» Sun Mar 28, 2010 9:50 am
I think there are two elements overlapping in most posts : size and scale.
MW and Oblivion had decent sized gameworlds to provide many adventures and require the player to spend some time travelling the land. But both were ridiculously scaled. Considering the geographical, political and demographical areas both games were supposed to cover, they were really tiny. If both were supposed to figure a single city and its neighbouring countryside, it would have been ok, but for a whole province of Tamriel and its numerous big cities, it was really under-scaled.
Now, if Skyrim is supposed to cover the whole province, I would like it to be much bigger to make it realistically scaled 50x50 km would be a minimum. Another solution to have a well scaled world would be to have the adventures limited to smaller part of Skyrim.
Personnally, I want both a big and well scaled gameworld. The advantage of big size would be to introduce a fully new gameplay element : navigation-exploration. Finding a place would be a real adventure by itself. Talking to NPC to find your direction, to learn about practicable pathes, buying maps, hiring guides would really feel like a quest (literally)... Adding survival to the game would also help filling those travels with more action. On the other side, to keep a good rythm in the main quest, most big settlements and well explored areas should be joinable through a fast travel system.
The idea is to have less quests of the type : go find the hidden-mysterious-forgotten-dungeon that you can see there, 300m away from the city walls. Expell the 20 aggressive gobelins that live there in perfect harmony with the city peasants, to find the overpowerfull artifact of megapower that no mageguild head of fighter guild protector from the downtown guilds have ever considered to grab for themself and come back in 20 minutes to continue your 5 days long quest to save the world accross the whole province.
I want better scaled quest, in a better scaled world of a decent size. I'm no more hoping for an Arena or DF sized map, but something more serious that the last two TES.