WIPz more realistic environment, video included

Post » Mon Mar 14, 2011 10:30 pm

Lol, after being away playing Oblivion for six months I have come back to MW to see this topic as unresolved as when I left. I think this modder has run into a road block with his own mod and can't figure out how to do it and at the same time, doesn't want to give away what has been done so far because he wants all the glory. Perhaps he would rather let the mod die than too see somebody else with knowledge finish what he was unable to do. I hear people say that they have seen him around here and there but, yet, he never bothers to answer anybody anymore. Ego? Maybe. Unprofessional? Certainly. Died? Who knows.
User avatar
CxvIII
 
Posts: 3329
Joined: Wed Sep 06, 2006 10:35 pm

Post » Tue Mar 15, 2011 3:46 am

Lol, after being away playing Oblivion for six months I have come back to MW to see this topic as unresolved as when I left. I think this modder has run into a road block with his own mod and can't figure out how to do it and at the same time, doesn't want to give away what has been done so far because he wants all the glory. Perhaps he would rather let the mod die than too see somebody else with knowledge finish what he was unable to do. I hear people say that they have seen him around here and there but, yet, he never bothers to answer anybody anymore. Ego? Maybe. Unprofessional? Certainly. Died? Who knows.


Well, let's not jump to conclusions here *chuckle* All we really know is that we haven't heard anything about this mod fromn zich in a long time - we have no idea why, whether loss of interest, a "roafblack", work, school, personal life, who knows? And as far as I can tell, we also know nothing about whether zich would want someone to use his existing work, so accusing him of being a petty glory hog who won't share seems a little ridiculous to me.
User avatar
Nikki Morse
 
Posts: 3494
Joined: Fri Aug 25, 2006 12:08 pm

Post » Mon Mar 14, 2011 5:54 pm

so accusing him of being a petty glory hog who won't share seems a little ridiculous to me.


Lol, "a petty glory hog". You said it not me. And there's nothing petty about what he has done.
User avatar
Dagan Wilkin
 
Posts: 3352
Joined: Fri Apr 27, 2007 4:20 am

Post » Tue Mar 15, 2011 1:43 am

I think that is a fairly accurate rephrasal of what you said. *shrugs*
User avatar
Darrell Fawcett
 
Posts: 3336
Joined: Tue May 22, 2007 12:16 am

Post » Tue Mar 15, 2011 1:41 am

I was planning to wait for this before I started playing morrowind, but I guess I should quit while I'm ahead. :brokencomputer:
User avatar
Izzy Coleman
 
Posts: 3336
Joined: Tue Jun 20, 2006 3:34 am

Post » Mon Mar 14, 2011 5:17 pm

Ya know, there sure are a hell of a lot of interiors on Vvardenfell. Working to get weather effects (sounds, lightning & such) in most significant interiors now. Interiors. Lots and lots of interiors.

After that I'll start working the other atmospheric changes, as in the first post's YT clip, but first things first. I'll be on vacation for a week starting friday, so I won't be working on this then, but hey, PROGRESS MATE! :ahhh:

So what's done?

- Seyda Neen (by zich)
- Dagon Fel
- Pelagiad interiors

What's being worked on?

- Interiors in alphabetical order, halfway Ald'Ruhn atm.

/update
User avatar
Chloe :)
 
Posts: 3386
Joined: Tue Jun 13, 2006 10:00 am

Post » Tue Mar 15, 2011 1:00 am

It lives! :o

At least upload your stuff as a beta modder's resource somewhere, so that others can pick up and continue the project if you original modders are unable (for whatever reason) to continue it for a while. It would be a shame to have this all disappear. :(
User avatar
chirsty aggas
 
Posts: 3396
Joined: Wed Oct 04, 2006 9:23 am

Post » Mon Mar 14, 2011 2:58 pm

Yea, very glad to hear this is back in the works.
User avatar
Samantha hulme
 
Posts: 3373
Joined: Wed Jun 21, 2006 4:22 pm

Post » Tue Mar 15, 2011 4:21 am

Yes! :D This is excellent news. Right up there with MCA 6.0. ^^
User avatar
emily grieve
 
