WIP NOT Vibrant MW

Post » Fri May 27, 2011 2:39 am

Tough luck. Still, that's no excuse, so you'd better work your ass off. I want this done by next week! :stare:
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Adrian Powers
 
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Post » Thu May 26, 2011 9:44 pm

Lost all my textures. I was moving some textures yesterday and my computer crashed with a serious problem the warning said. I now all my textures are lost forever and this seems to be what the game left behind.

http://smg.photobucket.com/albums/v470/skydye/new%20project/?action=view¤t=default0001.jpg

So now I'm going to have to reload Morrowind and start all over.


Noooooooooo!!! All those beautiful textures... lost. :sad:
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MR.BIGG
 
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Post » Fri May 27, 2011 11:40 am

Lost all my textures. I was moving some textures yesterday and my computer crashed with a serious problem the warning said. I now all my textures are lost forever and this seems to be what the game left behind.

http://smg.photobucket.com/albums/v470/skydye/new%20project/?action=view¤t=default0001.jpg

So now I'm going to have to reload Morrowind and start all over.

I'm calling April Fools. Text doesn't magically turn into valid DDS files.
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Grace Francis
 
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Post » Fri May 27, 2011 5:25 am

It appears to be a virus as it's mutating.

http://smg.photobucket.com/albums/v470/skydye/new%20project/?action=view¤t=dafault0002.jpg
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sarah taylor
 
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Post » Fri May 27, 2011 4:44 am

It appears to be a virus as it's mutating.

http://smg.photobucket.com/albums/v470/skydye/new%20project/?action=view¤t=dafault0002.jpg

:shocking: :bolt:
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Flash
 
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Post » Thu May 26, 2011 11:35 pm

It appears to be a virus as it's mutating.

http://smg.photobucket.com/albums/v470/skydye/new%20project/?action=view¤t=dafault0002.jpg


Awesome ! now if only it will mutate to all the NPC faces as well
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Stephanie Valentine
 
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Post » Fri May 27, 2011 9:31 am

It appears to be a virus as it's mutating.

http://smg.photobucket.com/albums/v470/skydye/new%20project/?action=view¤t=dafault0002.jpg



Oh my goodness what a buetiful virus it tis with such kissable lips!

Well if this isnt a April Fools joke its definitely a harrowing turn of events to lose so much precious work with just as precious time. Your the one person though Skydye that can rebound from this as if nothing has ever happened so am not worried :foodndrink:
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Rachyroo
 
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Post » Fri May 27, 2011 5:02 am

http://smg.photobucket.com/albums/v470/skydye/new%20project/?action=view¤t=dafault0002.jpg


Finally MW looks like I ever wanted it to be! All the details, the awesome texture layout, it is so beautiful. Thank you Mr. Virus!
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Ladymorphine
 
Posts: 3441
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Post » Thu May 26, 2011 10:59 pm

Lost all my textures. I was moving some textures yesterday and my computer crashed with a serious problem the warning said. I now all my textures are lost forever and this seems to be what the game left behind.

http://smg.photobucket.com/albums/v470/skydye/new%20project/?action=view¤t=default0001.jpg

So now I'm going to have to reload Morrowind and start all over.

Say it ain't so :nope:
Argh... Bad news... :(

Edit:
Wait... hang on...
:bigsmile:
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Floor Punch
 
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Post » Thu May 26, 2011 10:08 pm

Had me going.

I was sitting there scratching my head wondering how a virus on his machine changed all of the screens he had posted on the net.

Then I realized we were looking a quantum representation of effects felt across vast distances. This must be reported to the British Astronomical Society at once.

sieboldii
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Javier Borjas
 
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Post » Fri May 27, 2011 12:17 pm

Had me going.

It was pretty convincing, considering that I think Skydye does do http://smg.photobucket.com/albums/v470/skydye/new%20project/?action=view¤t=default0001.jpg when he starts texturing a landscape. I thought that this was a picture of the texture pack's 'original state'.
Not sure where I got the impression that Skydye does that, but I don't think I imagined it...
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Alexandra walker
 
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Post » Fri May 27, 2011 10:59 am

It was pretty convincing, considering that I think Skydye does do http://smg.photobucket.com/albums/v470/skydye/new%20project/?action=view¤t=default0001.jpg when he starts texturing a landscape. I thought that this was a picture of the texture pack's 'original state'.
Not sure where I got the impression that Skydye does that, but I don't think I imagined it...

Yes that's a naming system that I use to know where a texture is going. The second screen was an idea when I saw half the avatars where Rickrolled with Boxxy.
http://www.guardian.co.uk/technology/blog/2009/jan/20/internet


I did get some real work done and I'll post it later.
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Jessie
 
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Post » Fri May 27, 2011 8:50 am

http://smg.photobucket.com/albums/v470/skydye/NOT%20Vibrant%20MW/?action=view¤t=Skydye1267.jpg

http://smg.photobucket.com/albums/v470/skydye/NOT%20Vibrant%20MW/?action=view¤t=Skydye1263.jpg

http://smg.photobucket.com/albums/v470/skydye/NOT%20Vibrant%20MW/?action=view¤t=Skydye1262.jpg
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rae.x
 
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Post » Fri May 27, 2011 2:15 am

