running away, from interior to exterior.
Like in Oblivion, when you were chased by someone; you could see them spawn/fade from thin air. Very very disappointing. Especially since this game is going to be out near 2012.