1. Comments.
Similar to how Fallout Tactics was also considered to be a Series off-shoot when it came out (after Fallout 2), great tactical game though, but with less of the type of mature content that Fallout3 has, and that Fallout 1and 2 had.
Fallout Tactics was the third Fallout game to come out, but it was not considered to be a Fallout3. New Vegas, even though having similarities with the early Fallouts is not considered as a Fallout4, it is less of a 'wasteland' scenario than Fallouts 1, 2, 3.
2. Actually Fallout 1 and 2 define the start of the "Fallout series" scenario. Fallout3 being now an addition to the "Fallout series" 'wasteland' scenarios.
3. Not so, playing Fallout3, I soon had the distinct feel of "this if Fallout ok" ... and nothing other than a Fallout. There was no feeling of there being a similarity with anything else.
Immersing yourself when playing a role-play game and not having half your mind elsewhere, then you will find that is how to best play a game.
1. Who's comments? From what I've heard there are more "This is the real FO3" than there is "This is another Tactics". :confused:
Besides, it does not need to have a number on the end, it's Fallout 3.5.
It's part of the main series while still not having a number on the end.
2. Oh so the current series? Well if I'm not mistaking I thought that sequels were suppose to "improve" upon the predecessor, there were no improvements in FO3 except for flashy graphics and FPP. The "mature content" was really kept on the D-low and the "depth"? What depth? Two words: Tenpenny Tower, explain the "depth" in it.
3. Hard to immerse myself into a Fallout game when it's not really a Fallout game.
The first I heard it said that Fallout3 is “Oblivion with guns” was on this forum by the usual game gripers. At first I thought that they were just joking, a wind-up, but no, they saw that a similarity of game structure that is common to most games was a conversion mod of the other... Totally disregarding the contents, style, scenario and plays of each game that actually makes each game so really different.
If one can't see that, and when getting into Fallout3 properly that it is a true Fallout and not an "Oblivion with guns" (ludicrous, about the most unintelligent said on this forum) then I won't bother trying to explain it further.
Well of course the lore, the universe, the gameworld, weapons, dialogue and stuff was Fallout.
No arguing that.
But it's about the general gameplay.
Lots of things were removed from the originals and all we had left was the Oblivion mechanics.
How to pick stuff up, how to drag stuff, havoc bodies, slightly similar HUD, open world, fast travel, inventory screen et cetera.
So what I mean with Oblivion With Guns is that it's a "Fallout" game built on the foundation of Oblivion.
It is basically like a big team of modders got together to create a total conversion mod using the Construction Set and Oblivion.
Now, if it was a good "Fallout" game then it could be excuse for basically being a TC mod of Oblivion which New Vegas was.
But it wasn't even a good Fallout game with following lore, choices, writing, characters, logic, economy and realistic game-world.
So all I'm left with is a TC mod of Oblivion which fails in most if not all Fallout aspects.
Which is a "TL : DR" reason why I'm calling it Oblivion With Guns.