Won't be purchasing TES V?

Post » Fri Feb 18, 2011 9:01 pm

I for one, will not be purchasing another game from bethesda softworks for a long time. I no longer have faith in this company to produce games for me, they cater to an audience who is full of 10 - 13 year olds who see one screenshot and call it the best game ever, who cannot read anything without getting annoyed so they make everything voiced and shallow, like oblivion and fallout. Bethesdas last 2 games were terrible yet got good reviews. Of course when you buy a new game, it has its moments. I played Oblivion probably over 1000 hours easy. Fallout 3 comes along and its Oblivion with guns! They didn't learn anything, it was the same product recycled into a different universe with slightly diff mechanics.

Now of course people will say, what about the modding community, they make the game better! Check TES Nexus, the most popular mods are naked mods when all the women have perfect bodies with enourmous briasts. There are some good mods here and there, but its hard to really fix something that was broken to begin with. Most of the major and minor gripes people had with Oblivion, I have them too, so Im not going to go into it. I am a morrowind player.

Then theres where bethesda is as a company. Look at the addons they released for Oblivion and Fallout 3. There were a few that shine, mainly Oblivions expansion, Shivering Isles. But most of it felt like it should have been included in the game from the beginning. Bethesda is basically just milking us for our money, like all the companys are. My little brother liked Fallout 3 WAY more than I did. He however, after buying operation anchorage and being disappointed, wouldnt buy another one. Oblivion got one full expansion (thank god) and Fallout 3 got a bunch of mini addons, all of which except arguably one (broken steel) were not worth the money.

This comes to my conclusion that Bethesda is a far cry from the guys they were when they made Morrowind. The guys who played daggerfall were a mature audience, and they listened to the people who bought it. Morrowind came out and it was more accessible to the public, yet still remained hardcoe and had lots of diversity, and when you first bought the game it was really easy to get LOST in the world. Oblivion came out, I never got lost, someone held my hand the whole way, and took all the satisfaction I got from doing anything in the game.

Bethesda DOES listen to the people, but if most of the people telling them what to do and what to change are whiny teens how can any of you expect something stellar? Bethesda is just a cash cow like Blizzard Activision. Making something very mainstream that the laziest teenager can pick up and play means more money for them. I hope I am wrong and bethesda makes me look like an idiot, but for all the people getting your hopes up, I wouldnt just yet.
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Lexy Corpsey
 
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Post » Sat Feb 19, 2011 4:24 am

I played Oblivion probably over 1000 hours easy

Oblivion came out, I never got lost, someone held my hand the whole way, and took all the satisfaction I got from doing anything in the game.

I find it hard to get this all together. You hated the game, but you played it over 1000 hours?

Bethesda is basically just milking us for our money, like all the companys are. Bethesda is just a cash cow like Blizzard Activision.

If that was true, Skyrim wouldn't be released almost 6 years after Oblivion, but instead we would see a new TES game every year, just like how we see a new Call of Duty game every year (and a new Guitar Hero, Tony Hawk and so on until the audience lose their interest).

Sorry, but I really don't see how a 6 year gap can be considered as "milking" in the game industry. The only milking gamesas done is pretty much for charging money for the horse armor.
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Mimi BC
 
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Post » Sat Feb 19, 2011 5:30 am

Bethesdas last 2 games were terrible yet got good reviews. Of course when you buy a new game, it has its moments. I played Oblivion probably over 1000 hours easy.


Reminds me of that old Woody Allen joke:

Two elderly women are at a Catskill mountain resort, and one of 'em says, "Boy, the food at this place is really terrible." The other one says, "Yeah, I know; and such small portions."
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Auguste Bartholdi
 
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Post » Sat Feb 19, 2011 8:08 am

And that's bad?


If that was true, Skyrim wouldn't be released almost 6 years after Oblivion, but instead we would see a new TES game every year, just like how we see a new Call of Duty game every year (and a new Guitar Hero, Tony Hawk and so on until the audience lose their interest).

Sorry, but I really don't see how a 6 year gap can be considered as "milking" in the game industry.


