WIP: The Dark Brotherhood Chronicles: Awakening

Post » Wed Mar 30, 2011 5:29 am

I am not affiliated with DBC butNOW a modeler/texture for the DBC! and I am also generally helpful.[s]so I hope they won't mind (and the last thread starter was last on months ago so not sure who should normally start this).[s/] so I am starting this thread and am wanting to get this thing out into beta territory soon.
Anyways new thread... NO FLAMING and JUNK POSTING (and a special grouchy glare for RichardRocket009, Mitchman, Azurefox and Simonp92 for their bad behavoir at the end of the last one)
Pacific Morrowind
First thread: http://www.gamesas.com/bgsforums/index.php?showtopic=791937
Second thread: http://www.gamesas.com/bgsforums/index.php?showtopic=854302
Third thread: http://www.gamesas.com/bgsforums/index.php?showtopic=906845&st=0
Fourth thread: http://www.gamesas.com/bgsforums/index.php?showtopic=955474

**WARNING-DB QUESTLINE SPOILERS**


WIP: The Dark Brotherhood Chronicles: Awakening
Mod #1 of a three part series devoted to expanding the DB questline after achieving the title of Listener.
The Dark Brotherhood Chronicles: Awakening is a quest driven expansion for Oblivion. Awakening is the first chapter in a series of three planned mods that will bring new locations, new quests, custom items, and new Family to the Listener. Current estimate of new playtime added by Awakening is fifteen hours.

PLOTLINE
After your ascension to Listener, what is left to do? Where are these other Sanctuaries mentioned in Oblivion? The Black Hand is decimated and must be restored. In Awakening, it is your job to do so. Seek out the other Sanctuaries. Learn their histories. Find the secret Stronghold of the Brotherhood and what history it holds. And be drawn into a long quest that will bring the Black Hand to full, frightening lordship and power. Or betray them.

PLAYER CONSIDERATIONS
The player will be faced with options at every step, from mundane tasks to decisions that will shake the Brotherhood to its core. The DBC team recognizes that every player has a different style, and we will accommodate.
The player has an opportunity to gain their own house, as well as earning custom weapons and robes.
The NPCs the player will encounter have their own personalities, histories, and oddities.
All existing Brotherhood lore has been considered, and we have striven to match Bethesda's vision of the Brotherhood's history and relevance.
Special care is being taken to make sure nothing in the mod is overpowering.
Mazes, riddles, and other thought-provoking aspects are added in.



CUSTOM ITEMS AND FEATURES
New and retextured weapons
Completely new custom tileset
Newly retextured robes
New spells
New and retextured static objects
Music
Voice acting
Complete new set of books, diaries, and notes


HELP WANTED
The Dark Brotherhood Chronicles team has need for the following, to help our team of nearly thirty move faster.
Animator
Texturers
Concept Artists

CREDITS
The Dark Brotherhood Chronicles is supported and maintained by the administrative staff at Modcraft.net.
Updates, developer blogs, and galleries can be found on Modcraft.net.

CONTACT INFORMATION

Our project is based at www.modcraft.net.
Modders who have done work on the Brotherhood are encouraged to contact us, so we can work out conflicts. Please send a PM at Modcraft.net, or contact anoriel@thedarkbrotherhood.com.

Beta testers and voice actors may leave their contact information at Modcraft.net, and we will get in touch with you when we reach those stages. We are in particular need of a female High Elf voice.

For questions regarding:
Writing and story-anoriel@thedarkbrotherhood.com
Modeling and texturing - silver@thedarkbrotherhood.com
Concept art-amadaun@thedarkbrotherhood.com
Level design-sithis bane 07@thedarkbrotherhood.com
Music and sound effects - Xaeaix@thedarkbrotherhood.com
Concerning the old team: You are welcomed back to the Chronicles with open arms. We had no data of what you'd done, and so far a few members have come back to donate a level or a texture. For our donated items, full credit will be given from the names and old forum posts we have archived on Modcraft.net.

This post has been edited by Attrebus: Apr 23 2009, 04:52 PM


UPDATE:
Help Wanted ASAP

The Dark Brotherhood Chronicles - Modding Team

Positions:
Modeller(s) - working with weapon designs, miscellaneous items (keys, etc), architecture
Texturer(s) - stone, cloth, blood, and for the above models
Scripter(s) - TES4 quest scripting, event triggers, etc
Sound Designer(s) - organization, casting, mastering files, etc

for more info see:www.thedarkbrotherhood.com and/or contact: Please contact Silencer, Amadaun, Elec0 or Morrigain there.
User avatar
Ludivine Poussineau
 
