Worried about PC version

Post » Thu Oct 06, 2011 12:36 am

The PC version of RAGE suffers from bugs, performance issues and texture problems. This is probably due to the fact that they spent too much time getting the console versions to look good and not enough time doing a proper job on the PC.

I'm worried that this might be the same with Skyrim since Todd has stated that the Xbox 360 was the primary platform.
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louise hamilton
 
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Post » Thu Oct 06, 2011 3:16 am

RAGE was made by ID and not Bethesda, so no I'm not worried.
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Mrs. Patton
 
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Post » Wed Oct 05, 2011 8:28 pm

Does it really matter with the modding community available to pc users?
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u gone see
 
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Post » Thu Oct 06, 2011 4:07 am

This is probably due to the fact that they spent too much time getting the console versions to look good and not enough time doing a proper job on the PC.

More probably that the game really stresses the OpenGL drivers, something that both NVIDIA and especially AMD/ATI don't put much focus on as so few commercial games use it. AMD/ATI already released new drivers that improve the RAGE performance, though, and more driver optimisations are on the way.

I'm worried that this might be the same with Skyrim since Todd has stated that the Xbox 360 was the primary platform.

I don't think you have anything to worry about in this regard as Skyrim use Direct3D and not OpenGL. Both Quake 3 and Doom 3 suffered from a similiar fate when they pushed the boundaries of OpenGL, while Morrowind, Oblivion and Fallout 3 been relatively free from hassles (besides the CTD issues quite a few experienced).
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Lizzie
 
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Post » Thu Oct 06, 2011 5:51 am

I have RAGE on my PC, and I have no problems, in fact, I'd say it looks better on the PC's, and since they are two different developers, it's just quite a silly conclusion to come to.

-Mr. Maric
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Christie Mitchell
 
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Post » Wed Oct 05, 2011 7:48 pm

I have RAGE on my PC, and I have no problems, in fact, I'd say it looks better on the PC's, and since they are two different developers, it's just quite a silly conclusion to come to.

-Mr. Maric

the pc version is way better i am installing today the game
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Tanika O'Connell
 
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Post » Thu Oct 06, 2011 5:10 am

The PC version of RAGE suffers from bugs, performance issues and texture problems. This is probably due to the fact that they spent too much time getting the console versions to look good and not enough time doing a proper job on the PC.

I'm worried that this might be the same with Skyrim since Todd has stated that the Xbox 360 was the primary platform.


I'm pretty sure Oblivion and possibly Fallout was modeled for the 360 too, Beth has done the PC right so far in my opinion, and seem to pay it good attention, PS3 on the other hand I've heard complaints about how Oblivion runs, never played it on that platform myself though.

Plus the PC has a dedicated mod community that are good at fixes, whereas the Xboxers have to wait for patches, and there inevitably will be first day bugs for everyone. I remember I lost 6 hours of campaign in New Vegas because of a first day release save corruption bug
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Greg Cavaliere
 
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Post » Thu Oct 06, 2011 12:52 am

I think its a valid concern considering we've seen little from PC and PS3 versions. Still, unlike Id I think, Bethesda has done multiplatform before so I think they know what they're in for. I'd be more worried if I had a PS3 tbh
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Alex [AK]
 
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Post » Wed Oct 05, 2011 8:44 pm

I dont see any connection between id Software developing Rage and Bethesda developing Skyrim. :facepalm:
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GabiiE Liiziiouz
 
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Post » Thu Oct 06, 2011 7:56 am

I'm not overly concerned, but I guess that's because I'm not expecting anything spectacular from a rebuilt engine.
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Janeth Valenzuela Castelo
 
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Post » Thu Oct 06, 2011 9:10 am

This is probably due to the fact that they spent too much time getting the console versions to look good and not enough time doing a proper job on the PC.


No - the PC version uses OpenGL, and there's some crappy OpenGL drivers out there from hardware vendors.
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Jose ordaz
 
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Post » Thu Oct 06, 2011 12:15 am

Think about how good the performance and looks have been in previous bethesda games for the PC.
Yes there will be bugs, but they will be ironed out.
I have no worries at all. I'm really disappointed with carmack though.
I would've preferred a later release and a playable game rather than a hard drive eating virus.
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Chris Cross Cabaret Man
 
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Post » Wed Oct 05, 2011 9:55 pm

I've seen very good reviews for RAGE. PC version included.
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maria Dwyer
 
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Post » Thu Oct 06, 2011 3:48 am

Apples to oranges here.
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Cccurly
 
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Post » Thu Oct 06, 2011 9:59 am

Just because one company that makes games did a crappy job doesn't mean another company making games will.

