Worse TES V Scenario

Post » Tue May 17, 2011 6:22 am

I'll accept multiplayer. I'll accept an mmo. I'll accept the next game being set in a more industrial age.

It not being made, however, would be the worst case scenario.
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Chad Holloway
 
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Post » Tue May 17, 2011 8:08 am

Version A:
The opening cutscene is a summary of each game, after it shows the end of Oblivion, these words appear on screen:
Rockville, Maryland, 1992.
An employee at Bethesda Softworks wakes up one morning, he says "That was the strangest dream ever, maybe I should tell everyone at work about it."

Version B: War, war never changes. After Landfall, nearly all of Tamriel was destroyed. The dense forests, expansive deserts, snow topped peaks, dangerous swamps, and vast grasslands were all reduced to a bleak wasteland. With the return of the Dwemer shortly after the disaster, technology quickly advanced, swords and bows were replaced by "guns". The remains of the great cultures either allied with or fought their neighbours. The Nord-Dunmer-Dwemer alliance quickly crushed the other divided people of Tamriel. Now, 200 years later, the Northern Empire's power has dwindled and many lands have returned to fighting each other. Many people outside the Northern Empire's control live in the ruins of I.C. (Imperial City.) You are part of a community in the hills to the west of I.C. The power generator has malfunctioned and you have been sent into the wasteland to find a replacement.

The Elder Scrolls V: Fallout/ Fallout 4

(Out of the 2 I wrote, B seems more cruel to me)
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Mel E
 
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Post » Tue May 17, 2011 1:17 am

Worst scenario for me for the next TES game.

1. Combat is streamlined so that you now just click on enemies and just watch the fight.

2. Through the entire game you are followed by a 4'5" Bosmer called The Adoring Tutor who tells you where you need to go and what you need to do in order to complete whatever quest you take. He eternally recites "You need to get on with the quest... you need to get on with the quest.." over and over until you stop doing other things, and get back on track with the way things were designed to progress. Any time he talks, the game pauses with a pop up of what he's saying. You have to wait 5 seconds before the "Continue" button appears in order to click it and continue on.

3. In order to reduce player frustration due to accidental mouse clicks or button presses, we now have "Are you sure Y/N?" pop ups for entering cities and buildings. After much delibration, a second pop up with "Are you really sure Y/N?" is added also. After a brilliant idea, these pop up questions are added for weapon switching, spell selection and so on.

4. New, streamlined level scaling, combined with difficulty selection. The new revolution in gameplay mechanics; Now, all you have to do is go to options and select how many hits it takes to kill any enemy anywhere in the game with any weapon. Options were considered to allow the player to customize how many hits between different weapons, but that was deemed to complicated for the average player.

5. New and exciting multiplayer!
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Monika
 
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Post » Tue May 17, 2011 6:07 am

Then out of nowhere, an obilivion gate opens in the sky and hordes of Cliff Racers and Slaughterfish with Wings fly into the city and cause chaos and kill the population. Miaq picks up a phone and calls the police, but all he hears is "I saw a mudcrab by the water recently, nasty little creatures" on the other line.


I think I nearly wet myself laughing!!
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Richard
 
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Post » Tue May 17, 2011 1:17 am

Right before the opening credits and music, a short little message appears on the screen -

"Dedicated to our loyal fans of Oblivion."
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Stephanie Kemp
 
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Post » Tue May 17, 2011 7:05 am

TES V takes place during the events of Oblivion, except seen through the eyes of Martin. The vast majority of the game will involve you sitting at a single table in Cloud Ruler Temple reading books while occasionally ordering around the Champion of Cyrodiil to do this or that. Bethesda initially considered basing the CoC's actions in the game based on your Oblivion save files, but then they realized that, despite it being an RPG, you couldn't actually not obey and fulfill Martin's every request. But on the bright side, considering you spend the vast majority of your time reading in a single room, TES V has some of the most amazingly realistic graphics out there. They're so realistic that you feel like you're the one reading books and ordering svckers around.
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Soph
 
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Post » Tue May 17, 2011 2:11 am

Most of these made me lol
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Stephanie Nieves
 
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Post » Tue May 17, 2011 6:53 am

What is so bad about an mmo? I am not exactly in favor for one, but I don't see the big issue.
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Amber Hubbard
 
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Post » Tue May 17, 2011 4:30 pm

Woah woah woah...Hold on there a minute....After reading a lot of these posts it sounds either you guys are ignorant to the fact, or just making things up...

