» Sun Mar 28, 2010 2:45 pm
MW was slightly smaller than OB, felt larger due to (slower move times?) fog, more difficult terrain, limited fast travel, and high level enemies. Which is really funny, because many of those things actually limit the area you can travel in, and should make it feel even smaller than it is, but they have they opposite effect.
Sorry if this has been posted, but everyone should see it. http://unrealitymag.com/wp-content/uploads/2010/05/large-video-game-worlds2.jpg
Basically, I'd like Skyrim to be about twice as large as OB was. BUT, similar number of dungeons/ruins. Couldn't turn around in OB without finding an ancient elven city. However, each city should be bigger. Cyrodiil should have been maybe twice the size, with 5x the population.