Posts: 3353
Joined: Fri Mar 30, 2007 2:49 pm

Post » Wed Mar 30, 2011 8:37 am

I can't wait for this to come out, this mod will shatter the boundaries of what has been done before. :chaos:
User avatar
Maria Leon
 
Posts: 3413
Joined: Tue Aug 14, 2007 12:39 am

Post » Wed Mar 30, 2011 10:17 am

sorry bout that, just having a little fun, (lets go of poor little wood elf off the Arcane University tower) "Ya teleport now muhahahaah") lets just hope we dont get everyone until this mod comes out.
User avatar
Jade MacSpade
 
Posts: 3432
Joined: Thu Jul 20, 2006 9:53 pm

Post » Wed Mar 30, 2011 12:03 pm

and a special grouchy glare for RichardRocket009, Mitchman, Azurefox and Simonp92 for their bad behavoir at the end of the last one)


C'mon??

atliest the tread was alive.
plus i only made the 200th post, which is okay.

i love that new tread smell. :D
User avatar
RaeAnne
 
Posts: 3427
Joined: Sat Jun 24, 2006 6:40 pm

Post » Wed Mar 30, 2011 7:09 am

Definitely a mod I can't wait for. The Dark Brotherhood is my favourite of all the guilds, next to the thieves guild. Although I still hope for a proper Thieves Guild expansion, at least this one with shatter the Dark Brotherhood like nothing ever could before!
User avatar
Chris Jones
 
Posts: 3435
Joined: Wed May 09, 2007 3:11 am

Post » Wed Mar 30, 2011 1:47 pm

Now, just wait until Morrigain comes back teasing us into this thread again :ninja:
User avatar
Lizs
 
Posts: 3497
Joined: Mon Jul 17, 2006 11:45 pm

Post » Wed Mar 30, 2011 8:33 am

All good things take time.
User avatar
Shelby McDonald
 
Posts: 3497
Joined: Sat Jan 13, 2007 2:29 pm

Post » Wed Mar 30, 2011 9:40 am

Granted, very much granted - but in the last 6-8 months as I look at this thread all I've seen are cheerleaders ogling the general idea of this mod. Page after page after page.

I know it will happen if it happens - but look at Kragenir - it was released and without an encyclopedia of high hopes.

At this point I do not expect to see anything in this thread except continual comments about how cool it is to be an assassin.

Ah well Fallout has its gun nuts too who obsessively re-balance the weapons.

its all good - sorry for being [censored]y.
User avatar
Alexander Lee
 
Posts: 3481
Joined: Sun Nov 04, 2007 9:30 pm

Post » Wed Mar 30, 2011 10:21 am

Now, just wait until Morrigain comes back teasing us into this thread again


Ha! Thanks for starting this thread, PacificMorrowind. We were just talking about doing this but you guys beat us to it. I feel so loved.
User avatar
Michelle Smith
 
Posts: 3417
Joined: Wed Nov 15, 2006 2:03 am

Post » Wed Mar 30, 2011 12:11 pm

Throwing in an obligatory "Can't wait for this mod"
User avatar
Allison Sizemore
 
Posts: 3492
Joined: Wed Jul 19, 2006 6:09 am

Post » Wed Mar 30, 2011 8:23 am

Help Wanted ASAP

The Dark Brotherhood Chronicles - Modding Team

Positions:
Modeller(s) - working with weapon designs, miscellaneous items (keys, etc), architecture
Texturer(s) - stone, cloth, blood, and for the above models
Scripter(s) - TES4 quest scripting, event triggers, etc
Sound Designer(s) - organization, casting, mastering files, etc

Please contact Silencer, Amadaun, Elec0 or myself (Morrigain) at www.thedarkbrotherhood.com

(note that applications for other departments/beta-testing/voicacting are not closed - we just aren't in urgent need of them)

If a mod or someone could edit this into the first post on this thread - or even put 'help wanted' in the title - it would be greatly appreciated.
User avatar
Nikki Lawrence
 
Posts: 3317
Joined: Sat Jul 01, 2006 2:27 am

Post » Wed Mar 30, 2011 12:31 am

(slams argonian victim into table and twists head) yousssss arrrree deaaad ( then puts him in a nice fire that was previously made) I love argonian on a stick >:) muhahaha
User avatar
Stephanie Nieves
 
Posts: 3407
Joined: Mon Apr 02, 2007 10:52 pm

Post » Wed Mar 30, 2011 3:08 pm

(slams argonian victim into table and twists head) yousssss arrrree deaaad ( then puts him in a nice fire that was previously made) I love argonian on a stick >:) muhahaha

Violence toward Argonians is not permitted on this thread...unless you are a certified member of the Dark Brotherhood!
User avatar
Eileen Collinson
 
Posts: 3208
Joined: Thu Dec 28, 2006 2:42 am

Post » Wed Mar 30, 2011 3:49 am

Oh, good.