I thought everyone knew that Bethesda isn't making TES: V. Armor Studios is...And the games name is, "Elder Scrolls V: Alinor", AKA it's gonna be in the Summer Set Isles.

....So basically Worst Case Scenario is that it's gonna be a flash game -_- which it most likely is.
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Jason Wolf
 
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Post » Tue May 17, 2011 1:21 am

Woah woah woah...Hold on there a minute....After reading a lot of these posts it sounds either you guys are ignorant to the fact, or just making things up...

I thought everyone knew that Bethesda isn't making TES: V. Armor Studios is...And the games name is, "Elder Scrolls V: Alinor", AKA it's gonna be in the Summer Set Isles.

....So basically Worst Case Scenario is that it's gonna be a flash game -_- which it most likely is.

that was an april fools joke
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Mari martnez Martinez
 
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Post » Tue May 17, 2011 6:44 am

Another one hour of character creation/intro.

I kinda like the lead in by M'aiq idea.
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Avril Churchill
 
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Post » Tue May 17, 2011 2:59 am

The game is switched to an over-the-shoulder 3rd person view.
You start in a large flying Dwemer airship.
You find a large cache of ancient Dwemer auto-crossbows that don't use ammo. All melee combat is done with a "chain sword".
You cannot talk to any NPCs who are not part of a quest.
All quests in your journal (active or not) have huge markers on the map, on the screen, and also have gold dust trails leading you to them.
You cannot pick anything up, you can only get new weapons and armor at stores.
Physics have been removed from everything except enemy death sequences.
You are forced to play as a male Imperial named Marcus and the main quest is about hunting down your wife's murderer.
The only faction you can join is the Dark Brotherhood, which is only made up of vampires now.
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Kevin S
 
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Post » Tue May 17, 2011 2:03 am

Elder Scrolls V (starring Mel Gibson). The game starts by a movie where Martin is being crucified on Dive Rock, as he carries up the cross and is being beat and whipped by imperial legion soldiers who are Jewish, latino and some homosixuals. Your mission is to avenge Martin by going around Tamriel spreading the "good news" (except 2000 years after the events of Oblivion and everything is modern and looks like Chicago), and at the end of the game Akatosh brings you heaven after you get shot by an atheist-argonians. And the entire thing is narrated by Mel Gibson. As a sequal, you are Martin after he comes back to life, and you have to kill are the non-believers with dual-wield pistols with an optional multi-player mode where you can co-op with someone named Mike Kick-Ass who is identical to Jesus Christ.
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Marcin Tomkow
 
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Post » Tue May 17, 2011 7:36 am

You are a shady argonian who wears leather clothing in a urban I.C. and you do jobs for the mafia, steal cars and do other illegal things and never get arrested by the gaurds for they are too busy with mudcrabs.Your argonian uses knives, pistols, AK-47s and other weapons that the mafia inexplicably acquires, and you can't swim (although you are an argonian).
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Tyrone Haywood
 
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Post » Tue May 17, 2011 2:56 pm

You suffer through the long and insufferably cheerful and cartoony intro until character creation, and then find that the ONLY choice is to play "Barney the Purple Guar". For some annoying reason, the theme song fits the character perfectly, as the childrens' song has been licensed by Bethesda. The game begins, and you find that you have exactly one weapon skill, which you cannot use because that would be "politically incorrect", and a single spell which creates a bright flash of light but has no effect on the game otherwise. You can Sneak if you wish, but there's nobody to see you. The entire main (and only) quest consists of maneuvering around the room with a neatly furnished table and a chair (which is sittable), and pressing a big red button labelled "I Win". There is an extensive in-game tutorial to show you how to press the big red button. Your journal will include regular entries along the lines of: "You step closer to the "I Win" button", or "You wander away from the button". Dialog has been "streamlined" to the point where there isn't any, but it's 100% voiced. Once you press the button, a cutscene appears, with your character clapping its hands and singing the "Barney" themesong, while colorful balloons and paper confetti and streamers fall from above. Obviously, the game has been designed to appeal to a much broader audience, and is available on virtually every game machine known to mankind (including the wii). It's also obvious that Bethesda's marketing department is expecting unprecedented sales by adjusting the Elder Scrolls series to be more "accessable to the masses". Reviews include such glowing praise as "The furnishings on the table are incredibly rendered in amazing detail, with full reflection mapping", and "NPC animations would be absolutely flawless and lifelike if there were any NPCs".