Gaps dont matter. Look at Blizzards game starcraft 2. They supposedly started developing it in 2003 after Frozen throne. But what do we get now? How many years of waiting, all those supposed years of development, and now we have to wait another 2 years for the second expansion. Its not them taking their time, its just them lying about how long its been in development. TES V has NOT been in development for 6 years sir. And if they say it has, let them prove it, otherwise its just empty words from a rich company.
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Unstoppable Judge
 
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Post » Sat Feb 19, 2011 11:47 am

but its hard to really fix something that was broken to begin with.


You should try fixing something that wasn't broken... now THAT is hard.
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Richard
 
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Post » Sat Feb 19, 2011 7:35 am

Reminds me of that old Woody Allen joke:

Two elderly women are at a Catskill mountain resort, and one of 'em says, "Boy, the food at this place is really terrible." The other one says, "Yeah, I know; and such small portions."


I just won a 100 doller bet with my dad, that in the first 5 posts someone would try to be "clever" just like you. Thanks, but if you have nothing to contribute dont post anything.
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ashleigh bryden
 
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Post » Sat Feb 19, 2011 11:41 am

TES V has NOT been in development for 6 years sir.

Pre-production of the game started shortly after Oblivion was shipped, so yes, by the time Skyrim is released, it's been in development for almost 6 years.
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HARDHEAD
 
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Post » Fri Feb 18, 2011 10:34 pm

Wow it really is hard not to flame this guy :P
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Dewayne Quattlebaum
 
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Post » Sat Feb 19, 2011 1:02 am

I would go hungry for days before I gave up TES V.

My daughter and I drove by the building today - I could almost feel the magic being created. :celebration:

I'll be there at midnight to get my copies (4).
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Michelle Smith
 
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Post » Sat Feb 19, 2011 10:15 am

then don't buy it, I don't care.. I like that they want to make a game everyone can play, you're just selfish mister, why would you be the one having all the fun, and " a lazy teenager" could not?
they try and make a game everyone can enjoy, and people like you saying how tes is soooo hardcoe doesn't change the fact that a game is for everyone that WANTS to be a part of it.
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Sarah Edmunds
 
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Post » Sat Feb 19, 2011 9:00 am

First of all, not all of us are teenagers. There are advlts here who play and love both The Elder Scrolls and Fallout. If you think the people here are annoying go play some Black Ops and eventually you'll hear kids whining and singing at high pitches. Yes, I am a teenager myself. (16)

What are some of the massive problems with Oblivion and Fallout 3 that you have that mods can't fix? I don't even have access to PC mods for both of those games and I play and love both of them and I have never encountered any game breaking bug from either of those games.

It seems like your problem with Oblivion is that it's too easy, since you didn't "get lost" in it. Well, try getting lost in any modern RPG, or any modern open world game for that matter. Most games now have maps and waypoints and sometimes compasses, so why wouldn't Bethesda-made games have them?

I shall not comment on the comparison with Blizzard because it would be extremely biased due to my extreme prejudice towards that game developing company.
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Samantha Pattison
 
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Post » Sat Feb 19, 2011 5:08 am

I'm sorry, but it's hard for me to get a grip on your angry rant when you despise Oblivion yet played it for over a 1000 hours. 1000 hours of gameplay is not "having it's moments". Can anybody explain to me how you can play a game for over 1000 hours yet hate it to death? There are few games that reach up to 100 hours of playtime, let alone 1000. 1000 hours is far more than you would spend on your average game. Also, as Freddo said, you don't know what milking a franchise really is. I don't see how releasing three or four decent sized DLC's for a big game is "milking". Bethesda for a game company has pretty far in between releases between it's games, as Bethesda has only two franchises it directly develops-Fallout and Elder Scrolls, which that was orignally just Elder Scrolls not too long ago.

Also, Fallout 3 showed improvement directly on a lot of the things people complained about in Oblivion. To name some of the big improvements, level scaling was far more moderated, each dungeon/location had it's own unique feeling, and skills like speechcraft served more of a purpose.

