The race is in progress, male head version 01 is done and Westly is already working on the textures for head and body. I yet took a first glimpse and they look great as usual!!!
I will make a female version soon, some different hairstyles for both and maybe a few custom weapons. This all will take some time as all of us have plenty of work with the environment yet!!!
I don't think such a large size would work with the game very good. You will get a lot of problems when moving through interiors, picking up items from the ground (especially in 3rd person), fighting could become difficult, because you don't reach the collision of smaller opponents or creatures correctly and so on.
Quests??? - I guess we don't even think of it at the moment, do we?!
There will be some tasks for the player to do while exploring the environment, but no dialogues and such yet. Can't say if any member of the actual team is a fan of writing dialogues though? Me is not!!!
TheDaywalker :rock:
I am glad to hear Westly is in on making the race. He does good work from what I've seen. I figured that it would cause problems making them that tall, so maybe just as tall as we can get away with without any issues. Oh, and I was thinking it might be good to have some clothing made like loincloths and stuff like in the movie. Oh, and one interesting thing I noticed about their bows in the movie was that toward the ends and the curves of the bow it had a woven frame between 2 strands of wood. I think all the custom weapon's you'll need would be a bow and a dagger. That is all they used for weapons.
What would be awesome is if we could find a way to switch the bow to be used as a blunt weapon at will like in the movie where they would smack enemies around like it was a staff.
I know I might be getting a little ahead of everything but I just wanted to put an idea out there for some layout for the Na'Vi's skills:
They primarily use bows but can use daggers as a backup, they are unarmored, very good at acrobatics, they are sneaky, and also they know how to treat ailments with what is around them so maybe some skill in alchemy.
One person on forumplanet brought up a good point, they are basically a Khajiit-Bosmer Highbred
I was also thinking that maybe they could have a command creature power since they can control beasts that they link their thingy in their hair to. Oh, and that reminds me, Custom hair models would be good instead of recycling other ones because it would be nice to work in the link thing in their hair if possible.
Sorry that I am no help in actually making anything. My skills are limited to altering things in the CS, and that is mainly stats, setting values, and all the easy stuff. I once tried scripting but it didn't work out. I will just be another resident cheermeister .........
GO TEAM :clap:
oh, and the morrowind fog wouldn't be that bad as it was foggy in the movie and it is in actual rain forests. Personally My morrowind playing computer can't even run MGE because it hasn't been able to get a windows update in half a year after my grandpa gave it to my family, and we have dialup at 31 kbps :facepalm: , And no, I am not some 12 year old, I just got out of high school and am saving for college and I am at the mercy of the Parents crappy internet........Anyway