I don't know about you, but I'm the kind of player that likes to have a home, and furniture to place all of the junk I've collected in/on every once in a while. I know most of the world clutter in game now will help to serve a purpose, but I'd imagine we can also just swing stuff around twirl it magically in the air, place it on top of dead corpses etc.
This time around though, I am hoping to see that we have some sort of item position manipulation. I'm sure while building our settlements we'll be able to build little decor things like bookshelves, wall shelves and things of that nature, and this time around I'd like to properly be able to manipulate objects into sitting on my shelves the way I'd want them too without being at the mercy of trying to swing them wildly in the air to get the angle of the item right, and then slowly trying to line that book up on the shelf only to have it shift angles on me because it lightly touched the bottom of the shelf before i let it go. Trying to place a teddy bear sitting on a shelf, or desk was a little easier but even that still had its hitches.
Does anybody else like to take the small items and strew them about their place for added personality? Do you guys feel that there could be a cleaner way of trying to place things the way you'd like them?
Thoughts?

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Every playthrough of FO3 after my first one, I've made sure to tag Explosives so that I can repair the bomb and get the Megaton house the instant I leave the vault. Gotta have storage. Just gotta.
Morrowind & Oblivion, a basic functional house mod is part of my standard mod set. Skyrim, it's easy enough to get Breezehome at the start, without needing much storage until then since you sell all the excess stuff to get the purchase fee. NV I've only played once after the first time, so I don't remember what I do there until I can get the Novac room. Although I've got a couple small Goodsprings house mods in my mod collections.)
(Plus, they handed that house to you pretty easily, from the glaringly obvious "disarm the bomb!" quest - I can't see a lot of non-evil characters skipping that quest, plus it's given to you by the first dude you see on entering the town. Once you've got the base, turning Megaton into your central staging area is an obvious conclusion, even if you weren't thinking "house" before that.)