I wish there was a V.A.T.S system on Skyrim.

Post » Sun Dec 11, 2011 6:42 pm

Loved VATS in Fallout.

Don't see any reason or place for it in TES.

:shrug:

Because kills would look awesome


We have kill animations already.
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Becky Palmer
 
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Post » Sun Dec 11, 2011 3:43 pm

This game has stealth and lock picking, it must be a Thief clone...
This game lets you get married and buy houses, it must be a Fable clone...
If people had their request for a "hardcoe mode" as seen in FO NV then with the need to eat, drink and sleep paired with getting married and buy a house to live in, then that would make it a Sims clone...

Get real, importing a strong point of other games doesn't mean it's a clone of that game.

Now, I would've liked hit location to matter. I've even made a suggestion on it before the game even came out..

Head: dmg x2
Torso: dmg x1
Legs: dmg x.75
arms: dmg x.5

Of course a system like vats in a game like TES would mean that using melee in vats should allow you to pick different body parts and not treat the entire body as one as done in the FO games.
The npcs and player can then be subject to disabilities like a crippled leg that will slow you down (good tactic for ranged would be to crit on the legs and try to take them out first) or cripple the off hand to make the enemy drop their shield or off hand weapon or be unable to use a bow. Cripple the main hand to prevent power attacks or the head to prevent casting.

It definitely provides an increased level of depth to the combat system. Mind you that it is slightly better than Oblivion's Block, swing, swing, block, swing, swing, repeat til dead (you or them).


Bethesda isn't ripping off crap from those games, although they did add the useless marriage to the game.

We already have perks like Fallout 3, and lockpicking like Fallout 3. They didn't even try to make them different, just use the same exact crap from that game. TES is SUPPOSED to be unique, not ripping off crap from other games because you think they are "Cool".

VATS isn't needed, it isn't wanted and Bethesda will still put it in TES VI most likely.
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jesse villaneda
 
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Post » Sun Dec 11, 2011 9:35 pm

Then what's next? Conjuration in Fallout 4?
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Darian Ennels
 
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Post » Sun Dec 11, 2011 5:36 pm

I love VATS. But it is a Fallout thing - and I believe it should stay there.


This, VATS has no place in TES.
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Eire Charlotta
 
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Post » Sun Dec 11, 2011 7:04 pm

This, VATS has no place in TES.


Agreed.

Loved VATS, it worked brilliantly and made the game incredibly enjoyable for me, but it has no place in TES.

Incidentally, it's a bit disappointing that there's no locational damage or dismemberment etc in Skyrim. Cutting people's arms off with a big sword or crippling them with an arrow to the thigh would have been ace.
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jess hughes
 
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Post » Sun Dec 11, 2011 10:14 pm

An auto-target button would be just perfect. Kinda like Zelda games.
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James Smart
 
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Post » Sun Dec 11, 2011 9:38 pm

Whilst i think VATS is great in Fallout, i hope that we never see it in any Elder Scrolls game.
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Mel E
 
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Post » Mon Dec 12, 2011 3:08 am

Ugh.
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Tessa Mullins
 
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Post » Sun Dec 11, 2011 6:38 pm

No, I think it works well in Fallout but I have my doubts about it in a TES environment.
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elliot mudd
 
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Post » Sun Dec 11, 2011 7:33 pm

Sure, maybe the creators of the PIP boy invented a time machine as well?
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Eliza Potter
 
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Post » Mon Dec 12, 2011 12:05 am

No no and no!.. i don't want TES series to be more like fallout or any other game.. i want TES to do its own thing, thats what i like about it.. making VATS in skyrim would totally ruin it for me atleast....
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Hella Beast
 
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Post » Sun Dec 11, 2011 8:31 pm

Since when was Vault tech in TES?

This.

It's supposed to be tied in to your pip boy, it would make absolutely no sense in a time where the pinnacle of technology outside of Dwemer ruins is a pull handle opening a gate.
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Eire Charlotta
 
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Post » Sun Dec 11, 2011 5:18 pm

How would VAT work on... Area effect magic? O.o
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courtnay
 
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Post » Sun Dec 11, 2011 10:59 pm

Oh that's cool... so you want the game to swing your sword, shoot your bow, and cast your spells for you?

Get out.
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adame
 
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Post » Mon Dec 12, 2011 4:12 am

I would like being able to dismember somebodies arm, but not with VATS. The day they bring a "VATS" like system to The Elder Scrolls will be the day I quit playing. Its a Fallout thing and should remain there. It only bothers my a little bit, and I don't consider myself to be caught up in immersion. But VATS is the ultimate immersion killer IMO. Good god how everyone would Q.Q Like I said, it was ok in Fallout, it better stay out of TES. Also, if it was to make an appearance in TES, it would have to be renamed. I really don't think the Vault Assistance Targeting System ( I think is the correct name ).
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Rhiannon Jones
 
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Post » Mon Dec 12, 2011 2:30 am

No.
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Philip Rua
 
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Post » Sun Dec 11, 2011 7:35 pm

V.A.T.S. no, but I would actually like to try a turn based Elder Scrolls game.
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Miragel Ginza
 
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Post » Sun Dec 11, 2011 6:47 pm

Vats could be cool, but needs an long cooldown so it dont gets too overpowerd.

The two things i would like is to dismember someone.. not just a head but a chop with the axe on an leg with a small percentage of taking it off would be cool.
Also limb damage; fire some arrows in someone left arm and they will drop their weapon/shield..
Shoot arrows in the legs and they cant move, or move very slowly.
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Dagan Wilkin
 
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Post » Mon Dec 12, 2011 5:09 am

:laugh: That's epic.

These forums confuse me. One day everyone screams for realism. The next day, they want person exploding pool cues. Very confusing indeed.


It's like different people post here or something!
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joannARRGH
 
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Post » Sun Dec 11, 2011 9:12 pm

How about turning Skyrim into a turn-based rpg?
I miss those...
and with this much freedom...
(in b4 fallout, planescape: torment, etc)
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Crystal Birch
 
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Post » Sun Dec 11, 2011 4:55 pm

The thing about VATS is that in many cases, chopping off a limb from some of the creatures in the game wouldn't really be possible. If you use a mace or spell, then it would be impossible...unless the person just entirely exploded...or some other animation featured them being 'crushed'. Might be cool, but I like the 'finishing move' that Skyrim has...works fine for me.
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Hilm Music
 
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Post » Sun Dec 11, 2011 10:35 pm

It'd be a good addition. Add locational damage, increase stamina use per use of VATS, and slow time rather than freeze it while on the VATS menu screen.
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Monique Cameron
 
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Post » Mon Dec 12, 2011 4:09 am

Looks like the poll agrees with my sentiments.

VATS has no place in the TES universe.
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kristy dunn
 
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Post » Mon Dec 12, 2011 1:06 am

I loved VATS on Fallout, I just wish we had it on Skyrim.

Your opinions?


Uh...........no. :D

My char is already destroying with the bows thanks to some overpowered perks (I literally don't even have to switch to first person to use the bows). I couldn't imagine adding VATS to that.

Plus doesn't VATS seem kind of technological and futuristic? Would that even "fit" with this game world?
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Alisia Lisha
 
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Post » Mon Dec 12, 2011 5:24 am

Meh, no thanks :/
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Katey Meyer
 
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