New Today August 27 2007 for playing with ...
Here is the Dancer's part for Minstrels of Cyrodiil Test Version...
you need to download and install this first..from http://www.tesnexus.com/downloads/file.php?id=12722 for the animations..
http://www.4shared.com/file/23010508/1747fcfc/dancers.html
There are 7 different dancers around the Imperial City in each area ..expect the arena in which there are two ...
They are wearing black dress so you cannont miss them..just like the minstrel you talk to them or any npc talk to them they will dance for you...
Remember I did not make the animations so there are still some looping issue with some of them ..but this will give you a general idea ...no music yet also...
working on getting that to work with minstrels...
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http://www.gamesas.com/bgsforums/index.php?showtopic=659764
http://www.gamesas.com/bgsforums/index.php?showtopic=656640
Download the Beta Here
http://www.4shared.com/file/13227772/a267b3ca/moc.html
Just a temp readme for now working on better one..
Goal of this mod ..It will Added Traveling Minstrels who play songs around various different cities in Cryodiil..
Using Music provided by Musician of the Modding community these songs will be heard..
Through the collaboration of several modders, this project is off and running at a break neck speed. This can truly be called a community project..The idea at this point is to get an NPC to emit a music file while standing around. Once this is achieved then the wheels set into motion to add animations that make the NPC look like he is playing a musical instrument. The end result will be a minstrel who can play music.
Think how cool it would be when you enter a Castle's main hall or an Inn at night and have 1 or possibly more minstrels playing music.
Once gets a little further into the creation of this mod, We will create more .
Also if you have a song or know of one that would be a good fit please post it here. No copyrighted material please.
http://en.wikipedia.org/wiki/Minstrel_show
My first sample music..http://oblivionminstrels.4shared.com/ and http://oblivionminstrels.4shared.com/ - these are just 2 songs to listen too..Wav and MP3.. All artists who have showninterest in this mod may use this folder to upload your songs too..Try to keep the file size small..
Beta - Minstrels of Cyrodiil early pics
Okay, Here are Some Early Pics of the Traveling Minstrel (Bard) - in the Ic Market District...In the first pic ..you can see the lute that is slung across his back..(it is set has a two handed weapon)..
In the second pic the lute it used in combat just to see what it looks like..I have not modified the lute or anything at all..It is just a little out of place in his hands..
http://i131.photobucket.com/albums/p305/corepc/ScreenShot114.jpg
http://i131.photobucket.com/albums/p305/corepc/ScreenShot115.jpg
http://www.youtube.com/watch?v=sdXf6Mh8whE
http://www.youtube.com/watch?v=Uegcb9OYOfQ - NEW
Beta Notes - you will need 7zip and extract to oblivion\data\ folder and tell it yes to overwrite folders ..
You will Find 3 Minstrels in the IC City, and all other Town have Minstrels
1) This is the first beta release and there are still many things to work out yet..
2) This is a test to see how you are going to like the music script and the lute animation..
3) The Npcs only have wander packages so they do not go indoors yet, travel, or anything like that..Will in the future..
4) The lute is considered a shield but and can be equipped like a shield by either the player or npc ..It was designed to work like this so that the right hand could simulate the strum of the lute..
5) The sound script that play the song is designed to work from a distance when you around the minstrel..Just like any other enviroment sound (aka bird, water, wind,) ..So if you are not hearing but see them then move closer or turn down the music volume to half way and turn enviroment sound at 75% or higher..Also if in combat with them and you kill the minstrel the song will keep playing until you move away..and if you take the lute the song will keep playing from the dead minstrel (this is temp until I fix it)
6) They sometimes unequip the lute when walking but will requip the item when talking to an npc ..They will keep playing the lute will talking also to npc or players in dialouge menu..
7) The current animation does not work with eat/sleep packages has of yet..So if you try to get them to do this they will attempt to do this..But it will not work..The lute has be unequipped and the idle animation has to be changed..This is only temporary unitl we can fix it...
8) If you plan on using this in your mod then please Ask on the Elder Scrolls forum & give Credit to Minstrel of Cryodiil team..
9) How to change replace the minstrel song with your song of choice
1) Convert your mp3, wma, or whatever type song into a mono wave file 11khz using any music editor , audacity, etc..
2) After song has been converted you need to rename this song to either musictest1 or moccalaghan and end in .wav ( will only work in wav format)
3) Copy this song to \oblivion\data\sound\fx\moc\ and tell it yes to overwrite..
http://www.4shared.com/file/13227772/a267b3ca/moc.html
Team Members -
Developers - Corepc , Jlf2n, Sarkandar, Mwoo769, Grue,
Minstrel Players - HxcBear, Carel de Winter, Jusan, Lemonentry, Others
New - Keter Sephiroth - for converting over the Dancing Animations from Mocap...