By the way, out of curiosity, how many hours have you logged into Fallout 3?
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john palmer
 
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Post » Fri Feb 18, 2011 10:06 pm

Ugh... My head hurts.
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Bambi
 
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Post » Sat Feb 19, 2011 12:23 pm

TES V has NOT been in development for 6 years sir.


And how do you exactly know that, for being so sure?

It's funny how you're trying to beat "suppositions" with nothing else but more suppositions.
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Setal Vara
 
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Post » Fri Feb 18, 2011 9:28 pm

Another Oblivion hater. :banghead:
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Siidney
 
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Post » Sat Feb 19, 2011 11:11 am

I just won a 100 doller bet with my dad, that in the first 5 posts someone would try to be "clever" just like you. Thanks, but if you have nothing to contribute dont post anything.


I do have something to contribute. You just don't get it, sadly. At least I made you some money am I right?
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Jesus Lopez
 
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Post » Sat Feb 19, 2011 2:58 am

I'll be honest. I litterally laughed out loud.
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Neliel Kudoh
 
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Post » Fri Feb 18, 2011 9:20 pm

TES V has NOT been in development for 6 years sir. And if they say it has, let them prove it, otherwise its just empty words from a rich company.

Development doesn't have to mean on an actual engine in a computer/virtual plane. Anything from story to concept art is part of the developing process.

And if you think for even two seconds that once Oblivion was done they weren't looking towards the next piece of the series, the series that pretty much made them into what they are today, then you are sorely mistaken. Especially if you're considering them "milking" it. In that case they'd immediately try to figure out what to do next. Sure it wasn't a 24/7 process over TES:V like it is now, with Fallout and all on the table, but to say what you're saying just sounds ridiculous.
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Kristian Perez
 
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Post » Sat Feb 19, 2011 10:25 am

I for one, will not be purchasing another game from bethesda softworks for a long time. I no longer have faith in this company to produce games for me, they cater to an audience who is full of 10 - 13 year olds who see one screenshot and call it the best game ever, who cannot read anything without getting annoyed so they make everything voiced and shallow, like oblivion and fallout. Bethesdas last 2 games were terrible yet got good reviews. Of course when you buy a new game, it has its moments. I played Oblivion probably over 1000 hours easy. Fallout 3 comes along and its Oblivion with guns! They didn't learn anything, it was the same product recycled into a different universe with slightly diff mechanics.


I'll be the first to agree with you that Fallout 3 was absolutely terrible. Oblivion wasn't all that great but I felt like Fallout 3 was a step back. However, you reasons are vague and I'm really not sure what it is you're complaining about.

Now of course people will say, what about the modding community, they make the game better! Check TES Nexus, the most popular mods are naked mods when all the women have perfect bodies with enourmous briasts. There are some good mods here and there, but its hard to really fix something that was broken to begin with. Most of the major and minor gripes people had with Oblivion, I have them too, so Im not going to go into it. I am a morrowind player.


Again I'm not sure what the comment about the modded female characters has anything to do with your argument and furthermore you still don't make a valid criticism of...well...anything so far.

Then theres where bethesda is as a company. Look at the addons they released for Oblivion and Fallout 3. There were a few that shine, mainly Oblivions expansion, Shivering Isles. But most of it felt like it should have been included in the game from the beginning. Bethesda is basically just milking us for our money, like all the companys are. My little brother liked Fallout 3 WAY more than I did. He however, after buying operation anchorage and being disappointed, wouldnt buy another one. Oblivion got one full expansion (thank god) and Fallout 3 got a bunch of mini addons, all of which except arguably one (broken steel) were not worth the money.


If they were not worth the money then why buy it? Again I agree with you and the most simple of ways I've dealt with the situation is to not purchase DLC (from any company not just Bethesda mainly because I don't feel that most DLC are worth it).


This comes to my conclusion that Bethesda is a far cry from the guys they were when they made Morrowind. The guys who played daggerfall were a mature audience, and they listened to the people who bought it. Morrowind came out and it was more accessible to the public, yet still remained hardcoe and had lots of diversity, and when you first bought the game it was really easy to get LOST in the world. Oblivion came out, I never got lost, someone held my hand the whole way, and took all the satisfaction I got from doing anything in the game.


