Which would as pointed out by hoblak force the use of wands in all mages. I suspect most people want mages without needing a stick to cast spells at peak efficiency. I have no problem with wands, but I don't want channeling wands.
Look...
... you're entitled to your opinion and all, but don't go trying to make your case with false points. NOTHING about the system for wands I described makes them -required-. It makes them DESIRABLE, as instruments, with which you can perform certain actions that other forms of spellcasting wouldn't allow. As it stands, in Oblivion, if I want to play a mage... I -have- to use a staff. There's no other option, short of wielding a sword or a club, both of which feel decidedly un-magely. And then, to top it all off, their enchantments as you level up become MORE POWERFUL than anything the player can create!
So by your logic, I could argue that "All mages in Oblivion must carry staffs to cast spells at peak efficiency! They get enchantments which go above and beyond the highest level of magic one can attain all on their own."
Sure, that makes sense... so long as you're not actually -thinking- about how ludicrous it is to jump to that kind of a conclusion. There are plenty of other, smaller, more nuanced uses for magic.
A game should never shy away from making its systems unique and interesting just because some people don't want to have to use 'x' item to make it work. If they did that, then we'd end up with the same dumbed down fantasy game every time a new game rolled-... oh, wait a minute...
... yeah.
People and their phobia of being perceived as effeminate (and the subsequent challenging of their sixuality, which alas is the cause for much of the argument to be had here) regarding the usage of wands have no place in -my- Arcane University. If they're so damn caught up on things like having the biggest weapon and the most powerful attack, they should have played a Warrior.
Mages require finesse, creativity, and intelligence. There's no room for this macho-bravado crap.
When you take that away, and remove all specializations and creativity... then it's just a Warrior with flashy attacks. And then I'll know that fantasy has died... and I can follow it shortly to the grave.