Posts: 3408
Joined: Thu Jun 22, 2006 11:55 pm

Post » Mon Mar 14, 2011 2:36 pm

It lives! :o

At least upload your stuff as a beta modder's resource somewhere, so that others can pick up and continue the project if you original modders are unable (for whatever reason) to continue it for a while. It would be a shame to have this all disappear. :(

Seconded, and you needn't work on this all by your lonesome. Now that the groundwork is done, I think we help with the tedious part of applying it over and over, if you allow us. In any case, thanks for the update. Yeah thanks mate now I can't play morrowind :laugh: Enjoy your holiday
User avatar
cassy
 
Posts: 3368
Joined: Mon Mar 05, 2007 12:57 am

Post » Mon Mar 14, 2011 2:54 pm

Great news AquaNord! Like others, I wish you a happy and safe vacation and place my modest skills at your service. If you'd like a CS monkey to help slave away on those interiors, I'm ready and willing. :^)
User avatar
Jodie Bardgett
 
Posts: 3491
Joined: Sat Jul 29, 2006 9:38 pm

Post » Tue Mar 15, 2011 4:42 am

Where art thou aqua of nort?
User avatar
Tiff Clark
 
Posts: 3297
Joined: Wed Aug 09, 2006 2:23 am

Post » Mon Mar 14, 2011 1:49 pm

Lol, after being away playing Oblivion for six months I have come back to MW to see this topic as unresolved as when I left. I think this modder has run into a road block with his own mod and can't figure out how to do it and at the same time, doesn't want to give away what has been done so far because he wants all the glory. Perhaps he would rather let the mod die than too see somebody else with knowledge finish what he was unable to do. I hear people say that they have seen him around here and there but, yet, he never bothers to answer anybody anymore. Ego? Maybe. Unprofessional? Certainly. Died? Who knows.



Well I don't want to be disrespectful or pessimistic, but I can't help agreeing with Lorca.

19 July 2010 - Going for a one week holiday

25 August 2010 - Still no news

AquaNord, if you won't be able to finish this mod by yourself alone, which is probably the case considering the huge scope of the mod, at least upload it to somewhere so that other modders can work on it. There are quite a few people here willing to continue the project, yet you don't even probably look at this topic anymore. You could have posted something when you were last active on 22 August. I don't mean that you are "a petty glory hog," but what you do is negligence at best.
User avatar
Soku Nyorah
 
Posts: 3413
Joined: Tue Oct 17, 2006 1:25 pm

Post » Mon Mar 14, 2011 7:44 pm

forgot to bump this
User avatar
Sudah mati ini Keparat
 
Posts: 3605
Joined: Mon Jul 23, 2007 6:14 pm

Post » Mon Mar 14, 2011 8:57 pm

Oh Aquanord, PLZ post what u've got so far so others can continue ur work if u feel that it is too much for u alone.

Different ppl can work on this together!!! Just assign different cities to volunteers!

Don't let this die, plz!! :nope:
User avatar
Thema
 
Posts: 3461
Joined: Thu Sep 21, 2006 2:36 am

Post » Mon Mar 14, 2011 4:54 pm

Make this! Seriously, that's amazing, especially the light in the mourning. The only thing I can suggest is that the lightning flashes are a bit too bright, especially in the day they should barely be noticable.
User avatar
.X chantelle .x Smith
 
Posts: 3399
Joined: Thu Jun 15, 2006 6:25 pm

Post » Mon Mar 14, 2011 3:26 pm

I thought Dirnae was the creator of this? Is this a group project?
User avatar
matt white
 
Posts: 3444
Joined: Fri Jul 27, 2007 2:43 pm

Post » Mon Mar 14, 2011 4:01 pm

Nope. It was Zich, and AquaNord was the only person to recieve the beta from Zich. AquaNord has been (read as 'was' ) working on continuing it, but he hasn't been heard from in almost half a year?