_________ or _________

Somehow, in my weirdest imaginings, I can also picture TES V starting out with the screen zooming in on an icy Skyrim wasteland amid a driving blizzard and the howling of the wind, and then the music begins: Frank Zappa's little number about "yellow snow" from the "Apostrophe" album. I think I'd lose bladder control over that one.
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Kate Schofield
 
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Post » Tue May 17, 2011 11:02 am

You are a shady argonian who wears leather clothing in a urban I.C. and you do jobs for the mafia, steal cars and do other illegal things and never get arrested by the gaurds for they are too busy with mudcrabs.Your argonian uses knives, pistols, AK-47s and other weapons that the mafia inexplicably acquires, and you can't swim (although you are an argonian).


TES meets GTA
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bonita mathews
 
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Post » Tue May 17, 2011 7:54 am

"Awaken, Grand Champion of Skyrim"
The voice sounds somewhat familiar, but you can't exactly tell who it is... and all at once it cuts through your inner ear like the end of a sharpened blade.
"By Azura! By Azura! By Azura!"


You're set in an Arena where you aren't allowed to leave for the entire game, or create your own character. You have to choose preset-characters with preset backstories and classes, which are limited to "Mage" "Warrior" and "Thief". You have to kill every single person who spawns in the arena, with the same fighting style as Oblivion. Once you kill everyone a large flashing Message says "Level Up" and you choose a skill out of your skill tree to advance. The game is also online multiplayer, and you cannot speak to any NPCs. There's no such thing as books in the game, and when you fight the final boss "M'aiq The Liar", he yells things like "Who wants to talk to anyone when you can just punch them down?" and "Books and Lore are for weenies." To top it all off the last match (a surprise after the last boss) is to defeat 294 and 1/3 Cliffracers. Once you complete it you enter a cutscene in which the God named "Aka-Talosa-Mar-Dibell-Ark-Kyna-Stend-Thar-Anos" say that they are pleased with you and you're allowed to free-roam in the Arena's lobby, still not able to speak to any NPCs or do any real quests. Speaking of quests, you're given a bunch of mini-games called "Quests" where you smash one button repeatedly and try to get more points to get better equipment and play through the whole game again.

:) Fin.
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Sian Ennis
 
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Post » Tue May 17, 2011 9:09 am

You wake up wearing rags in a dumpster outside of Cyrodill. You try to get in the city but the flying cliff racer guards chase you and no matter where you hide they know where you are. Even when you can't see them behind you, you know they're there due to the loud screeeching. Every time you stop to look at something or enter a dungeon, the psychic cliff racer guards appear and want to arrest you. You realize that every dungeon entrance you find, loads the exact same dungeon. After hours of trying to escape the psychic guards, you finally get a chest open, only to find the same crappy clothes you're already wearing. All the monsters you encounter are hoppy kwama worms that spit homing acid and if you do kill one it splits into two smaller ones that are harder to kill. You finally find a quest NPC who looks exactly like you and he wants you to go to the dungeon and get his xtra set of begger rags that you already found, but threw away somewhere in disgust. You figure maybe if you do the quest, the game might get better.. maybe you'll get a decent reward or get a new quest to do. After finally finding the rags again, you deliver them and the game says you finished the Main Quest and the credits start rolling.
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Chloe Botham
 
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Post » Tue May 17, 2011 10:06 am

"Awaken, Grand Champion of Skyrim"
The voice sounds somewhat familiar, but you can't exactly tell who it is... and all at once it cuts through your inner ear like the end of a sharpened blade.
"By Azura! By Azura! By Azura!"


You're set in an Arena where you aren't allowed to leave for the entire game, or create your own character. You have to choose preset-characters with preset backstories and classes, which are limited to "Mage" "Warrior" and "Thief". You have to kill every single person who spawns in the arena, with the same fighting style as Oblivion. Once you kill everyone a large flashing Message says "Level Up" and you choose a skill out of your skill tree to advance. The game is also online multiplayer, and you cannot speak to any NPCs. There's no such thing as books in the game, and when you fight the final boss "M'aiq The Liar", he yells things like "Who wants to talk to anyone when you can just punch them down?" and "Books and Lore are for weenies." To top it all off the last match (a surprise after the last boss) is to defeat 294 and 1/3 Cliffracers. Once you complete it you enter a cutscene in which the God named "Aka-Talosa-Mar-Dibell-Ark-Kyna-Stend-Thar-Anos" say that they are pleased with you and you're allowed to free-roam in the Arena's lobby, still not able to speak to any NPCs or do any real quests. Speaking of quests, you're given a bunch of mini-games called "Quests" where you smash one button repeatedly and try to get more points to get better equipment and play through the whole game again.

:) Fin.