Liking everything except for the wood look on the one nord building closest to the front on the 2nd screen. Might be just because I'm too used to seeing plaster on everything, but it does fit better along with the BM nord houses though.
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Heather beauchamp
 
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Post » Fri May 27, 2011 5:54 am

http://smg.photobucket.com/albums/v470/skydye/NOT%20Vibrant%20MW/?action=view¤t=Skydye1267.jpg

The cactus skeleton really works well for the telvani spiral limbs. :thumbsup:

btw: great April Fool's joke! :lmao:
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Miranda Taylor
 
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Post » Fri May 27, 2011 11:19 am

http://smg.photobucket.com/albums/v470/skydye/NOT%20Vibrant%20MW/?action=view¤t=Skydye1267.jpg

http://smg.photobucket.com/albums/v470/skydye/NOT%20Vibrant%20MW/?action=view¤t=Skydye1263.jpg

http://smg.photobucket.com/albums/v470/skydye/NOT%20Vibrant%20MW/?action=view¤t=Skydye1262.jpg



Love the green mossy Telvanni limb structure. Looks much more alive with a magical harmony of the natural. The pavement and stone textures are wonderful giving a mood of a solid floor in a hot tropical environment where once volcanic activity was wide spread.

Thanks for the screens and thank goodness it was just a april fools joke. Would have been a big loss otherwise especially after seeing these current pictures.
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Jordan Moreno
 
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Post » Thu May 26, 2011 11:22 pm

Liking everything except for the wood look on the one nord building closest to the front on the 2nd screen. Might be just because I'm too used to seeing plaster on everything, but it does fit better along with the BM nord houses though.

Those are old ones. Headless Wonder has not done new town buildings yet. But I still need shots with building every now and then.

Yes, Tetchy and Hellbishop. That's the first texture done to the tel buildings.
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The Time Car
 
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Post » Fri May 27, 2011 12:28 pm

http://smg.photobucket.com/albums/v470/skydye/NOT%20Vibrant%20MW/?action=view¤t=Skydye1270.jpg

http://smg.photobucket.com/albums/v470/skydye/NOT%20Vibrant%20MW/?action=view¤t=Skydye1271.jpg

http://smg.photobucket.com/albums/v470/skydye/NOT%20Vibrant%20MW/?action=view¤t=Skydye1272.jpg
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REVLUTIN
 
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Post » Fri May 27, 2011 1:18 am

http://smg.photobucket.com/albums/v470/skydye/NOT%20Vibrant%20MW/?action=view¤t=Skydye1270.jpg

http://smg.photobucket.com/albums/v470/skydye/NOT%20Vibrant%20MW/?action=view¤t=Skydye1271.jpg

http://smg.photobucket.com/albums/v470/skydye/NOT%20Vibrant%20MW/?action=view¤t=Skydye1272.jpg



Much more harsh and even better then the previous textures which compared to these seemed too alive for such a brutal environment. The old ones though might fit in a more lush green area perhaps around the area of Vivec with the trees and imperial legion nearby in the castle. Then again that structure is telvanni which isnt present from what i remember around there. Thanks for another great preview skydye :foodndrink:
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Tiffany Carter
 
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Post » Fri May 27, 2011 2:22 am

Wow! You are really outdoing yourself in this one.

The only thing I'm a bit worried about is some of the tiling which becomes pretty obvious in some places (Due to to much detail light/dark difference). This is especially noticeable on the telvanni structures unfortunately, however the single texture that tiles is pure awesomeness!
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Leanne Molloy
 
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Post » Fri May 27, 2011 10:42 am

Wow! You are really outdoing yourself in this one.

The only thing I'm a bit worried about is some of the tiling which becomes pretty obvious in some places (Due to to much detail light/dark difference). This is especially noticeable on the Telvanni structures unfortunately, however the single texture that tiles is pure awesomeness!
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Cat Haines
 
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Post » Fri May 27, 2011 4:16 am

Wow! You are really outdoing yourself in this one.

The only thing I'm a bit worried about is some of the tiling which becomes pretty obvious in some places (Due to to much detail light/dark difference). This is especially noticeable on the telvanni structures unfortunately, however the single texture that tiles is pure awesomeness!

That's the only one I did in tel. But I'll keep an eye out for how things title.
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Taylor Thompson
 
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Post » Fri May 27, 2011 1:06 am

http://smg.photobucket.com/albums/v470/skydye/NOT%20Vibrant%20MW/?action=view¤t=Skydye1274.jpg

http://smg.photobucket.com/albums/v470/skydye/NOT%20Vibrant%20MW/?action=view¤t=Skydye1275.jpg
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darnell waddington
 
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Post » Fri May 27, 2011 5:30 am

http://smg.photobucket.com/albums/v470/skydye/NOT%20Vibrant%20MW/?action=view¤t=Skydye1274.jpg

http://smg.photobucket.com/albums/v470/skydye/NOT%20Vibrant%20MW/?action=view¤t=Skydye1275.jpg

Wow the Bitter Coast actually looks pretty in a humid, horrible place to live kinda way
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Kaylee Campbell
 
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Post » Fri May 27, 2011 7:57 am

You mean you didn't lose your textures? Thank the Nine!

Anyways these look really really really really really really good. :lol:
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MR.BIGG
 
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