Worst Game Finale?

Post » Fri Feb 18, 2011 11:09 pm

Heh, taking the piss out of Fallout3 is making me want to play it again.:P

New Vegas was a better game by virtually every measure, but there seemed to be less to do outside the cities. At least it had cities, though. Not just a lean-to guarded by a man with a stick.
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Chris Ellis
 
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Post » Sat Feb 19, 2011 1:28 am

Chrono Cross

Amazing game, but c'mon. That was an ending?
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Grace Francis
 
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Post » Sat Feb 19, 2011 12:22 pm

Fable 3.
Spoiler
I finally become king, only to find out that I have to become evil to avoid having empty towns everywhere. They should have just destroyed the Crawler in the Aurora mission and have the proper game end after the revolution.

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Nancy RIP
 
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Post » Sat Feb 19, 2011 10:27 am

Yah, Far Cry 2 has a pretty horrible ending, but I loved the gameplay :) Maybe just for the weapons, the rest was quite repetitive.


Not to mention the ending of Assassin's Creed 2. What the hell?

Really? I though AC2 had one of the better endings of most games. It was really good story and it left you hanging, like most endings are supposed to.
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Mashystar
 
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Post » Fri Feb 18, 2011 11:24 pm

Fallout One:

Spoiler
You saved the vault

Now GTFO.

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Rachel Briere
 
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Post » Sat Feb 19, 2011 7:51 am

Borderlands' ending was TERRIBLE.
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Bambi
 
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Post » Sat Feb 19, 2011 6:06 am

I know beat em ups aren't supposed to have proper stories (when in comparison to others) but Soul Calibur's IV epilogues were truly sad, especially when in comparison to Tekken 5's epilogues...

Other than that, FO3s is a bummer and the entire Prototype plot is bad.


I wouldn't say the Prototype plot was bad, but it was kinda confusing and messed up. Enjoyed the game itself though. Ending boss fight was fun, although the end itself was dubious, IMO. I'm excited for the sequel actually. :D
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D IV
 
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Post » Sat Feb 19, 2011 6:09 am

Fallout One:

Spoiler
You saved the vault

Now GTFO.



Lmao! :lol:

That's so true there.
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Jessica Phoenix
 
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Post » Sat Feb 19, 2011 11:38 am

Lmao! :lol:

That's so true there.


It's so true... but the priiiize. :bonk:
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[ becca ]
 
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Post » Sat Feb 19, 2011 1:12 am

I agree that Bethesda dropped the ball on Fallout 3's ending... and then it's second ending... but admittedly I absolutely loved being able to blow up the Citadel. Sure I know it wont be canon but it was oh so satisfying after being forced to help them for so long.

But I doubt Bethesda wont vastly improve on Fallout 4's plot and ending after seeing the staggering number of different endings New Vegas has. :shrug:
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Danger Mouse
 
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Post » Sat Feb 19, 2011 11:49 am

It's so true... but the priiiize. :bonk:

If Jacob's romance plot in ME2 was a full scale game... then that would be the worst ending ever.
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Nadia Nad
 
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Post » Sat Feb 19, 2011 5:29 am

I'd have to say Far Cry 2, considering that if you have the MGL, you don't even have to fight your way down to the two new warlords; you can just nail them as soon as you seen them from a distance. Also, the story ended too abruptly.
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GEo LIme
 
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Post » Sat Feb 19, 2011 2:31 am

I agree that Bethesda dropped the ball on Fallout 3's ending... and then it's second ending... but admittedly I absolutely loved being able to blow up the Citadel. Sure I know it wont be canon but it was oh so satisfying after being forced to help them for so long.

But I doubt Bethesda wont vastly improve on Fallout 4's plot and ending after seeing the staggering number of different endings New Vegas has. :shrug:

NV ending annoyed me.

"That lucky old sun" and "there stands the grass" werent mentioned, yet the misfits were...

Also no anarchy option, you may say wildcard counts but it doesnt.
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Spaceman
 
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Post » Fri Feb 18, 2011 10:12 pm

Have to add Half Life 1 into the nominations.

Not the ending itself, though the boss battle was a mix of easy and annoying. But the final quarter of the game on Xen. It lacked the spirit of the rest of the game and felt like a by-the-numbers sci-fi FPSer.
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Cheville Thompson
 
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Post » Fri Feb 18, 2011 8:11 pm

Fable 2's ending wasn't neccesarily bad, but it was very abrupt, and I was left with little to none direction
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Rachel Hall
 
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Post » Sat Feb 19, 2011 8:29 am

Borderlands

then Fallout new vegas.

borderlands (without spoiling) constantly sends you on a one track mind to find the vault, which is supposed to have a bunch of weapons. you get there, huge disapointment, no weapons of any kind.

