SSA, banging awesome looking so far. The int shots look sweet, but you might want to avoid using Velothi water spouts in Hlaalu interiors: the two are similar, especially with their vanilla textures, but not similar enough to clash like that, and it's going to look funky to anybody running a high res texture replacer (or at least probably).
Less of an issue but still something to consider: you are using com tapestries, you should look into de if you haven't already considered it. The Red Crystal dragon is the empire's banner. While Hlaalu does really like the empire, native dunmer banners might look better. Dunmer tapestries hang from wall-mounted sticks, common tapestries hang from wall mounts that one can assume are hung with nails.
What's the problem in the second shot? Is something funky about that case?
Want you to know I am looking forward to this.
Yeah, I looked through the tapestries when I was starting, and absolutely hated all of the Dunmer style ones. See, in my little gameworld, my character Galvon Rethan, and his father were both Imperial Legion Knights and Helseth's Royal Guards, so that justifies my Imperial Banners just a bit.
But I will include an alternate esp. with Dunmer tapestries.
As for the spouts, Hlaalu sets don't have a spout available, so I'm not so sure what to do here. The cell needs a waterfall to look tons better, as you can see in the pic that cell is full of water.
I don't think there is a fix - both the case and tapestry use an alpha channel to allow transparency and such a problem occurs when two alphas overlay eachother. The only solution is to move the tapestry up/remove it.
Crap, thanks for the answer though! If someone does know a fix I'd love to hear it.