I have no idea how developers have taken such a huge step backwards in p2p systems... nobody gives a rats ass about killcams and every conceivable statistic being tracked.... I thought blackops was bad but this sets a new standard for mediocre... 80% of the time you can drain an entire extended clip into someones head only to have them turn around and shoot you twice in the knee and get the kill...
everyone wants to blame network lag... thats a false assumption... the game is lagging itself... you can be host or have 1 red bar, it doesnt matter.... but get yourself into a smaller lobby and notice the difference.... and its only 12 players!!!!!! that is horrendously low for the map sizes... which tells me they lowered the player count to the bare minimum after the fact and it STILL runs like crap..
but it doesnt help much that they cant even implement a simple regional filter on matchmaking... Crytek, you make great looking games... but you are utter amateurs when it comes to MP...