So wait there weren't kids who played Daggerfall? Also, you say that Bethesda listened to the people who played Daggerfall and you say that's a good thing but then you're complaining that they're still listening to the criticisms they're getting about their games so I'm really quite confused as to where your argument is leading.

Bethesda DOES listen to the people, but if most of the people telling them what to do and what to change are whiny teens how can any of you expect something stellar? Bethesda is just a cash cow like Blizzard Activision. Making something very mainstream that the laziest teenager can pick up and play means more money for them. I hope I am wrong and bethesda makes me look like an idiot, but for all the people getting your hopes up, I wouldnt just yet.

I'd really like to know where you're getting your information. What proof (and I want some real hard evidence here) that Bethesda is listening to "whiny teens".
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Dark Mogul
 
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Post » Sat Feb 19, 2011 12:02 am

I also don't get how you hated a game you played for over 1000 hours. Maybe you loved it for 999 hours and played it without saving and on the final hour it crashed on you?

IMO, Fallout 3 is not Oblivion with guns. Did you see Imperial Guards with Hunting Rifles in Fallout 3? Did you see Raiders wearing Elven armour in Fallout 3? Did Fallout 3 have 10 races and the same leveling system? Fallout 3 didn't even look one bit like Oblivion in terms of art style. :facepalm:
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Gemma Archer
 
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Post » Fri Feb 18, 2011 10:59 pm

Another Oblivion hater. :banghead:


I don't hate oblivion. It is just so disappointing to me after the previous elder scrolls games, not to mention its recycled companion fallout 3.
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brandon frier
 
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Post » Fri Feb 18, 2011 10:26 pm

But most of it felt like it should have been included in the game from the beginning.

Ever thought about them not having enough memory on the disk? Or maybe they ran out of time? Or maybe came up with the idea later on and went like "Well doesnt hurt to make a dollar out of this" I am sure anyone would do that. Every company is after our money so if your looking for one who isnt..Im not even going to bother
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Brandi Norton
 
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Post » Fri Feb 18, 2011 9:51 pm

Don't, then. I'm not really going to care, as I'll be too busy playing it and - I have no doubt about this whatsoever - loving every minute of it.
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I love YOu
 
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Post » Sat Feb 19, 2011 5:02 am

Fallout 3 was just a testing period for BGS, they wanted to explore a new genre in the RPG gaming world and if you ask me, gave the Fallout series a new face and succeeded in doing so very well. The add-ons to almost every game are the same, just look at MW2 for example, old maps comming back, that's what I call milking. Remember that fallout 3 can be seen as a beta version of what we will see when fallout 4 comes out, don't judje BGS by pointing out fallout 3.

Now what comes to Oblivion, I see all over your post "I love morrowind, bad graphics and unrealistic combat, I don't want TES to continue to ages of new technology, I want it to stay at the 2002 stuff". No flaming intended. Oblivion is imo way better than morrowind and is still the only game that has been so close to my heart.

Interviews with Todd have from how I've understood them, revealed that BGS is not aiming for a specific audience, but focus on both sunday players and hardcoe gamers equally, which imo can be seen pretty well in Oblivion. And gaps do matter, all TES games have given us hundreds of hours of play time while the call of duty series story mode has been around 8 hours and then the multiplayer that hasn't developed since world at war, milking.

Besides, don't judge a game from screenshots that kiddos like, wait atleast 6 months until you make up your mind, we still know only what is on top if the iceblock.
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Patrick Gordon
 
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Post » Sat Feb 19, 2011 2:49 am

To be honest, anyone who plays a single game for a thousand hours (MMOs perhaps excluded) has no right in the slightest to say the company that provided that game is milking them for money. Most games these days can be beaten in under 30 hrs having done everything. Those games are the same price as Oblivion was and Skyrim will be, yet Beth are milking you dry by giving you a game you can play 30 times longer than the average game these days? snip.
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Alexxxxxx
 
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