Fallout new vegas, ending was bad because it was a ending, you could not play any more after it.
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Imy Davies
 
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Post » Sat Feb 19, 2011 5:22 am

That ending really ticked me off but not nearly as bad as Gears of War 2.


Really? I thought that was a great way to end it. Leaves you wanting more and allows the writers to expand more, like Karen Traviss did. :)
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Milagros Osorio
 
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Post » Fri Feb 18, 2011 10:50 pm

Chrono Cross

Amazing game, but c'mon. That was an ending?

Heh, you need a damn FAQ just to get the real ending.

Fallout One:

Spoiler
You saved the vault

Now GTFO.


That's why it's worth taking the Bloody Mess trait (or getting negative Karma). Get to show that assface what for! :shifty:

I agree that Bethesda dropped the ball on Fallout 3's ending... and then it's second ending... but admittedly I absolutely loved being able to blow up the Citadel. Sure I know it wont be canon but it was oh so satisfying after being forced to help them for so long.

But I doubt Bethesda wont vastly improve on Fallout 4's plot and ending after seeing the staggering number of different endings New Vegas has. :shrug:

Eh, I dunno...Bethesda could very well write a better plot for Fallout 4, but...unlike Obsidian, they don't have particularly good writers.
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Michelle Serenity Boss
 
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Post » Sat Feb 19, 2011 9:12 am

Eh, I dunno...Bethesda could very well write a better plot for Fallout 4, but...unlike Obsidian, they don't have particularly good writers.

Ouch...Sad but true ( :mohawk: ), but Bethesda has their moments. Morrowind, has excellent writing
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Rob Smith
 
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Post » Fri Feb 18, 2011 10:27 pm

Eh, I dunno...Bethesda could very well write a better plot for Fallout 4, but...unlike Obsidian, they don't have particularly good writers.


Really? Because every Obsidian game I've played has disappointed me in terms of their storytelling powers. Whereas Morrowind, Oblivion and Fallout 3 all caught my attention (although I didn't really like Fallout 3 that much, fighting for THAT? Seriously? I felt like I wasted my time).
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Lance Vannortwick
 
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Post » Sat Feb 19, 2011 3:32 am

Ouch...Sad but true ( :mohawk: ), but Bethesda has their moments. Morrowind, has excellent writing

No...it really doesn't. It has excellent writing for its backstory, but its actual plot is rather dull. Most of it is spent doing tasks unrelated to the whole Nerevarine prophesy (Dwemer puzzle cube, delivering a wife to an ashkhan, etc.), dealing with a threat that's only barely alluded to and never shown, to face an antagonist whose entire motivation and characterization is never brought out until the very end. :yawn:

Really? Because every Obsidian game I've played has disappointed me in terms of their storytelling powers. Whereas Morrowind, Oblivion and Fallout 3 all caught my attention (although I didn't really like Fallout 3 that much, fighting for THAT? Seriously? I felt like I wasted my time).

I've already explained why I didn't care for Morrowind's story. Fallout 3's is just full of so many logical inconsistencies, it's not worth going into. And Oblivion is generally a theme park fantasy world cliche storm. And none of Bethesda's games thus far has had much in the way of interesting or compelling characters.
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dean Cutler
 
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Post » Sat Feb 19, 2011 3:08 am

So I was wondering, what game had the worst ending ever? :P

Eye of the Beholder.

As soon as you kill the final boss, it drops you into the DOS prompt. :lol:
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Reanan-Marie Olsen
 
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Post » Sat Feb 19, 2011 12:52 am

The final "boss" of Final Fantasy X.
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Matt Terry
 
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Post » Sat Feb 19, 2011 8:43 am

None really but since people in this thread seem to be nitpicking I will too. Brutal Legend because why the hell aren't they praising me and cheering for me? I did all the heavy lifting, all that girl did was occasionally be in my line of sight when I'm killing and ordering people around. All the Assassin's Creeds games because even though I love them I don't like things to have giant cliffhangers because I MUST know what happens afterwards.
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{Richies Mommy}
 
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Post » Fri Feb 18, 2011 9:01 pm

Really? I though AC2 had one of the better endings of most games. It was really good story and it left you hanging, like most endings are supposed to.



I just thought it was too abrupt and going too far away from what had previously happened. To me it was like if my friend was driving me somewhere, it's a nice ride the whole way there. No slow downs in traffic or slow old ladies, just good ol' smooth sailing. Then right as we reach our destination he completely veers off the road to the right and we end up in a completely different place. IMHO
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Kate Schofield
 
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