If that were the case, I'd go to McDonald's for every dinner instead of a nice restaurant. They're both cooking food, right? It's the same!
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adam holden
 
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Post » Thu Oct 06, 2011 1:03 am

Just because one company that makes games did a crappy job doesn't mean another company making games will.

If that were the case, I'd go to McDonald's for every dinner instead of a nice restaurant. They're both cooking food, right? It's the same!


I agree with your anology but you're straining it by calling McDonalds...food :lol:
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Sierra Ritsuka
 
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Post » Wed Oct 05, 2011 11:17 pm

Does it really matter with the modding community available to pc users?

Uh yeah, modders can't fix a bad PC port.

But I'm not expecting one. RAGE is developed by id and on a completely different engine. And aside from a few stupid things like next to no graphics options, most of the graphical glitches will probably be solved very soon with driver updates and patches.
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R.I.p MOmmy
 
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Post » Wed Oct 05, 2011 6:06 pm

That Bethesda as a publisher permitted Rage to go with that level of graphics issues and New Vegas just being a rolling tumbleweed of bugs, a little worry about what issues might befall Skyrim isn't entirely irrational.
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krystal sowten
 
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Post » Thu Oct 06, 2011 1:41 am

Both Fallour games performed significantly better on the PC. I don't recall Bethesda botching a console port yet, so I'm not too worried. You can't compare different games and different companies.
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Marquis T
 
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Post » Thu Oct 06, 2011 2:28 am

RAGE was made by ID and not Bethesda, so no I'm not worried.


This

More probably that the game really stresses the OpenGL drivers, something that both NVIDIA and especially AMD/ATI don't put much focus on as so few commercial games use it. AMD/ATI already released new drivers that improve the RAGE performance, though, and more driver optimisations are on the way.


And this.

Further, the people who aren't having problems? Aren't on the forums raising a fuss. They're playing the game. So, of course, if you follow forums, it probably looks incredibly dire, since it's concentrated complaints. :)
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Baby K(:
 
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Post » Wed Oct 05, 2011 11:24 pm

More probably that the game really stresses the OpenGL drivers, something that both NVIDIA and especially AMD/ATI don't put much focus on as so few commercial games use it.


In fact, AFAIK, Nvidia OpenGL drivers are kinda of "state of the art". Apart from their quality, they even supported OpenGL 4.2 practically since Day-0 (in the beta release).
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Carolyne Bolt
 
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Post » Wed Oct 05, 2011 6:21 pm

Zenimax does own both beth and id but they are not the same studios. don't worry.
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Laura Wilson
 
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Post » Thu Oct 06, 2011 2:07 am

That Bethesda as a publisher permitted Rage to go with that level of graphics issues and New Vegas just being a rolling tumbleweed of bugs, a little worry about what issues might befall Skyrim isn't entirely irrational.

To know Bethesda is know they are not the typical publisher. Big corporations like EA step in and spearhead quality control and in the process dictate content type and implementation. Since Bethesda refuses to do the latter they really don't have much control over the former. Bethesda Softworks may very well be the only publisher in the industry that doesn't step outside of their job description and sticks to just printing and selling the game. Any failures of the developers being published by Bethesda rest solely on the developers in question and I'm sure they take the responsibility of those shortcomings with pride having had full creative license over their own project.
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Lucky Boy
 
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Post » Wed Oct 05, 2011 7:11 pm

Well, Skyrim is from a different dev. house with a different engine.

On the other hand, is follow the same steps (console port, no public PC demo, no reviews for PC gameplay, et cetera).

Also BS gave the green light to launch Rage in those conditions is at least one sadly and inexcusable act, especially for those who pay $ 60 for a game that can not play, and there are a lot of people in these condition.

Knowing and experiencing in first-person the history of previous games from BGS in terms of bugs and CTD, I would be extremely dismayed but not surprised if Skyrim is released with a lot of problems, especially for PC.

As a side note, I will not buy the game until I see PC footage, at least for now.
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Alexander Horton
 
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Post » Thu Oct 06, 2011 6:47 am

To know Bethesda is know they are not the typical publisher. Big corporations like EA step in and spearhead quality control and in the process dictate content type and implementation. Since Bethesda refuses to do the latter they really don't have much control over the former. Bethesda Softworks may very well be the only publisher in the industry that doesn't step outside of their job description and sticks to just printing and selling the game. Any failures of the developers being published by Bethesda rest solely on the developers in question and I'm sure they take the responsibility of those shortcomings with pride having had full creative license over their own project.


I agree with that, but that still doesn't mean I should stop worrying... that explains why I worry.
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SexyPimpAss
 
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