I can only speak for the 360 version, so I would appreciate it, if you would state your platform in the post.
Also, this is not a bug thread, so please no: "That thing wasn`t there so I can't do what I want to do so fix that right NOW!" posts, there a other places for that.
This here thread should be for things like... well, like this:
I hope for:
- Ability to sell horses.
- Ability to hitch horses and make them stay in that place safely until you go get them.
- Ability to choose whether you want to fast-travel with your horse or without your horse.
- Ability to choose which equipment a follower equips and which he just carries for you.
- Ability to choose a combat preference for your follower: Ranged Combat, Close Combat, Support (which would include healing you and/or conjuring more help etc.), Defend.
- Equipment type separations for chests/containers like there are in the Inventory.
- Equipment type separations for Favorites when pressing up/down on D-Pad (Weapons, Apparel, Magic, Potions, Misc).
- Scrolling up when at the top of a list, you will jump to the bottom of the list and continue scrolling.
- Ability to use contents of the Apothecary's Satchel on your own Alchemy Lab in your home without having to pick them up/ have them in your inventory.
Actually, there should be containers like that on or next to every player-owned Equipment Creation Device (Lab, Enchanter, Forge, Smelter, Workbench, Whetstone) whose contents you can use in the respective Equipment Creation Device without needing to have them in your inventory.
- Ability to "Store ALL" contents of a specific type (Ingredients, Books, etc.) in a container.
- Total Weight Indicator of each Item Type Category in my Inventory (Total Weight of of Potions, Total Weight of Weapons etc.)
- Ability to move/transfer all the contents in containers of one house to another house by hiring a carriage/transporter. The carriage should have no limit on equipment load, so if you want to move you don't have to carry all the stuff and make 100 trips back and forth because you can't carry it all at once.
- Ability to transfer your Housecarl to another house.
- Make Archmage quarters, once you are the Archmage, into a "House", to which you can transfer all your houses' containers' contents and your housecarl to. Same goes for all quest-earned quarters.
- Ability to Fast-Travel to and from any house you own or any quarters you earn through quests (Archmage's Quarters etc.). That would really cut down on loading times when dumping stuff to ease the inventory.
Ability to see what are your companion's best skills (for example: I've seen 3 Mage companions but they all had different playstyles) so you can choose which suits you the most.
Arrow category instead of putting them into the weapons list?
-Improve magic so it doesn't svck. At later levels it is a waste to even use.
-romance could be improve and several candidates were just not accessible and others didn't notice the amulet of mara (which I think is actually a bug come to think of it).
-the ability to further upgrade weapons or upgrade them in certain areas like speed and damage and weight.
-The ability to further enchant something multiple times with the same enchantment to boost effects to the level they are found in the dungeons but with a limit. This should require specific soul qualities to do.
-the ability to buy or better invest in businesses
-add more speech options. Several quests should have been resolvable with them (one main quest and one side quest that you get after the main quest involving killing a certain dragon come specifically to mind on this issue)
-improve shouts their effects even at full strength are pathetic and their cool down too long. Ether improve their strenghth or lesson their cooldown. What I'm after here is an advantage ether in speed or power as it stands our shouts with a few exceptions have neither.
-improve weapon proficiency for later levels or nerf down the enemies so they aren't doing 100+ damage with weapons that they could never even maxed out skill tree ever do 100+ damage with.
-add more business opportunities like investing in a mine or owning your own mine or partnerships
-more things to spend gold on outside training. Basically give me a gold sink but one that is worth it.
-have npcs understand when they are collateral damage in an enemy dragon assault
-Make remove all button different than deposit for storage to prevent accidental removing all items from a box.
-more spells
-Make dead servants use weapons they are carrying and be as proficient as they were in life instead of utterly and completely useless.
-respawn shadowmare when it dies, it is a paranormal horse come on!
-romance could be improve and several candidates were just not accessible and others didn't notice the amulet of mara (which I think is actually a bug come to think of it).
-the ability to further upgrade weapons or upgrade them in certain areas like speed and damage and weight.
-The ability to further enchant something multiple times with the same enchantment to boost effects to the level they are found in the dungeons but with a limit. This should require specific soul qualities to do.
-the ability to buy or better invest in businesses
-add more speech options. Several quests should have been resolvable with them (one main quest and one side quest that you get after the main quest involving killing a certain dragon come specifically to mind on this issue)
-improve shouts their effects even at full strength are pathetic and their cool down too long. Ether improve their strenghth or lesson their cooldown. What I'm after here is an advantage ether in speed or power as it stands our shouts with a few exceptions have neither.
-improve weapon proficiency for later levels or nerf down the enemies so they aren't doing 100+ damage with weapons that they could never even maxed out skill tree ever do 100+ damage with.
-add more business opportunities like investing in a mine or owning your own mine or partnerships
-more things to spend gold on outside training. Basically give me a gold sink but one that is worth it.
-have npcs understand when they are collateral damage in an enemy dragon assault
-Make remove all button different than deposit for storage to prevent accidental removing all items from a box.
