I thought one of the main things in this mod was not to make another lighting mod in the sense of adding lights here and there but to change so that you can basically disable any light/enable it? and make proper atmospheric adjustments to that?
The video does indeed suggest that, however if I remember correctly, zich dropped that 'cause it would be a lot of work or something. What the mod
does do, is add window lighting (I know it's been done before), and interior weather effects: rain, storm, lightning et cetera. However I've been toying around a bit in NIFskope, and I think I can manage to actually put toggleable lights in the mod
Oh, and I'm finally keeping a promise: PLAYABLE STUFF!
http://www.targetis.eu/Morrowind/Atmosphere%20Mod/AqN_Interior%20weather%20effects.zip (right click, save as)
This file contains: complete interior weather effects for Seyda Neen, Dagon Fel and Pelagiad, complete exterior lighting for Seyda Neen, and (very) partial exterior lighting for Pelagiad.
Please post any feedback in this topic or send me a pm, it would be greatly appreciated. I want to know whether I'm doing this totally wrong
Remember: ONLY meant for testing