All killcams should be toggable. However, I like them very much... that is IF they actually worked properly.
There are those that don't like them and feel they take them out of the immersive element. I, on the other hand, feel they increase the experience. Still, I oppose the way they are implemented and even undergo the measures of utilizing a mod to remove them all.
The two main reasons are...
- It fires when an archer is shooting down and the arrow hits the edge of the rock the character is perched on.
- It fires on the character and ends in sudden death when you have the possibility of either dodging or even blocking the incoming shot.