if i read the wiki right i can use that option to let the geck create a "worldmap"for use with the ppip boy screen from the map i generated myself but every time i use it the geck freezes about half way thru the proces .
its never on the same cell so its hard to pin point where the problem lies in the worldspace.
is there a way to find out wat is the cause of the crash maybe a result relating to map size or using to much hight difference ?
the world map i created is fairly large as it covers a 68 / 110 cell surface