World Size and Density (interview)

Post » Fri Nov 27, 2015 2:28 am

http://www.pcgamer.com/fallout-4-is-so-big-its-lead-producer-hasnt-seen-everything-it-has-to-offer/

I like this.

The world is so big that after 400 hours the lead producer is still finding new stuff.
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phillip crookes
 
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Post » Fri Nov 27, 2015 1:17 pm

I heard 3x bigger than Skyrim. Whoa. That's big, and considering BGS propensity for filling their worlds with little nooks and crannies of interest, I am salivating!

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Sophie Miller
 
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Post » Fri Nov 27, 2015 4:59 am

Sure it might be large, but "400 hours and still finding new stuff" seems.... off. I mean, new stuff could be anything like "oh, hey there's a rock over there I didn't have memorized." You're not really going to miss huge things with that much playtime unless you spend absolutely zero time exploring.

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Jonathan Braz
 
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Post » Fri Nov 27, 2015 10:56 am

PR talk no doubt. Of course he's finding new stuff added just yesterday by a designer. I want hard facts like square miles, and even then it doesn't mean it's all explorable if it has huge barriers like the mountains in Skyrim.

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Tracy Byworth
 
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Post » Fri Nov 27, 2015 2:58 am

I'm not getting my hopes up about it being bigger than Skyrim, I don't doubt that they can do it, it's just that until there is an official size announcement nothings official.

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jadie kell
 
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Post » Fri Nov 27, 2015 8:24 am

I want, no, I NEED bigger map than Skyrim's. Maybe twice as big. And not cramped with dungeons like Oblivion. Just give me some lengthy wasteland with random encounters between points of interest.

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Melung Chan
 
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Post » Fri Nov 27, 2015 2:53 pm

Even then, the official word on the subject might not be accurate. People still quote Bethesda's inaccurate PR statement that Oblivion was "16 square miles" when the actual playable area of Cyrodiil was closer to 8 square miles.

I will believe the landscape of Fallout 4 is larger than Fallout 3 or Skyrim when I have the game and the editor and I can count the cells myself.

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Antonio Gigliotta
 
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Post » Fri Nov 27, 2015 6:50 am

Three times larger than Skyrim sound vaguely obscene. I've played that game for hundreds of hours and I'm still pretty sure I haven't seen all the dungeons. Or done all the missions.

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Emily Jones
 
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Post » Fri Nov 27, 2015 2:00 pm

"This is our largest and most ambitious game yet!"
-every AAA developer ever

It's funny how easily people gobble up PR speak. That said, I have no doubt Fallout 4 has good 400 hours of gameplay in it. Previous Bethesda games did. My first Skyrim playthrough was about 200 hours and it barely scratched the surface because I like to aimlessly wander around. That doesn't really tell much about actual length of quests, though.
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He got the
 
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Post » Fri Nov 27, 2015 5:41 am

I would agree with you if they played 400 hours on the finished product but they haven't.

As you play things get added into the game but your character could have already explored a region that new content was added and you haven't gone back there for a long time you go back and you are like wow I never saw that before. it isn't misleading so much as people not realising that developers play an unfinished product and as content gets added any given developer is not neccessarily going to see it right away. So it is very feasible for them to be surprises after so many hours. Also developers when they play test things and when they encounter a glitch they are going to spend more time on trying to reproduce and pin point the cause. This eats up time in thegame so while you or I might take X hours to do something they could take 2x or 3x or up to 5x as long. Again not really them trying to decieve anyone as they are just speaking about their experiences vs saying this game has X hundred hours of content.

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Soku Nyorah
 
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Post » Fri Nov 27, 2015 1:27 pm

Well Bethesda has been saying this for years but it been accurate everytime they say it.

Morrowind - it was true

Oblivion - It was true then

FO3 - again true

Skyrim -That was a huge game.

Each game has been bigger then the last. So it is more than just PR speak.

