Worried how fallout will turn out

Post » Wed Dec 07, 2011 5:46 pm

Ok this might sound crazy but I love the fallout universe. My favorite game is fallout 3 and then NV followed. Now i absolutely loved oblivion and have just purchased skyrim. I do enjoy skyrim but I just feel like something is not right with the game. Not enough detail in the story, The world LOOKS amazing yet it feels so empty. I am worried that fallout 4 is going to be like skyrim.

Then again it could just be because I have grown out of the old sword/magic theme as I am getting older.

I don't understand why I don't like skyrim that much because it is an amazing game. I just cant enjoy it like I did fallout 3 and oblivion.

Gutted really i waited 5 years of skyrim and I will be waiting near that for fallout 4. Hope it does not go the same way as skyrim has for me.

Anyone else feel the same?
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Christine
 
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Post » Wed Dec 07, 2011 11:47 am

I have somewhat similiar thoughts, but for me, it involves the poor aging of the FPP sandbox gameplay. It's just too repetitive -- Skyrim is the 4th game in a row that uses the exact same gameplayformula from Beth: Obl -> FO3 -> Obsidian's NV -> and now Skyrim (I could count Morrowind and past TES games in there too, but the gameplay was very different there with all the dicerolls and stuff so I won't). The tedium was present already in Fallout 3 due to exaggerated similiarities with Oblivion; got worse in New Vegas (though there were redeeming factors in that game, so I managed to keep going); and now Skyrim feels just boring (not only because of the sandbox stuff, but it is a large part of the whole).

I do wish Beth takes a bit more inventive and daring approach for Fallout 4 -- though it's not very likely.
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Megan Stabler
 
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Post » Wed Dec 07, 2011 12:37 pm

I stuck up for bethesda a lot in the FO3 vs NV threads. I defended their writing in FO3 but since skyrim I just am shocked at how boring dare I say it has become. I say let beth create the world and let obsidian write fallout 4.
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Dan Stevens
 
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Post » Wed Dec 07, 2011 10:59 am

I say let beth create the world and let obsidian write fallout 4.


I'd be fine with that. Though I'd give gameplaymechanics to Obsidian too.
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Kira! :)))
 
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Post » Wed Dec 07, 2011 5:31 pm

I to also feel like Skyrim didnt put out as much as they could have. And F4 i hope will be like F3 and create a really fun game you can easily put 100+ hours and still find something new.
I'd be disappointed in Bethesda if they dont take the time into creating an enjoyable script...
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chirsty aggas
 
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Post » Wed Dec 07, 2011 4:37 pm

Fallout 3 was a massive improvement over Oblivion in all aspects, with Skyrim IMO being quite a good game all things considered, I'm confident that Bethesda's next Fallout will be quite glorious. Bethesda can make a good, reliable story, they just need to work on the storytelling itself.
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Amber Hubbard
 
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Post » Wed Dec 07, 2011 9:24 am

I have somewhat similiar thoughts, but for me, it involves the poor aging of the FPP sandbox gameplay. It's just too repetitive -- Skyrim is the 4th game in a row that uses the exact same gameplayf...



I don't think the choice of a general base mechanic can be made responsible. Fighting dozens of the same fights in a turn based ISO view is repetitive, too.
It all about what a developer makes out of it.
Can't comment on Skyrim, don't have it, won't get it. I'm done with medival Sword'n Sorcery scenarios.
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Claire Vaux
 
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Post » Wed Dec 07, 2011 10:29 am

If there is more immortal children than Little Lamplight.....HEADS WILL ROLL!
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Lucky Boy
 
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Post » Wed Dec 07, 2011 11:50 am

I don't think the choice of a general base mechanic can be made responsible. Fighting dozens of the same fights in a turn based ISO view is repetitive, too.
It all about what a developer makes out of it.
Can't comment on Skyrim, don't have it, won't get it. I'm done with medival Sword'n Sorcery scenarios.


No, not alone. But you ignored the part of the quote where I was explaning how Skyrim is the 4th game in a row with the exact same core gameplay and general structure - which is probably the highest reason it feels boring (as the game does have some good ideas in it -- most of which are halfbaked, though). It's basicaly the same game over and over again, gameplaywise. And as these games do not strive for frat-boy multiplayer like some other games which have all the same gameplay with each other, it does carry a toll on the longevity of it.

