You're not taking into account the things that are added to the game.
Lots of people in this forum claim that TES series is being simplified, which is wrong in itself. You mainly look on the things that are removed, and because you loved them, you refuse to recognize the fact that they are in fact still there only in another form, OR they aren't there for a reason the devs thought was for the best. If it's gone, it probably couldn't handle the new system and have been cut out. Lame excuses like "Beth implements old features from Morrowind or Oblivion and sees it's not working well in the game, and instead of thinking hard and improving them they decide to axe them." are entirely not true. They actually have meetings on such things. As for game design, concept, quests, new systems, old systems, it's all being discussed. And no, it's not like someone raises his hand and says "How about we cut out attributes? that could be fun!" They actually discuss about it.
Think, for a second, that after 5 years of development, if they decided that the right way is to replace a few things with others, then I think they know a little better than all of you that it won't fit in with the game.
Now, as for all the "Beth lies to us, attributes won't be in the game in any form!" or those that claim "We won't advantages/disadvantages at the beginning of the game! No character will be unique at the beginning!":
You have absolutely no idea what you are talking about. Those are baseless claims that rely on absolutely nothing. I mean, actually think before you post something like that, "Am I actually saying Beth/Todd lies to us? Do I really think it's a good way to promote their game? Maybe if Beth were doing this all for money, they would've kept the fan-friendly systems like attributes/classes and such, instead of nurturing a public rage over these lost things."
I'm talking about simple logic.