I've often thought about a full warrior, melee Orc.
But this (lack of ranged attacks) is the part that always hangs me up. I play with OOO and MMM which adds a lot of really tough enemies. And I'm not sure if running in face to face with a bunch of high end enemies is viable. I could maybe see a character without stealth, but with out a ranged attack is tough. Orcs really shouldn't use a bow, since they are not agile, and of course destruction would be out. At best I considered allowing my Orc to conjurer supports that have ranged attacks, but that seems a bit out of character too.
Still struggling with that.
I was just going to use a bow and try to do sneak melee attacks. To me Orc Warriors are kinda like Army Rangers. Yes they are heavily armed and wear heavy duty body armor, but that doesn't stop them from traveling long distances by foot, doing recon missions and at times sniping. Sort of like the Uruk-hai in Lord of the Rings... elite Orc warriors.
btw I have finally settled on my Non-spellcasting Orc Warrior (once again thanks Mentor Acadian

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Warg gro-Lok
Birthsign: The Lord (I love this heal. It really feels more like regeneration than a heal. I've been clicking before fights to see if I can end the battle with full health for extra fun.)
Class: Warrior (It's a custom Warrior class, but the name fits my character)
Favored Attributes: Strength, Endurance
Specialty: Combat
Majors: Blunt, Armorer, Block, Heavy Armor, Light Armor, Conjuration, Destruction
* I will be efficiently leveling (easy to do with a the right Majors and a spreadsheet)
* I will be maxing Strength, Endurance, Speed and Agility
* I plan on having Intelligence, Personality, Willpower and Luck all get up to, or stay at, 50. I believe this will give me enough Magicka, and Magicka regeneration, to click the Blood of the North Heal as often as it is available.
* I plan on maxing the following Skills: Blade, Blunt, HtoH, Armorer, Block, Heavy Armor, Athletics, Acrobatics, Light Armor, Security, Sneak, Marksman, Mercantile, Speechcraft, and most especially Alchemy.
* I will never use (not even once) Illusion, Conjuration, Mysticism, Alteration, Destruction or Restoration.
* The combo of the Orc Skill bonuses, the Combat Specialization, the Majors I chose and the fact that I will never touch two of those Majors (ie Conjuration and Destruction) should cap me exactly at level 30.
I've noticed a lot of people on these forums have a problem with the idea of sneaking in Heavy Armor. I don't

Sure if it were knightly armor used for jousting, but the Heavy Armor in Oblivion looks like much lighter stuff. Again I can picture the Heavy Armor Uruk-hai sneaking up and hacking someone in the back of the head with a sword, or hiking cross country at high speed to go to war, or sneaking through the woods and sniping with their bow.
[img] http://chubbyphil.files.wordpress.com/2010/01/uruk-hai-21.jpg[/img]
I also think of the Vikings in the 13th Warrior, sneaking through the caves of the Eaters of the Dead, even sneaking through the water wearing heavy, or heavyish armor.
[img]http://www.masculinity-movies.com/wp-content/gallery/13th-warrior/the_13th_warrior-3.jpg[/img]
To me Orcs were born to live in Heavy Armor. An Orc Warrior's Heavy Armor should become an extension of the Orc's body. To me an Orc should have no problem sneaking around, or running around in Heavy Armor. Warg actually won't use horses. Riding horses makes you weak

Another thing I like about this character is the idea that eating alchemy ingredients to figure out what they do seems... Orc like. Warg eats everything that looks edible. After all you need a lot of energy if you are going to run cross country in Heavy Armor.
Anyway, sorry for the overload of info on my character, but thanks to the OP, Acadian and the rest of the great posters here, I was finally able to settle on my non-spellcasting Orc Warrior! Many thanks all!