And you are right, it is what the developer makes out of it, and thus it's a shame Bethesda doesn't make anything else out of it but the one single thing. There's so much potential unused/ignored.
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Queen of Spades
 
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Post » Wed Dec 07, 2011 9:11 am

No, not alone. But you ignored the part of the quote where I was explaning how Skyrim is the 4th game in a row with the exact same core gameplay and general structure - which is probably the highest reason it feels boring


I did that because I don't agree with you here. There is no reason to re-invent the wheel all the time.
Shooter games all have the same core gameplay, a Football game like FIFA and all other sports games too. In Gran Turismo you're driving cars in circles since years. Does it make those games automatically boring?
No. I see where you are coming from, though.
Although not having played Skyrim, I can imagine it's still got a lame main quest, dull characters and a lack of connection within the game world,etc.
But is it boring *because* of being 1st person and open world? I think that claim would be pretty hard to defend.
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James Rhead
 
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Post » Wed Dec 07, 2011 9:25 pm

I don't get it why people say the writing for Skyrim is crap, is it the main quest? (don't say any major spoilers, simply "It's bad" or "It's adequate" or "It's good" is enough)
Markarth was great, the orc tribes I've been to have been interesting, the Daedra Princes have been great.
Why are some complaining about Skyrim's writing?
Cause I'd actually say it's better than Fallout 3 and Oblivion's.

Oblivion's writing was just... Pathetic, it was boring, tedious and repetitive, hell, the races barely had any conflicts whereas in Skyrim there is a lot of tension between races.
And Fallout 3 had tons of over the top situations that made no sense, Tenpenny Tower, Power Of Atom, the vampire cult, the economy, the coherence of the wasteland et cetera.
But Skyrim hasn't been as bad as those two so I don't understand why people complain about the writing. :/
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gandalf
 
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Post » Wed Dec 07, 2011 8:57 am

I have to say I am worried about this news that Skyrim has bad writing because if TES/Bethesda fans are complaining about bad writing and Fallout 3's writing was total crap IMO. Then the out look for Fallout 4's writing is going to be far worse then Fallout 3's :unsure:
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Big Homie
 
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Post » Wed Dec 07, 2011 8:24 pm

Again, where is the bad writing?
I haven't seen any that is "as bad" as Oblivion and Fallout 3.
Skyrim ain't Planescape or even New Vegas but IMO they have improved their writing.

So where exactly is the bad writing? (No spoilers, just point me in the right direction so I can go see it for myself.)
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Quick draw II
 
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Post » Wed Dec 07, 2011 12:23 pm

I wouldn't know about the writing in Skyrim, but seeing fans of Bethesda complain about writing in a Bethesda game.. just isn't a good sign for Fallout 4. IMO the writing was total crap in Fallout 3 and not to many fans of Bethesda complain about it.
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Tha King o Geekz
 
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Post » Wed Dec 07, 2011 4:56 pm

But is it boring *because* of being 1st person and open world?


No. It feels boring because I've already done it in Oblivion, Fallout 3, and Fallout New Vegas and to a degree in Morrowind. Like I said, the core gameplay is the exact same, and because the amount of content to crawl through is exhausting (which can be, and is in some cases, a good thing) and the same gameplay and more or less same content the earlier games had, it feels more like a chore to go through the same thing all over again (after the initial impact).

The scenery is nice to look at, the technical improvements are very visible, there is maturity to the lore behind things that happen, but it is just another Oblivion gameplaywise - a ton of dungeons and quests, 90% of which involve dungeons, and feel kinda silly and/or detached just like Oblivion and just like Fallout 3.

There is no reason to reinvent the wheel all the time, and I'm not upset that Skyrim is like it is, but it might help to change the tyres once in a while. I do not want Fallout 4 to be "the same already played game" with few technical improvements, even if it is going to be a open world FPS.
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i grind hard
 
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Post » Wed Dec 07, 2011 11:19 pm

I agree with the guy who hated Little Lamplight. I could tolerate Fallout 3's main quest until I hit that. First time I have ever raged at the stupidity of a design decision.

"Lets make a mandatory section of the mainquest be an area filled with invincible, irritating little twits. This content will be pure gold!"
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Kim Bradley
 
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Post » Wed Dec 07, 2011 9:30 am

First off Hello Styles "You have no idea who I am lol, but umm about a year ago we talked a lot about FO:NV development and ideas, anyways I remember you" now that I have come off sounding like a perv I will get to my point.. .....

