I like this.
The world is so big that after 400 hours the lead producer is still finding new stuff.
I heard 3x bigger than Skyrim. Whoa. That's big, and considering BGS propensity for filling their worlds with little nooks and crannies of interest, I am salivating!
Sure it might be large, but "400 hours and still finding new stuff" seems.... off. I mean, new stuff could be anything like "oh, hey there's a rock over there I didn't have memorized." You're not really going to miss huge things with that much playtime unless you spend absolutely zero time exploring.
PR talk no doubt. Of course he's finding new stuff added just yesterday by a designer. I want hard facts like square miles, and even then it doesn't mean it's all explorable if it has huge barriers like the mountains in Skyrim.
I'm not getting my hopes up about it being bigger than Skyrim, I don't doubt that they can do it, it's just that until there is an official size announcement nothings official.
I want, no, I NEED bigger map than Skyrim's. Maybe twice as big. And not cramped with dungeons like Oblivion. Just give me some lengthy wasteland with random encounters between points of interest.
Even then, the official word on the subject might not be accurate. People still quote Bethesda's inaccurate PR statement that Oblivion was "16 square miles" when the actual playable area of Cyrodiil was closer to 8 square miles.
I will believe the landscape of Fallout 4 is larger than Fallout 3 or Skyrim when I have the game and the editor and I can count the cells myself.
Three times larger than Skyrim sound vaguely obscene. I've played that game for hundreds of hours and I'm still pretty sure I haven't seen all the dungeons. Or done all the missions.
I would agree with you if they played 400 hours on the finished product but they haven't.
As you play things get added into the game but your character could have already explored a region that new content was added and you haven't gone back there for a long time you go back and you are like wow I never saw that before. it isn't misleading so much as people not realising that developers play an unfinished product and as content gets added any given developer is not neccessarily going to see it right away. So it is very feasible for them to be surprises after so many hours. Also developers when they play test things and when they encounter a glitch they are going to spend more time on trying to reproduce and pin point the cause. This eats up time in thegame so while you or I might take X hours to do something they could take 2x or 3x or up to 5x as long. Again not really them trying to decieve anyone as they are just speaking about their experiences vs saying this game has X hundred hours of content.
Well Bethesda has been saying this for years but it been accurate everytime they say it.
Morrowind - it was true
Oblivion - It was true then
FO3 - again true
Skyrim -That was a huge game.
Each game has been bigger then the last. So it is more than just PR speak.
I mean FO4 could be the exception but their track record with honesty about the size of their games has been spot on.
True, may be (read most likely) PR speak, but even at 2 playthroughs in Skyrim at 500hrs plus total, I discovered a couple of unmarked camps that I hadn't seen before.
Bring it on!
I rally hope for Bethesda doing what they do best - creating a fully realised world full of great and fun stuff to discover.
Makes sense to me, Oblivion has cave with an underground lake with lots of dead trees. Found it once doing random exploration, never found it again and searched a bit.
No it was not connected to quests or even an hard fight just an unique location.
the ''3 times bigger than skyrim'' statement is from the fake sarah reed post on reddit.
Have been proven very-probably fake various times
According to the devs its roughly the same size or slightly larger than Skyrim. Article is in one of my posts in the thread in my signature.
Ugh really? After reading the topic I was hoping unparalleled size/density of FO4 would have been why it couldn't look current gen.
Guess not
They said roughly and I'm pretty sure they implied it was slightly bigger so I'd hazard to guess its 1.25x and at very most 1.5x bigger. That's just my assumption through.
Honestly I like having vast stretches of empty land and radiation pockets not only does it make a bigger world to explore taking longer to get from point A to point B but its better for mods as there are larger areas to build locations and of course it adds to the atmosphere its a big wasteland out there.
Here's another article that talks about the map size. http://www.inquisitr.com/2183343/why-fallout-4-will-be-a-voracious-time-eater/
Very interesting read so we can safely assume around 18-20 square miles or if we're lucky more.
Adding the article to my thread by the way.