*knifes an Argonian in the throat*
User avatar
Hope Greenhaw
 
Posts: 3368
Joined: Fri Aug 17, 2007 8:44 pm

Post » Wed Mar 30, 2011 9:47 am

If a mod or someone could edit this into the first post on this thread - or even put 'help wanted' in the title - it would be greatly appreciated.

done, except for the title, since I can't edit that, only moderators can. Glad to hear that it is still going... I'll go check out what models you need, I am somewhat good with blender and photoshop... though texturing is my weak suit.
Pacific Morrowind
User avatar
Rinceoir
 
Posts: 3407
Joined: Thu Jun 29, 2006 1:54 am

Post » Wed Mar 30, 2011 1:15 am

I didn't know it was against the rules to post past 200. My bad D: Dun be grouchy. Thanks for makin the new topic, now I can follow the mod again~
User avatar
Kelsey Anna Farley
 
Posts: 3433
Joined: Fri Jun 30, 2006 10:33 pm

Post » Wed Mar 30, 2011 4:48 am

Oh, good.

*knifes an Argonian in the throat*



This made me laugh alot haha, oh ive took a break on the killings now im back (summon Rambo spell on two wood elfs,...they didn't live...)
User avatar
FirDaus LOVe farhana
 
Posts: 3369
Joined: Thu Sep 13, 2007 3:42 am

Post » Wed Mar 30, 2011 5:20 am

Awww I wanted to kill an argonian.... Are Beta Testers permitted to kill?
~Darkness Eternal~
User avatar
Theodore Walling
 
Posts: 3420
Joined: Sat Jun 02, 2007 12:48 pm

Post » Wed Mar 30, 2011 12:44 pm

Awww I wanted to kill an argonian.... Are Beta Testers permitted to kill?
~Darkness Eternal~



Aw, yes they are fellow killer, (uses resurrect toggle to bring back the argonian) "who...who are you people...omg its u! omg! ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh me: "ok hes got the invincibilty term on him so you can cut off or disembowle him as much as you want, hes gna have 100% pain with no death, I stab him in the juggular couple of times and cut of his big toe. muhahahaha
User avatar
Rachel Briere
 
Posts: 3438
Joined: Thu Dec 28, 2006 9:09 am

Post » Wed Mar 30, 2011 11:53 am

Aw, yes they are fellow killer, (uses resurrect toggle to bring back the argonian) "who...who are you people...omg its u! omg! ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh me: "ok hes got the invincibilty term on him so you can cut off or disembowle him as much as you want, hes gna have 100% pain with no death, I stab him in the juggular couple of times and cut of his big toe. muhahahaha


That's absolutely horrible..... Perfect..
User avatar
k a t e
 
Posts: 3378
Joined: Fri Jan 19, 2007 9:00 am

Post » Wed Mar 30, 2011 12:43 pm

That's absolutely horrible..... Perfect..



i dont know to take this as a compliment or not...hmmm can u please pick one haha. (pins argoinian in DB sanctuary for everyones pleasure....killing pleasue may i say.) (takes imperial rips off his jaw, what u smiling about now? hehe)
User avatar
kat no x
 
Posts: 3247
Joined: Mon Apr 16, 2007 5:39 pm

Post » Wed Mar 30, 2011 12:05 am

Please take it as a compliment.
User avatar
Lisha Boo
 
Posts: 3378
Joined: Fri Aug 18, 2006 2:56 pm

Post » Wed Mar 30, 2011 12:35 am

sry been on...DB contracts... oh yes, (ties kahjiit to a tree and has two horses pull him apart...and leave the rest to the imps..hehe)
User avatar
Horse gal smithe
 
Posts: 3302
Joined: Wed Jul 05, 2006 9:23 pm

Post » Tue Mar 29, 2011 11:05 pm

This thread is turning into a DB orgism fest.
User avatar
Bloomer
 
Posts: 3435
Joined: Sun May 27, 2007 9:23 pm

Post » Wed Mar 30, 2011 5:30 am

This thread is turning into a DB orgism fest.


Every human is a little sadistic. Look how popular shoot-em-up games are. The more gore the better, apparently.

Personally, I just love quest mods, so this appeals to me. Besides, the Dark Brotherhood was fun. (I never roleplayed anything in it, though. Weird for someone like me.) The killings themselves just made the DB interesting because...well...you're an assassin. How isn't that cool? I did have a lot of problems with it, though, so an improvement like this is a nice thing to have.
User avatar
Nice one
 
Posts: 3473
Joined: Thu Jun 21, 2007 5:30 am

Next

Return to IV - Oblivion