I mean FO4 could be the exception but their track record with honesty about the size of their games has been spot on.

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Rinceoir
 
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Post » Fri Nov 27, 2015 1:55 pm

True, may be (read most likely) PR speak, but even at 2 playthroughs in Skyrim at 500hrs plus total, I discovered a couple of unmarked camps that I hadn't seen before.

Bring it on!

I rally hope for Bethesda doing what they do best - creating a fully realised world full of great and fun stuff to discover.

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jesse villaneda
 
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Post » Fri Nov 27, 2015 10:44 am

i need to upgrade my pc

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Yonah
 
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Post » Fri Nov 27, 2015 12:20 pm

Technically, Morrowind wasn't larger than Daggerfall. ;) But I don't care about map size, I'm interested in what fills these maps and how. Morrowind felt bigger than later games because of slow walk speed, draw distance and lack of compass. I'm not saying it was better or worse, just giving an example of how world size isn't all that matters. But anyway, they talked about hours, not map size. And this is impossible to estimate in a game such as this. Some people don't explore thoroughly and will find new places even after 500 hours. Some complain about lack of content after less than 100 hours, others find things to do for 2000 hours. That's even before you realize that the game is still in development and Gardiner's new place might literally not have been there the day before.

As long as it's roughly the same size as other Bethesda games, I'll be happy. I'm much more interested in the quality of quests anyhow.
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James Wilson
 
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Post » Fri Nov 27, 2015 2:54 pm

Makes sense to me, Oblivion has cave with an underground lake with lots of dead trees. Found it once doing random exploration, never found it again and searched a bit.

No it was not connected to quests or even an hard fight just an unique location.

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A Lo RIkIton'ton
 
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Post » Fri Nov 27, 2015 9:59 am

In terms of content and scale they have been getting bigger though. So PR speak or not we have nothing to go on to suggest it means anything else. People are just searching for anything to complain about and make up.
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Angel Torres
 
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Post » Fri Nov 27, 2015 5:26 am

the ''3 times bigger than skyrim'' statement is from the fake sarah reed post on reddit.

Have been proven very-probably fake various times

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Elea Rossi
 
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Post » Fri Nov 27, 2015 7:33 am

According to the devs its roughly the same size or slightly larger than Skyrim. Article is in one of my posts in the thread in my signature.

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XPidgex Jefferson
 
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Post » Fri Nov 27, 2015 6:07 am

Ugh really? After reading the topic I was hoping unparalleled size/density of FO4 would have been why it couldn't look current gen.

Guess not :(

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Cagla Cali
 
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Post » Fri Nov 27, 2015 11:10 am

They said roughly and I'm pretty sure they implied it was slightly bigger so I'd hazard to guess its 1.25x and at very most 1.5x bigger. That's just my assumption through.

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Bonnie Clyde
 
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Post » Fri Nov 27, 2015 12:35 pm

I'd rather have a smaller, denser map than a bigger map with nothing in it.
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Sabrina Steige
 
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Post » Fri Nov 27, 2015 9:01 am

Honestly I like having vast stretches of empty land and radiation pockets not only does it make a bigger world to explore taking longer to get from point A to point B but its better for mods as there are larger areas to build locations and of course it adds to the atmosphere its a big wasteland out there.

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Catharine Krupinski
 
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Post » Fri Nov 27, 2015 5:15 am

Here's another article that talks about the map size. http://www.inquisitr.com/2183343/why-fallout-4-will-be-a-voracious-time-eater/

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Greg Swan
 
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Post » Fri Nov 27, 2015 3:44 am

Very interesting read so we can safely assume around 18-20 square miles or if we're lucky more.

Adding the article to my thread by the way.

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Cccurly
 
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Post » Fri Nov 27, 2015 5:13 pm


This article kinda falls for the false notion that the area visited will be actual size. Neither Fallout 3 nor New Vegas were.
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Taylor Tifany
 
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