The Elder Scrolls Series is a serious RP genre, they provide you with a massive world where you start off with nothing and making you way up to be a hero of sorts, you can't be the bad ass who rules the world, because it's not real enough. Fallout on the other hand is a fun open world playhouse, it has the dark elements of a Apocalypse mixed in with the funny, stupid and downright politically incorrect flavors or fallout. Again you start out as nothing and well work you way up to be Jesus Christ , Satan or everything in between.

To sum up - Fallout - Fun and quirky with stereotypical one liners
Elder Scrolls - Serious medieval rp with magic and a hint of quirkiness
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Claire Jackson
 
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Post » Wed Dec 07, 2011 9:30 am

I think theres proof that Bethesda have learned a little from their Fallout sojurn. The "fighers Guild" (Companions) aren't a bunch of Goody-Two-Shoes - they're cutrhroat mercinaries who send you on a protection racket mission early on; neither side of the civil war is particularly appealing - One is a group of Racial Supremists the other a dying client state for a different group of racial supremists.. No more epic clear good vs evil
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Ross
 
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Post » Wed Dec 07, 2011 3:58 pm

I have to say I am worried about this news that Skyrim has bad writing


Don't be, so far the people that seem to be claiming that Skyrim has bad writing are the people who haven't yet played the game and are making assumptions.

From what I've played of Skrim (after having borrowed it from a friend and played it for a good couple days), I found the writing to be excellent and the storyline very engaging. I haven't finished it of course, but so far the quests and such are on par or better than New Vegas IMO.

Keeping in mind that I too recognize the obvious faults in Fallout 3 and Oblivions writing. I'd say if Skyrim is any indication of Fallout 4, we have no reason to be concerned.
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Stryke Force
 
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Post » Wed Dec 07, 2011 11:37 am

Don't be, so far the people that seem to be claiming that Skyrim has bad writing are the people who haven't yet played the game and are making assumptions.

From what I've played of Skrim (after having borrowed it from a friend and played it for a good couple days), I found the writing to be excellent and the storyline very engaging. I haven't finished it of course, but so far the quests and such are on par or better than New Vegas IMO.

Keeping in mind that I too recognize the obvious faults in Fallout 3 and Oblivions writing. I'd say if Skyrim is any indication of Fallout 4, we have no reason to be concerned.



Oh Skyrim's writing is Bethesda's best work to date, I have never really felt so engaged in the game, I'm not the puppeteer anymore but the puppet with no strings attached.

I just hope the Enclave come back with a deep and compelling story arch that you can join!
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Bethany Short
 
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Post » Wed Dec 07, 2011 8:05 pm

I just hope the Enclave come back with a deep and compelling story arch that you can join!


As long as they don't come back as a major faction or the primary antagonist again.

But if Fallout 4 is set in Chicago, I think we'll have an opporunity to see some interesting interaction between the Enclave and MWBOS at least.
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ANaIs GRelot
 
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Post » Wed Dec 07, 2011 5:23 pm

As long as they don't come back as a major faction or the primary antagonist again.

But if Fallout 4 is set in Chicago, I think we'll have an opporunity to see some interesting interaction between the Enclave and MWBOS at least.


Well if it dose become Chicago, I'm sure ED-E said there was a Enclave base, so fiingers crossed :-). Though I would like the North East USA, New new york anyone.. Anyways getting off topic

Oh oh and also size wise not as big as FO3 but much bigger then FO;NV
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BethanyRhain
 
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Post » Wed Dec 07, 2011 3:46 pm

Oh oh and also size wise not as big as FO3 but much bigger then FO;NV

Not as big as Fallout 3 but much bigger than New Vegas? But they're almost exactly the same size...?
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amhain
 
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Post » Wed Dec 07, 2011 9:25 am

Not as big as Fallout 3 but much bigger than New Vegas? But they're almost exactly the same size...?


I think he's talking about the size of the Enclave. Not as big as they are in Fallout 3 but more then a handful of old people in Fallout New Vegas.
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Angel Torres
 
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Post » Wed Dec 07, 2011 10:49 pm

Oh oh and also size wise not as big as FO3 but much bigger then FO;NV


I think there is enough Enclave troopers left to make a force around the size of the Mojave BOS, perhaps larger depending on how many got out at Adams.
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Eoh
 
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