I'm Worried,.......

Post » Mon Sep 27, 2010 4:35 pm

#1- Assault Rifles & the Medium body type will be overused & make the other archetypes scarce. Ever play Call of Duty? You see how everyone uses AR's? That's what i mean. Generally because Assault Rifles are so versatile is the undoing of the other guns.

#2- Heavies will be abused. Think about it, an entire team of heavies with chain guns & GL's........urgh.

Hopefully this is not the case, as I'd hate for Brink to suffer this fate!

If I'm mislead & mistaken anywhere in my diagnosis, please tell me.
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le GraiN
 
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Post » Tue Sep 28, 2010 5:03 am

#1- Assault Rifles & the Medium body type will be overused & make the other archetypes scarce. Ever play Call of Duty? You see how everyone uses AR's? That's what i mean. Generally because Assault Rifles are so versatile is the undoing of the other guns.

#2- Heavies will be abused. Think about it, an entire team of heavies with chain guns & GL's........urgh.

Hopefully this is not the case, as I'd hate for Brink to suffer this fate!

If I'm mislead & mistaken anywhere in my diagnosis, please tell me.


So which will be overused mediums or heavies?
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Meghan Terry
 
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Post » Tue Sep 28, 2010 4:55 am

So which will be overused mediums or heavies?


Both in different situations.
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Janeth Valenzuela Castelo
 
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Post » Tue Sep 28, 2010 12:11 am

Assault Rifles are just that. General Assault Rifles. They're meant to excel in every statistic possible.

The fighting forces of the world use Assault Rifles so much because of that. They don't want balance. They don't want fairness. They want the other guys dead and they want thier forces to be the best.

Now the transition to FPSes. Here, you play for fun. You need balance. You need fairness. You're not trying to kill the other team, because respawn exists. But you just can't balance an Assault Rifle versus any other gun, because an AR is meant to be the BEST gun.


It's why Team Fortress 2 has only one assault rifle in the game, and that's techincally an SMG. Valve wised up to the impossiblities of balancing the AR.
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Elle H
 
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Post » Tue Sep 28, 2010 6:49 am

#1- Assault Rifles & the Medium body type will be overused & make the other archetypes scarce. Ever play Call of Duty? You see how everyone uses AR's? That's what i mean. Generally because Assault Rifles are so versatile is the undoing of the other guns.

#2- Heavies will be abused. Think about it, an entire team of heavies with chain guns & GL's........urgh.

Hopefully this is not the case, as I'd hate for Brink to suffer this fate!

If I'm mislead & mistaken anywhere in my diagnosis, please tell me.

:gun: :ahhh:
:flamethrower: :flamed:
:gun: :ahhh:
:flamethrower: :flamed:
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ruCkii
 
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Post » Mon Sep 27, 2010 11:23 pm

Run past the heavies. Go higher than the mediums. That is assuming your light body type.
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Jon O
 
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Post » Mon Sep 27, 2010 5:59 pm

Run past the heavies. Go higher than the mediums. That is assuming your light body type.


I figure it'll be mighty hard to run past a guy with a minigun, even if you're the fastest class in the game. Team Fortress 2 taught me that the hard way.
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Aliish Sheldonn
 
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Post » Mon Sep 27, 2010 10:27 pm

It also depends on how they use the assault rifles, if they just spray and pray sure they'll get a few kills, but they might also end up getting outgunned.

As for the heavy army, I really don't know how to fix the problem unless I'm throwing grenades at them, if they're in a group it'll knock down several of them, if they're not in groups, it'll be easier to finish them off.
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Jennifer Munroe
 
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Post » Mon Sep 27, 2010 7:36 pm

I figure it'll be mighty hard to run past a guy with a minigun, even if you're the fastest class in the game. Team Fortress 2 taught me that the hard way.

It will but then take the agility with the light and go higher than the heavies and medium. Sure they can still shoot you but you can run to the objectives faster.
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Chris Jones
 
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Post » Tue Sep 28, 2010 9:54 am

If there was a team which was pure heavy they wouldnt be able to keep up with the other team, heavies are more or less rooted to the ground wich makes it hard for them to keep up with other body types, as long as the other team sticks to alternative paths they'll be able continually flank and tear apart the heavies. :3
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Gen Daley
 
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Post » Tue Sep 28, 2010 7:29 am