Zich definitely hasn't been heard from, though he apparently still lurks.

AquaNord you could always just put up Zich's beta. After all, if he was publicly asking for beta testers then I don't see it as a problem to release just the beta (with no extra bits).
User avatar
Danny Blight
 
Posts: 3400
Joined: Wed Jun 27, 2007 11:30 am

Post » Tue Mar 15, 2011 2:28 am

You're saying that Aquanord and Zich are the only two human beings on this planet that have the beta file?
User avatar
K J S
 
Posts: 3326
Joined: Thu Apr 05, 2007 11:50 am

Post » Mon Mar 14, 2011 12:56 pm

Looking through the thread AquaNord was the first and only person who seems to have been accepted as a beta tester by Zich.
User avatar
Ashley Tamen
 
Posts: 3477
Joined: Sun Apr 08, 2007 6:17 am

Post » Mon Mar 14, 2011 4:32 pm

You're saying that Aquanord and Zich are the only two human beings on this planet that have the beta file?


Not for long.

Sorry for making y'all hate me so much, but I got in a bit of an anti-TES mood lately, been playing morrowind and oblivon for at least three years straight now and I suddenly got a bit fed up with it.

About this mod, there are some bugs I can't get resolved myself, and I'm not planning on working on this mod anymore due to time constraints (college started again etc.) and the fact that I'm probably not skilled enough to get his working properly. I'm gonna pack up a zip file with all files, and someone else is free to take it up imo.

Damn, I really can't be trusted with promises :| Anyway, as soon as I have some free time and access to my home pc, I'll try to get the files ready. Probably won't be today tho.

Oh and next time I don't reply for a long time, I've got PM notification enabled so just send me a PM ;)
User avatar
xxLindsAffec
 
Posts: 3604
Joined: Sun Jan 14, 2007 10:39 pm

Post » Mon Mar 14, 2011 8:07 pm

Hmm, what a shame... but understandable.

I'm not even into modding, I basically just encourage people ;-) so I can't help.
Bycote said he/she could!? I hope this gets revived (as soon as Aquanord re-uploads what he's got so far).
User avatar
KU Fint
 
Posts: 3402
Joined: Mon Dec 04, 2006 4:00 pm

Post » Mon Mar 14, 2011 2:48 pm

Oh and next time I don't reply for a long time, I've got PM notification enabled so just send me a PM ;)


;) I'll take you up on that.

If anyone decides to spearhead this and needs an extra hand with the easy but tedious stuff I'm willing to help.
User avatar
Ellie English
 
Posts: 3457
Joined: Tue Jul 11, 2006 4:47 pm

Post » Mon Mar 14, 2011 4:46 pm

Files are 7z'ed and ready to go, so if someone wants to give it a proper shot I'll provide them with a link.

Biggest issue is that zich originally used activators for the thunder/rain/etc sounds, but morrowind seems to only be able to emit sounds directionally this way (so when you're faced away form the activator, you can't hear it). I tried another method using global scripts instead, which worked great for thunder, but not for looping sounds like rain; can't get it to start and end properly. Elseways there's quiet a bit of cleaning up to do in the files.
User avatar
Mr. Allen
 
Posts: 3327
Joined: Fri Oct 05, 2007 8:36 am

Post » Mon Mar 14, 2011 5:07 pm

Posted by AquaNord 21 September 2010 - 01:05 PM
Files are 7z'ed and ready to go, so if someone wants to give it a proper shot I'll provide them with a link.


Can't u just post a link here? (In case you disappear again :poke: )
User avatar
Baby K(:
 
Posts: 3395
Joined: Thu Nov 09, 2006 9:07 pm

PreviousNext

Return to III - Morrowind