Corepc good morning, I made you a couple of screenies. I had to upload them in .jpg format, so there is some data loss. I also shrunk them to 70 pct of original:
http://i35.photobucket.com/albums/d191/haegint/Oblivion/SunWithHDR1.jpg
http://i35.photobucket.com/albums/d191/haegint/Oblivion/SunWithHDR2.jpg
Both pics were taken with HDR turned ON. A few posts earlier you said we should try rename the sun...hdr.dds to regular sunglare.dds. I DID NOT DO THAT in the above two pics. The only difference between them is the camera viewpoint. I lowered the viewpoint in the second pic (taken just a few seconds after the first). It seems that the HDR overblow occurs only if the sun is on the edge of the picture. I think they are both fine. I don't know if the overblow on the second is intended or not but I think it's ok
For whatever it's worth, I have changed the following two settings of my HDR in the Oblivion.ini:
fBlurRadius=6.0000 (default 7.0000) -> recommended by Gekko64
fBrightScale=1.7500 (default 2.2500) -> recommended by Gekko64
I don't really know if they are changing HDR on the outside and inside, or just for one of them.
Here's an idyllic one from near Skingrad:
http://i35.photobucket.com/albums/d191/haegint/Oblivion/SkingradGraveyard.jpg
These are my pals in the background. It's very beautiful. If anything the green is just on the slightly too full, too saturated side for my taste. Somehow I think nature is never that beautiful. But it is clearly debatable and I DO LIKE IT!!! However, I would not give it still "more" in future versions. The sharpness an overall impression of the original 1680 x 1050 .bmp is much better, especially on the grass.
Then I have a lovely cave pic from Haynote Cave. Really, I don't think you can improve anything with the caves!
http://i35.photobucket.com/albums/d191/haegint/Oblivion/ImmersiveCave1.jpg
And a few pics from inside a fort:
http://i35.photobucket.com/albums/d191/haegint/Oblivion/FortStrand1.jpg
http://i35.photobucket.com/albums/d191/haegint/Oblivion/FortStrand2.jpg
http://i35.photobucket.com/albums/d191/haegint/Oblivion/FortStrand3.jpg
Again, this is about as good as it gets. Even the spider web is great! The door is nice too. You can stop working on the forts textures.
For comparison I will now try disable all vibrant and Bomret and just go back to vanilla and post a few... :rofl:
Ok, so here are a few vanilla ones:
http://i35.photobucket.com/albums/d191/haegint/Oblivion/FortStand1vanilla.jpg
http://i35.photobucket.com/albums/d191/haegint/Oblivion/FortStand2vanilla.jpg
http://i35.photobucket.com/albums/d191/haegint/Oblivion/FortStand3vanilla.jpg
It's a big difference once you lay them side by side! Unfortunately I did not find the very same door again for the vanilla pics. Also the corridor leading up to is not quite the identical one. But I hope it is still ok.
The Skingrad scene is rather interesting:
http://i35.photobucket.com/albums/d191/haegint/Oblivion/SkingradSceneVanilla.jpg
I thought the difference in color saturation should be greater vs. Vibrant. But this is not so. Vibrant actually adds only very little to that. But quite a lot more in terms of sharpness! So my criticism of over-saturation is definitely off-base. Now let me get back to the Vibrant set in a hurry again!
If you want I can pack up any originals in 7-z and upload them for you. Just PM me the linky again if you please
Will take more screenies over the weekend.