working with patch

Post » Thu Jul 17, 2014 6:51 am

ok I have a problem

every time I try select a patch or brush a patched washer around railing is interfering with selection

like and is becoming an enounce

I have func_static yet I need to remove it to work around it

also there is no func door only func_mover

dos any 1 have the parameters to get a door to function

even though the idea is obsolete in my design it is curiosity that has me.

hmm some were along the line I need a lot of information I wounded do I need dissect every map

and why I still don't know how to add ar15 and machinegun as I think it silly to make a shop

just to be armed with a reasonable weapon

im yet to understand the ai but really I don't for I believe its to primitive to waist time on

and theoretically it needs to be re designed

as I will make a game like counter strike to valve and then I make you beg for cfg

and I will feel fulfilled

and so onto terrain creation could this only be mega textured

and the insertion of deco layers a possibility? collision /culling available?

I understand load in load out and so how do I from 1 bit of map to the other?

if you don't understand clarify what and I will redirect the question

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Dominic Vaughan
 
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