If that was a seperate IP made for download only, priced at around $10-$15, that could actually be pretty fun. Assuming you could go online and play with/against others.
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Victor Oropeza
 
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Post » Tue May 17, 2011 2:25 pm

You put the game in the disk drive and move on to your http://www.youtube.com/watch?v=6TIRVkI3xOE&feature=related.
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Kira! :)))
 
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Post » Tue May 17, 2011 12:44 am

The game is switched to an over-the-shoulder 3rd person view.
You start in a large flying Dwemer airship.
You find a large cache of ancient Dwemer auto-crossbows that don't use ammo. All melee combat is done with a "chain sword".
You cannot talk to any NPCs who are not part of a quest.
All quests in your journal (active or not) have huge markers on the map, on the screen, and also have gold dust trails leading you to them.
You cannot pick anything up, you can only get new weapons and armor at stores.
Physics have been removed from everything except enemy death sequences.
You are forced to play as a male Imperial named Marcus and the main quest is about hunting down your wife's murderer.
The only faction you can join is the Dark Brotherhood, which is only made up of vampires now.


Man, that's so awesomely bad that it should be an easter egg quest. XD
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Caroline flitcroft
 
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Post » Tue May 17, 2011 6:01 am

...male Imperial named Marcus...

Why is it always my name? Whyyyyy?
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HARDHEAD
 
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Post » Tue May 17, 2011 8:56 am

Why is it always my name? Whyyyyy?


Because you are a typical bland Imperial Male?
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HARDHEAD
 
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Post » Tue May 17, 2011 1:06 pm

The opening cutscene shows the emperor shadowed by darkness, "my name in emperor uriel septim, for years i have ruled as tamriels emperor by for all these years i have not been the ruler of my own country. After the fall of Dagon, the council took over and became tamriels government. since that time, life as we know it has been lost. tamriels forests, mountains and buildings have been leveled to make roon for a giant prison. Unfortunately the conditions were so bad that everyone in the prisons died except you and a bad mouthed Dark Elf called Valen Dreth,"

As the game commences, you are trapped in a prison cell so small you can't move with Valen Dreth Himself shouting offence at you... and thats THE WHOLE GAME!!!!!
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Deon Knight
 
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Post » Tue May 17, 2011 1:52 pm

The opening cutscene begins with Sheogorath's voice, in total darkness:

Sheogorath: Once, I was like you. Honorable. *CoC helping Martin*

Sheogorath: Powerful. *CoC fighting a group of Ogres, Hand to Hand*

Sheogorath: Respected by many. *Adoring Fan staring at camera*

Sheogorath: Feared by all. *Bandits running in terror from CoC*

Sheogorath: People adored me. *Adoring Fan staring at camera, licking lips*

Sheogorath: Children sang songs of me in the streets. *Adoring Fan staring at camera, smiling creepily*

Sheogorath: Women wanted to be with me. *Woman of your CoC's race smiling*

Sheogorath: Men wanted to be me. *Adoring Fan staring at camera, putting on a mask of your CoC's race*

Sheogorath: That all changed, hundreds of years ago... *CoC battling Jyggalag with Staff of Sheogorath in hand*

Sheogorath: Now, I am a mad man, respected by things that would make any go insane *Adoring Fan putting yarn, a soul gem, and lettuce on a shrine*

Sheogorath: I make the shadows of my former self go insane, now... Have fun.

Character creation starts. When any option is pressed, a Cliff Racer screeches. Once finished, all music switches to rap-based Cliff Racer screeches and "By Azura's!" Instead of a Dark Elf, the Adoring Fan is constantly hounding you from the other cell. There is no escape. Three hours into the game, you are given the option of choosing one of three classes: Mage, Thief, or Warrior. Based on which you choose, you get a weapon, instantly.

The weapon can be either a sword, spell, or bow. You can then use said weapon to do one of two things. Either commit suicide, to free yourself from the Adoring Fan's constant heckling, or kill the Adoring Fan. If you choose the former, you start taking damage, but have to win at a dice roll first, based on your luck (you have no luck). When you do take damage, you emit a "By Azura!" That is right, YOU are the Adoring Fan. If you choose the latter, then you lose a weapon, with no way to finish the game. The Adoring Fan will get back up, and keep heckling you.

You are eventually driven mad by this travesty of a game. Bethesda is sued by many families of insanity stricken players, and go out of business. It is then found out that this game was not made by Bethesda, rather, it was all an April Fool's Joke by Activision and EA.


That would be worst case scenario for me.
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Mr. Allen
 
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