I like the idea of a modular setup. maybe one flying mod without MGE, and one with. I have flown with a custom race that had a CE item for 300 pts levitate and I didn't have a lot of issues with loading screens. The animation was terrible because I was a dragon like race waddling rapidly through the air LOL, but it is an example of fast flying in relation to loading areas.
Also, I figured MGE would be hard on weaker graphics cards because I originally had been using my laptop with a built in 64MB graphics card and morrowind was rather choppy. Playable, but mildy irritating. With MGE giving infinite view distance I could see a major bog down given that my laptop had trouble with the vanilla max view distance.
oh, and earlier I brought up making a bow modeled after the ones in a movie and I was wondering if it would be possible to toggle them between bow and blunt weapon because they used them like beating sticks to great effect in the movie.
In the Wii Game (which I own
) The Na'vi actually have a staff they use (although I can't get a decent picture of the full thing) one end is a club, and the other end is a blade... Just an idea?
http://au.wii.ign.com/dor/objects/952446/the-avatar/images/avatar-the-game-20091021020123030.html
http://au.wii.ign.com/dor/objects/952446/avatar-the-game/images/avatar-the-game-20091021020139108.html
Also there is a picture of them riding a banshee if you still aren't sure about placement
http://au.wii.ign.com/dor/objects/952446/avatar-the-game/images/avatar-the-game-20091021020117452.html
Actually, I would just recommend buying the game if you get stuck for ideas. Things like vines, moss and tree stumps you could probably get away with editing the stock meshes/textures, and the same goes for the rocks. When it comes to dialogue and names, I'll be happy to help out, although I'm afraid that's about all I can do, owing to the fact that I only own CS.