(WIPz) Thirsk interior revamp

Post » Sat Nov 29, 2014 5:20 am

Ok, time for a WIP thread.

So far I`ve made http://41.media.tumblr.com/1315771da0495aa6595950322043647c/tumblr_nfhx04odBm1rjx2rao1_1280.jpg and ahttp://40.media.tumblr.com/5f3d43b748999740ac3b5fab77136d77/tumblr_nfncj9KnS91rjx2rao1_1280.jpg to liven up the interior a bit. Also stared adding misc clutter and decorations like mead kegs, mounted shields and weapons on walls and replacing some of the rugs with skinned wolf pelts from raven Rock colony (as it looks much more nordic and fits the decor better). Since this is my first mod invloving editing cells with CS, there`s bound to be some bugs, but I hope I`ll iron them out during beta testing.

What I am still looking for is -

- a mesh resource for a long and thin carpet (no idea what it`s usually called :P )

- a mesh resource for a nice new nordic throne (the one in Thirsk/Skall main hall is just...nope)

- a mesh resource for a long, rectangular shaped fire pit (to replace the small circular which looks...well, less impressive)

- various resources that could visually fit and lift up the interior (like posed animal sculptures for instance)

Any ideas you peeps have when it comes to using already available items ingame in a new decorative way are welcome as well.

Oh, and I`ll probably need some help hunting down names of authors of original mesh replacers already used (like kegs on stands) - I got them all from MSGO so I`m still not quite sure what is a replacers and what is original bethesda mesh. But again, we`ll sort it out during beta.

Let`s make this happen! :tes:

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Syaza Ramali
 
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