I no longer have faith in this company to produce games for me, they cater to an audience who is full of 10 - 13 year olds who see one screenshot and call it the best game ever, who cannot read anything without getting annoyed so they make everything voiced and shallow, like oblivion and fallout.
Every game will have [censored] that go "OMGAWESOME!" every time the company makes a peep. Don't fault the company for that.
And who said they made everything voiced and shallow to appease ADHD kids, as opposed to making an honest attempt at creating a more immersive environment? I'm 31 years old, and have been playing games since before the NES came out. If you were to ask me whether I preferred Morrowind's dictionary-dumps or Oblivion's speech-o-matic, I'd easilly pick Oblivion. This is not to say there weren't any flaws with Obliivon's dialog, but they are problems that can be overcome, and it adds immensly to the atmosphere of the game.
Don't go assuming that
change is a result of trying to reach hyperactive teens. Especially considering FO3 and Skyrim are/will be M-rated. The Elder Scrolls games don't go for "incremental improvements", so much as they go for re-imaginings and do-overs. Just because something worked in the previous game isn't a good enough reason, on its own, to do the same exact thing in the sequel. They start the design fresh each time, trying to find what will work for the game they're now making, taking past complaints and criticisms into account. They don't stick to the old design like glue, and only tweak it in response to complaints. They're trying to make Skyrim, not Morrowind 3 or Daggerfall 4.
Bethesdas last 2 games were terrible yet got good reviews. Of course when you buy a new game, it has its moments. I played Oblivion probably over 1000 hours easy. Fallout 3 comes along and its Oblivion with guns! They didn't learn anything, it was the same product recycled into a different universe with slightly diff mechanics.
Good and bad are extremely subjective, nor are they black and white. A good game doesn't mean its without flaws, and a bad game doesn't doesn't mean it has no redeming qualities. I find Oblivion and Morrowind both to be good games, but each have their flaws (never played enough of Fallout 3 to get a good feel for it; I just don't like the setting).
Then theres where bethesda is as a company. Look at the addons they released for Oblivion and Fallout 3. There were a few that shine, mainly Oblivions expansion, Shivering Isles. But most of it felt like it should have been included in the game from the beginning. Bethesda is basically just milking us for our money, like all the companys are.
If you want to see a company milking for money, look at EA and Blizzard/Activision. At least Oblivion felt like a complete (if flawed) game, which is more than I can say about Dragon Age. The good stuff (KotN, SI) didn't come 'til much later, and were not needed to properly experience "Oblivion".
I would agree that we'd be better off having a low number of full-sized expansions, than a large number of small DLC. But as long as the base game on its own feels complete, I can't complain.