This is going completely off topic, and it saddens me when I read your post.
Anyway, because of the irrelevancy of your post, I'm just gonna bring up what's relevant for the topic:
Trees can be destructible in Skyrim. They can be destructible in a shooter. They can be destructible in Mario and in any other RPG than Skyrim. It is not related to the game-type at all.
The technology has developed a lot as the years have gone by. It's really cool and liked by a lot of people. That's why it has become so popular.
It makes things more fun, more realistic. Battles and otherwise meaningless events (like woodcutting and dragon's crashing!) can become more fun and cool.
I think it would be a great addon for woodcutting in Skyrim. It's obviously not the hardest thing to do and it can also be done so trees are "restored" after a period of time.
Destructible environment is made in real-time.
Anyway, because of the irrelevancy of your post, I'm just gonna bring up what's relevant for the topic:
Trees can be destructible in Skyrim. They can be destructible in a shooter. They can be destructible in Mario and in any other RPG than Skyrim. It is not related to the game-type at all.
The technology has developed a lot as the years have gone by. It's really cool and liked by a lot of people. That's why it has become so popular.
It makes things more fun, more realistic. Battles and otherwise meaningless events (like woodcutting and dragon's crashing!) can become more fun and cool.
I think it would be a great addon for woodcutting in Skyrim. It's obviously not the hardest thing to do and it can also be done so trees are "restored" after a period of time.
Destructible environment is made in real-time.
The topic is woodcutting being a minigame, not whether or not the environment is destructable. Please dont report me for pointing this out.