No, I would create unique spells that add variety, RP purpose and differing gameplay styles. again, some people actually could find interesting stuff to do with spell creation. Basically all Im hearing is a bunch of people that never used a certain feature, so they dont want it.
First of all, just because a system has no limits does not mean it is better than a system that introduces some limits. Face it, you can still combine effects, the only difference now is that you have limits on it.
Secondly, I used spell creation all the time. I hated how I could combine various weakness spells, DoT, and soultrap to add limitless damage potential to my magicka. That was very gamey, more-so because it was just done with a spreadsheet of "select effect," and "select duration." A numerical system to creating something as mystical as a magic spell is goofy to say the least.
Thirdly, your spells weren't as unique as you think. You were still working with the system they gave you and you were limited to what that system could do. Now you have a new system to work with. It has more limits in some ways (number of effects) but fewer in others (where, how, and when to combine them).
You are only arguing what is your personal preference. That's fine, but you need to recognize that as your opinion and stop acting like Bethesda has actually removed some critical aspect of the game. All they've done is re-imagined an old system.
? You just defended spell creation in this post.
lol?
I love spell creation. I never said that it was bad. You just... assumed that.
All I've ever said is that it's not gone, they've just changed it. And in my opinion, changed it for the better.