Based on my personal theories (backed up by information gathered from various polls from this and other brink-based sites), lights will be overused -much to my amusemant- not heavies. I am by no means defending Call of Doody, but the reason that assault rifles are used so much is simply because they are so versatile. There's nothing wrong with choosing a weapon that performs well in most given scenarios. This is not a game where players should focus on killing other members of the enemy team (a recent instructional vid even encouraged players to move more than shoot); each body and weapon type will have advantages and disadvantages at any given period of time. Yes, an enemy team can have all heavies and chainguns, but that just means a team of all lights can get to objective areas/capture command posts faster and set up defenses. A heavy soldier who shows up on the field will be the dominant force in that firefight - as he should be. That doesn't mean he's overpowered for choosing to specialize in that area of the game. Since Brink is not team deathmatch, comparing body and weapon types and listing some as superior to others cannot be done with any degree of validity.
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Darren
 
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Post » Mon Sep 27, 2010 8:08 pm

The game is balanced, heavies are really slow and can only vault over objects, but have high amounts of health and has acess to heavy weapons, lights are very agile and can use SMART to it's full extent.

I don't see how this is unbalanced at all.
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Dalley hussain
 
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Post » Tue Sep 28, 2010 8:47 am

Considering every new player and there grandma will want to play light OP, I can assure you that you have little to worry about.
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Amanda Furtado
 
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Post » Tue Sep 28, 2010 3:10 am

Considering every new player and there grandma will want to play light OP, I can assure you that you have little to worry about.


Hopefully, Brink looks too amazing too let it be ruined :3
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Zoe Ratcliffe
 
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Post » Mon Sep 27, 2010 7:25 pm

So which will be overused mediums or heavies?



Both in different situations.


:facepalm:
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Ludivine Dupuy
 
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Post » Tue Sep 28, 2010 10:01 am

Considering every new player and there grandma will want to play light OP, I can assure you that you have little to worry about.


Honestly just just worry about everything till the game comes out. That will help us out. :spotted owl:
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I’m my own
 
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Post » Mon Sep 27, 2010 8:24 pm

... looks to amazing to ruin...


SD wouldn't let that happen LOL.
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Roberto Gaeta
 
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Post » Tue Sep 28, 2010 12:26 pm

:facepalm:



:(

It's like Armour Lock & the DMR in Halo Reach; Both are stupid, both are overused.
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Imy Davies
 
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Post » Tue Sep 28, 2010 7:36 am

#1- Assault Rifles & the Medium body type will be overused & make the other archetypes scarce. Ever play Call of Duty? You see how everyone uses AR's? That's what i mean. Generally because Assault Rifles are so versatile is the undoing of the other guns.

I only use SMGs in CoD and it's not very hard to steamroll AR people.

#2- Heavies will be abused. Think about it, an entire team of heavies with chain guns & GL's........urgh.

Always late to the party. Ts ts ts.

Both in different situations.

Heavies when using Miniguns. Mediums when using Assault Rifles?
Perhaps Lights when using SMGs?
:rolleyes:

The game is balanced

We really don't know that yet. But we assume it is.
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Motionsharp
 
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Post » Tue Sep 28, 2010 6:25 am

I doubt the heavy will be overused, just look at TF2 you do see heavies but it's not the whole team
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Chris Ellis
 
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Post » Tue Sep 28, 2010 8:17 am

IHeavies when using Miniguns. Mediums when using Assault Rifles?
Perhaps Lights when using SMGs?
:rolleyes:





The Heavy looks like it's ripe for exploitation, and the Medium is only included there due to its posession of AR's.
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trisha punch
 
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Post » Tue Sep 28, 2010 4:22 am

I doubt the heavy will be overused, just look at TF2 you do see heavies but it's not the whole team


Too true my friend, too true.
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Madison Poo
 
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Post » Tue Sep 28, 2010 10:53 am

:(

It's like Armour Lock & the DMR in Halo Reach; Both are stupid, both are overused.

Thats odd...because I played that this weekend for a number of hours...I can count the number of people I saw using both of those, on one hand.
:mellow:
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Maddy Paul
 
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Post » Tue Sep 28, 2010 2:14 am

The Heavy looks like it's ripe for exploitation, and the Medium is only included there due to its posession of AR's.

You might actually want to deliver some real arguments for that thesis.

Because as it stands, Heavies are very slow and thus very vulnerable to hit&run.
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Batricia Alele
 
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Post » Tue Sep 28, 2010 11:15 am

You might actually want to deliver some real arguments for that thesis.

Because as it stands, Heavies are very slow and thus very vulnerable to hit&run.


They carry massive amounts of firepower & have higher health than everyone, this is by its very nature a risky proposition.

I'm not saying that it WILL turn out like this, just voicing a concern of mine.
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Neko Jenny
 
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