I don't know how "worrying for the direction" of the game based on a sort of sister title (seeing how things have been handled thus far by Beth), is not just as productive as telling them "I want a weapon skill to affect accuracy, but not damage". It tells the devs that this is something people do not want, and that people care. That is, of course, if they care about knowing that since they just make a game they want to make.
The money is what speaks loudest to game companies unless you are talking Indie. Again, all we can do is say what we want. If enough people want it and say it, it will more than likely happen like the Kill Cams in Skyrim which I despise. Still, I don't see where good will come from worrying about any of it. Worry makes your hair turn gray and for what, a game? If I don't like a game I just don't play it. And if I'm worried it won't be a good game I won't buy it until it's out long enough to read enough about it to make a final decision. Worry though? Nah, it really won't effect my life too much.