This, that is as long as your character is not an babbling lunatic like the people in Whiterun.
I see far more problem with the dialogue with 4 option only. This can only have 3 results:
1 reducing the options dialogue options for important npc significantly or
2 keeping the amount of dialogue but putting everything into long monologues from the npc. or
3 deeply nested hard to navigate options where your character has to babble to jump to other options, note that you get 3 real options then an tell more about other, who has 3 options and back
More likely its an combination of all 3.