first I think this is going to be a great game , for what i ve seen and heared , i am sure this game will beat every other game in the genre of open world rpgs this year
except for one thing
the voiced protagonist
i know many of you have reservations but are willing to go along with this new feature
i do not , i am almost certain , from past experience it will break the game for me and i will predict that many of you will eventually dislike or even hate that feature even when now you are saying you are undeccided and willing to have a go with it
it breaks immersion and in the end even kills it , just imagine truing to play this emotionless psychotic maniac but when he speaks you hear this what i call the' stereotypical white american homeboy hero type ' and where is the replaybility in this all do you really want to replay this game with the same character voice ,no matter what character type you want to play
you get tired of it pretty fast
or
the dialogue cutscenes , after 5 hours they get annoying , after 10 hours they become so frustrating and after 15 hours you probably get so angry about these cutscenes that you stop playing, and not even going to mention that you will get annoyed after choosing a dialogue option you character getslocked in a dialogue that goes on for several line saying things you do not want him to say or in a tone you do not want him to, it is what killed the witcher for me and it will probably be the same here
and why the sudden change ? to tell a better story like Todd howard says ? no it doesn t tell the story better , to give a better immersion , ? no ilike i mentioned
does bethesda care ? no by the tme you find out you dislike it you already boughtr the game and played it for several hours