-more spells
-Make dead servants use weapons they are carrying and be as proficient as they were in life instead of utterly and completely useless.
-respawn shadowmare when it dies, it is a paranormal horse come on!
Combine the satchel and alchemy tables.
But atleast 1 ot two storage chest next to enchanter in your home. Cough cough solitude.
SPOILER ALERT
Why can't I get a resting sleep bonus as a werewolf? Its
the most likely first quest line someone will do. YOUR PRACTICALLY LEAD TO IT. Now I have to go threw the whole quest line to cure myself so I can level faster and if I want to wolf up later hopefully I can find a werewolf in the silver hand dungeons later and hopefully I actually contract the disease and don't get boned by some glitch that stops me.
But atleast 1 ot two storage chest next to enchanter in your home. Cough cough solitude.
SPOILER ALERT
Why can't I get a resting sleep bonus as a werewolf? Its
the most likely first quest line someone will do. YOUR PRACTICALLY LEAD TO IT. Now I have to go threw the whole quest line to cure myself so I can level faster and if I want to wolf up later hopefully I can find a werewolf in the silver hand dungeons later and hopefully I actually contract the disease and don't get boned by some glitch that stops me.
Why not a whistle to call your horse? It doesn't have to come galloping from nowhere like Epona, just start going over to you. Often I'll get off mine to fight something, like a dragon and I have no idea where I left my horse and it can be difficult to find. If it would come to ME however....
also, this:
http://www.gamesas.com/index.php?/topic/1274858-request-better-functionality-for-favorites-menu/page__gopid__19401744#entry19401744
also, this:
http://www.gamesas.com/index.php?/topic/1274858-request-better-functionality-for-favorites-menu/page__gopid__19401744#entry19401744
- Ability to install one Altar in your house (maybe as part/reward of a Quest (DLC?)).
Add Spell/Weapon BOOKMARKS!
Hold D-Pad left and HOLD another button to bookmark, then simply hold left and TAP that same button to access bookmark.
For example, hold D-Pad left and then HOLD any other button (ie. A B X Y RB LB RT LT) and YOUR CURRENT left & right hand set up (torch/spell/weapons) will be assigned to that bookmark (ie. "Healing+Axe was assgined to bookmark Y"). To access this set up again simply hold D-Pad left and TAP the same button (Y).
This idea can co-exist with current D-Pad left/right hotkeys (only taps). This can be implemented in PS3 and 360. On PC bookmarks can use number keys or F-keys. You can store 8 left hand / right hand combinations to any button. 8 combinations more could be added to Right D-Pad. Access a bookmark to see what you have on it. If you no longer have a weapon, disable the bookmark.
You don't need any new menus / icons / costly development for this, simply display a text like "Flames+Sword was assigned to bookmark A" when the user made a new bookmark. Novice users could simply ignore this feature (most don't even know hotkeys exist!). Advanced users would get instant access to an awful lot of presets!
Hold D-Pad left and HOLD another button to bookmark, then simply hold left and TAP that same button to access bookmark.
For example, hold D-Pad left and then HOLD any other button (ie. A B X Y RB LB RT LT) and YOUR CURRENT left & right hand set up (torch/spell/weapons) will be assigned to that bookmark (ie. "Healing+Axe was assgined to bookmark Y"). To access this set up again simply hold D-Pad left and TAP the same button (Y).
This idea can co-exist with current D-Pad left/right hotkeys (only taps). This can be implemented in PS3 and 360. On PC bookmarks can use number keys or F-keys. You can store 8 left hand / right hand combinations to any button. 8 combinations more could be added to Right D-Pad. Access a bookmark to see what you have on it. If you no longer have a weapon, disable the bookmark.
You don't need any new menus / icons / costly development for this, simply display a text like "Flames+Sword was assigned to bookmark A" when the user made a new bookmark. Novice users could simply ignore this feature (most don't even know hotkeys exist!). Advanced users would get instant access to an awful lot of presets!
- I would go one step further (and then one to the side and add a little twist) and lobby for loadout hotkeys, the ability to use the D-Pad hotkeys to label not only one item, but one item of any item slot (left hand, right hand, head, neck, body, arms, rings, boots). One button and you can switch between Mage and Warrior. Instantly.
Are they going to patch some stability in this new patch coming out?
I just froze on my 360 4 times in an hour. I cleared the cache twice, uninstalled a bunch of old stuff from the HD and uninstalled the game and running it strictly from the disc now. Hoping it helps with the freeze ups a little. It seems the more you play and do things in game, the tighter it stiffens up. This has always happened with the TES games IMO.
I just froze on my 360 4 times in an hour. I cleared the cache twice, uninstalled a bunch of old stuff from the HD and uninstalled the game and running it strictly from the disc now. Hoping it helps with the freeze ups a little. It seems the more you play and do things in game, the tighter it stiffens up. This has always happened with the TES games IMO.
- This kinda borders on a bug-report, but I'll let it pass. Once

- Ability to rename a Stray Dog and when you tell it to go home, you will get a list of places to send it. Owned houses will obviously be first on the list.
Continued further down due to forum restrictions (sorry).